首页 | 本学科首页   官方微博 | 高级检索  
     


Effect of Wii-Based Balance Training on Corticomotor Excitability Post Stroke
Authors:Oluwabunmi Omiyale  Charles R. Crowell
Affiliation:1. Department of Physical Therapy, University of Illinois at Chicago;2. Department of Psychology, University of Notre Dame, Indiana
Abstract:The objective was to examine the effectiveness of a 3-week balance training program using the Nintendo Wii Fit gaming system (Nintendo Wii Sports, Nintendo, Redmond, WA) on lower limb corticomotor excitability and other clinical measures in chronic stroke survivors. Ten individuals diagnosed with ischemic stroke with residual hemiparesis received balance training using the Wii Fit for 60 min/day, three times/week, for three weeks. At the end of training, an increase in interhemispheric symmetry of corticomotor excitability of the tibialis anterior muscle representations was noted (n = 9). Participants also showed improvements in reaction time, time to perform the Dual Timed-Up-and-Go test, and balance confidence. The training-induced balance in corticomotor excitability suggests that this Wii-based balance training paradigm has the potential to influence neural plasticity and thereby functional recovery.
Keywords:stroke  Nintendo Wii Fit  corticomotor excitability  transcranial magnetic stimulation  balance
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号