The effects of violent video games on adolescents: The overlooked influence of development |
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Affiliation: | 1. Family Studies and Research University Centre, Catholic University of Milan, Italy;2. Department of Psychology, University of Turin, Italy;3. Department of Developmental and Social Psychology, University of Padua, Italy;1. Department of Surgery, University of Groningen, University Medical Center Groningen, Groningen, The Netherlands;2. Wenckebach Institute, University of Groningen, University Medical Center Groningen, Groningen, The Netherlands;3. Post Graduate School of Medicine, University of Groningen, University Medical Center Groningen, Groningen, The Netherlands;4. Department of Surgery, Medical Center Leeuwarden, Leeuwarden, The Netherlands;5. Leeuwarden Institute for Minimally Invasive Surgery, Leeuwarden, The Netherlands |
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Abstract: | Recent acts of extreme violence involving teens and associated links to violent video games have led to an increased interest in video game violence. Research suggests that violent video games influence aggressive behavior, aggressive affect, aggressive cognition, and physiological arousal. Anderson and Bushman [Annu. Rev. Psychol. 53 (2002) 27.] have posited a General Aggression Model (GAM) to explain the mechanism behind the link between violent video games and aggressive behavior. However, the influence of violent video games as a function of developmental changes across adolescence has yet to be addressed. The purpose of this review is to integrate the GAM with developmental changes that occur across adolescence. |
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