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Rethinking the videogame case: trying and intending
Authors:Jiajun Hu
Institution:Department of Philosophy, University of Tennessee, Knoxville, TN, USA
Abstract:In this paper, I defend the view that a person performs an action A intentionally only if she intends to A against Michael Bratman’s alleged counterexample to it: the videogame case. I object that Bratman is mistaken in assuming that the consistency among an agent’s intentions is about the consistency among intended goals or objectives. Instead, I argue that the real reason why an agent’s intentions need to be consistent with each other is due to the necessity of the compatibility of corresponding efforts of trying. But unfortunately for Bratman, this efforts-based consistency constraint – as a replacement of the objectives-based consistency constraint – cannot save the videogame case.
Keywords:Bratman  videogame case  simple view  intentions  trying
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