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Minimal mimicry: Mere effector matching induces preference
Institution:1. Max Planck Institute for Human Cognitive and Brain Sciences, Leipzig, Germany;2. Department of Sport and Exercise Psychology, University of Potsdam, Potsdam, Germany;3. Department of Psychology II, University of Wuerzburg, Wuerzburg, Germany;1. TRIUMF, 4004 Wesbrook Mall, Vancouver, BC, Canada;2. Department of Physics, Simon Fraser University, 8888 University Dr, Burnaby, BC, Canada;1. School of Political Science and Public Administration, University of Electronic Science and Technology of China, Chengdu, Sichuan 611731, China;2. Donlinks School of Economics and Management, University of Science and Technology Beijing, Beijing 100083, China;3. Department of Computer Science and Engineering, University of Minnesota Twin Cities, Minneapolis, MN 55455, USA;1. Behaviour and Evolution Research Group, Psychology Division, University of Stirling, Stirling FK9 4LA, Scotland, UK;2. Scottish Primate Research Group, University of Stirling, Stirling FK9 4LA, Scotland, UK;3. Department of Psychology, University of Sheffield, Sheffield S1 2LT, UK
Abstract:Both mimicking and being mimicked induces preference for a target. The present experiments investigate the minimal sufficient conditions for this mimicry-preference link to occur. We argue that mere effector matching between one’s own and the other person’s movement is sufficient to induce preference, independent of which movement is actually performed. In Experiments 1 and 2, participants moved either their arms or legs, and watched avatars that moved either their arms or legs, respectively, without any instructions to mimic. The executed movements themselves and their pace were completely different between participants (fast circular movements) and targets (slow linear movements). Participants preferred avatars that moved the same body part as they did over avatars that moved a different body part. In Experiment 3, using human targets and differently paced movements, movement similarity was manipulated in addition to effector overlap (moving forward–backward or sideways with arms or legs, respectively). Only effector matching, but not movement matching, influenced preference ratings. These findings suggest that mere effector overlap is sufficient to trigger preference by mimicry.
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