An evaluation of response allocations to concurrently available slot machine simulations |
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Authors: | Mark R Dixon Otto H MacLin Dustin Daugherty |
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Institution: | (1) School of Psychology, University of Western Sydney, Locked Bag 1797, Penrith South DC, NSW, 1797, Australia |
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Abstract: | Gambling behavior often involves making choices between concurrently available game options. With regard to slot machine gambling,
multiple games allow for choices to be made with respect to which game to play. The authors of the present study used a slot
machine simulation created in Visual Basic. NET to examine gambling preference. The specific question addressed was whether
gamblers prefer a smaller payout more often (averaging around every 10 spins) over a larger payout less often (averaging around
every 50 spins). Two types of reinforcement were examined during the study: frequency of payouts and the amount of credits
won. The results indicate that participants had a preference for a slot machine with the more frequent payout as opposed to
one with more intermittent payout. These results support existing literature on theories of choice and provide a step toward
understanding human gambling behavior. |
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