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On the short horizon of spontaneous iterative reasoning in logical puzzles and games
Authors:Ketti Mazzocco  Anna Maria Cherubini  Paolo Cherubini
Institution:1. Department of Decision Sciences, Bocconi University, Via Roentgen 1, 20136 Milano, Italy;2. Department of Physics and Mathematics, University of Salento, Via per Arnesano SNC, 73100 Lecce, Italy;3. Department of Psychology, University of Milano-Bicocca, Piazza Ateneo Nuovo 1, 20126 Milano, Italy
Abstract:A reasoning strategy is iterative when the initial conclusion suggested by a set of premises is integrated into that set of premises in order to yield additional conclusions. Previous experimental studies on game theory-based strategic games (such as the beauty contest game) observed difficulty in reasoning iteratively, which has been partly attributed to bounded individual rationality. However, this difficulty has also been attributed to problems in adequately representing the beliefs, actions, and goals of other agents involved in the games. In four experiments, we observed similar difficulties in iterative reasoning in a variety of puzzles and games that did not involve social interactions with other agents, where they can only be caused by individual cognitive boundaries. Our findings are consistent with the hypothesis that an intrinsic difficulty in iterative reasoning originates from a tendency not to revise our initial mental representation of a problem in light of the initial conclusions that it implies.
Keywords:Beauty contest game  Decision making  Mental models  Problem solving  Reasoning  Theory of mind
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