Inspirational Patterns for Embodied Interaction |
| |
Authors: | Jonas Löwgren |
| |
Institution: | 1.School of Arts and Communication,Malm? University,Malm?,Sweden |
| |
Abstract: | The concern of this work is how knowledge based on design experience can be developed, disseminated, articulated, and acquired.
We propose the notion of inspirational patterns, or i-patterns, which refers to abstractions of core ideas and essential elements from a class of coherent examples, pointing to promising
regions in the design space. Most current work on patterns concentrates on proven solutions to recurring problems; i-patterns,
on the other hand, are oriented toward the innovative and inspirational. The design domain of interest to us is interaction
design, which can be roughly defined as design with digital materials. More specifically, we focus on the intersection of
tangible interfaces and social computing that is called embodied interaction. The paper presents nine i-patterns for embodied interaction, including “Virtual information is tied to positions in the
material world” and “Heterogeneous virtual information fuses into a few sensory parameters.”
Published in Proc. Nordes 2005, submitted for republication in Knowledge, Technology and Policy. |
| |
Keywords: | " target="_blank"> Interaction design Inspirational patterns Mixed-media objects |
本文献已被 SpringerLink 等数据库收录! |
|