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Place learning in virtual space III: Investigation of spatial navigation training procedures and their application to fMRI and clinical neuropsychology
Authors:Kevin G F Thomas  Ming Hsu  Holly E Laurance  Lynn Nadel  W Jake Jacobs
Institution:(1) Department of Educational Psychology and Leadership Studies, University of Victoria, P.O. Box 3010, V8W 3N4 Victoria, BC, Canada;(2) Department of Psychology, University of Victoria, STN CSC, P.O. Box 3050, V8W 3P5 Victoria, BC, Canada;(3) School of Psychology, University of Nottingham, University Park, Nottingham, NG7 2RD, UK;
Abstract:This paper describes the utilization of a desktop virtual environment task, the Computer-Generated (C-G) Arena, in the study of human spatial navigation. First, four experiments examined the efficacy of various training procedures in the C-G Arena. In Experiment 1, participants efficiently located a hidden target after only observing the virtual environment from a fixed position (placement learning). In Experiment 2, participants efficiently located a hidden target after only observing an experimenter search the virtual environment (observational learning). In Experiment 3, participants failed to display alatent learning effect in the virtual environment. In Experiment 4, all training procedures effectively taught participants the layout of the virtual environment, but the observational learning procedure most effectivelytaught participants the location of a hidden target within the environment. Finally, two experiments demonstrated the application of C-G Arena procedures to neuroimaging (Experiment 5) and neuropsychological (Experiment 6) investigations of human spatial navigation.
Keywords:
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