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Eye-gaze behaviour of expert and novice surfers in a simulated surf environment
Institution:1. School of Applied Psychology, Griffith University, Australia;2. School of Information and Communication Technology, Griffith University, Australia;3. School of Psychology, Deakin University, Australia;1. Institute of Psychology, Goethe University Frankfurt, Theodor-W.-Adorno-Platz 6, D-60323, Frankfurt Am Main, Germany;2. TSG ResearchLab gGmbH, Horrenberger Straße 58, D-74939, Zuzenhausen, Germany;3. Institute of Sports and Sports Science, Karlsruhe Institute of Technology, Engler-Bunte-Ring 15, D-76131, Karlsruhe, Germany;4. Institute of Psychology, Saarland University, Saarbrücken Campus, D-66123, Saarbrücken, Germany;5. Institute of Sport Sciences, Goethe University Frankfurt, Ginnheimer Landstraße 39, D-60487, Frankfurt Am Main, Germany;1. Curtin School of Allied Health, Curtin University, Kent Street, Bentley, Australia;2. Curtin enAble Institute, Curtin University, Kent Street, Bentley, Australia;3. Triathlon Australia, Varsity Lakes Sports House, Christine Avenue, Varsity Lakes, Gold Coast, Australia;4. Discipline of Exercise Science, Murdoch University, South Street, Murdoch, Perth, Australia;1. School of Psychology, University of Wollongong, Australia;2. Global Alliance for Mental Health and Sport, University of Wollongong, Australia;3. School of Health and Human Sciences, Southern Cross University, Australia;1. School of Kinesiology, The University of British Columbia, 210-6081 University Boulevard, Vancouver, BC, V6T 1Z1, Canada;2. Department of Counseling Psychology, Social Psychology, and Counseling, Ball State University, Health Professions Building, Room 434, Munci, IN, 47303, USA;1. School of Applied Psychology and Menzies Health Institute Queensland, Griffith University, Australia;2. School of Exercise Science, Physical and Health Education, Department of Psychology, University of Victoria, Canada;3. Health Sciences Research Institute, University of California, Merced, Merced, USA
Abstract:Skilled performance in sport often relies on looking at the right place at the right time. Differences in visual behaviour can thus characterise expertise. The current study examined visual attention associated with surfing expertise. Expert (n = 12) and novice (n = 12) surfers viewed 360-degree surfing videos in a head-mounted display. Eye-gaze, presence, and engagement were measured. Experts were faster to detect approaching high, and low waves, spent more time overall attending to high-performance value areas-of-interest (AOIs; pocket, shoulder, lip), and were more physically engaged. Group differences were not found for presence or simulator sickness. Outcomes show that surfing expertise is associated with more optimal visual attention to cues informing wave approach and wave dynamics. Experts look at these areas earlier than novices, and for more time overall. The findings suggest the performance advantages of early planning of motor actions, along with moment-to-moment adjustments while surfing.
Keywords:Surfing  Eye gaze  360-Degree video  Virtual reality  Area of interest  Sport performance
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