Bootstrapping cognition from behavior-a computerized thought experiment |
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Authors: | Möller Ralf Schenck Wolfram |
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Affiliation: | Computer Engineering Group, Faculty of Technology, Bielefeld University |
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Abstract: | We show that simple perceptual competences can emerge from an internal simulation of action effects and are thus grounded in behavior. A simulated agent learns to distinguish between dead ends and corridors without the necessity to represent these concepts in the sensory domain. Initially, the agent is only endowed with a simple value system and the means to extract low-level features from an image. In the interaction with the environment, it acquires a visuo-tactile forward model that allows the agent to predict how the visual input is changing under its movements, and whether movements will lead to a collision. From short-term predictions based on the forward model, the agent learns an inverse model. The inverse model in turn produces suggestions about which actions should be simulated in long-term predictions, and long-term predictions eventually give rise to the perceptual ability. |
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Keywords: | Cognitive architecture Situated cognition Computer simulation |
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