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暴力电脑游戏对个体攻击性的影响
引用本文:李婧洁,张卫,甄霜菊,梁娟,章聪.暴力电脑游戏对个体攻击性的影响[J].心理发展与教育,2008,24(2):108-112.
作者姓名:李婧洁  张卫  甄霜菊  梁娟  章聪
作者单位:1. 广东培正学院人文基础部, 广州, 510830;2. 华南师范大学教育科学学院暨心理应用研究中心, 广州, 510631;3. 华南农业大学工程学院, 广州, 510640
基金项目:教育部跨世纪优秀人才培养计划 , 教育部霍英东教育基金会高等院校青年教师基金
摘    要:以75名大学生为被试,采用3×2×2被试间设计,探讨电脑游戏暴力对个体的攻击性行为、攻击性情绪和攻击性认知的影响。结果表明:(1)暴力电脑游戏导致个体的攻击性行为增加。游戏与性别和攻击性特质的两重和三重交互作用不显著;(2)暴力电脑游戏对个体的攻击性情绪无显著影响;(3)暴力电脑游戏启动了攻击性认知。游戏、性别和攻击特质这三个变量在攻击性认知上交互作用显著,对于男性,暴力电脑游戏在高攻击性个体身上比低攻击性个体启动了更多的攻击性认知;对于女性,暴力电脑游戏对高低攻击性个体攻击性认知的启动没有显著差异。

关 键 词:暴力电脑游戏  攻击性行为  攻击性情绪  攻击性认知  
文章编号:1001-4918(2008)02-0108-112

Effects of Violent Video Games on Aggressive Thoughts, Feelings, and Behavior
LI Jing-jie,ZHANG Wei,ZHEN Shuang-ju,LIANG Juan,ZHANG Cong.Effects of Violent Video Games on Aggressive Thoughts, Feelings, and Behavior[J].Psychological Development and Education,2008,24(2):108-112.
Authors:LI Jing-jie  ZHANG Wei  ZHEN Shuang-ju  LIANG Juan  ZHANG Cong
Institution:1. Department of Humanities, Guangdong Peizheng College, Guangzhou 510830;2. School of Education Science, South China Normal University, Guangzhou 510631;3. School of Engineering, South China Agriculture University, Guangzhou 510640
Abstract:Based on a 3×2×2 between-subjects-designed experiment, it is intended to explored the influence of violent video games, trait aggression and the sex on aggressive thoughts, aggressive feelings, and aggressive behavior in 75 college students. The results showed as follows: (1) Violent video games had significant influence on aggressive behavior. (2) Violent video games showed non-significant influence on aggressive feelings. (3) Violent video games increased aggressive thoughts. Man reported more aggressive thoughts than woman. A three-way interaction on aggressive thoughts was significant.
Keywords:violent video games  aggressive behavior  aggressive feelings  aggressive thoughts
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