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李霞  龙立荣 《心理科学》2017,40(6):1421-1427
师徒的相互选择过程是师徒关系研究中的一个重要问题。本文采用三个实验探讨了影响师徒相互选择倾向的个体特征因素。实验一和实验二探讨了徒弟选师傅时,师傅的外向性、成就动机水平、管理职务和性别一致性对徒弟选择师傅倾向的影响。实验三探讨了师傅选择徒弟时,徒弟的外向性、成就动机水平和性别一致性对师傅选择徒弟倾向的影响。实验结果表明在徒弟选择师傅时,师傅的外向性、成就动机、管理职务,是影响因素;在师傅选择徒弟时,徒弟的外向性、成就动机水平是影响因素。  相似文献   
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We show how the notion of implication between properties and the relevance principle shed new light on the results of Rosch and her colleagues (1975, 1976). To uncover our hypotheses, concerning relationships between properties, participants were asked to respond to propositions linking properties A and B, relative to birds, of the type “If A, can it generally be said that B?” Results show that some properties are linked one to the other (quasi-equivalence, quasi-implication, or quasi-independence) and that these implicative links can be summarized by an implicative graph. The resulting property structure has a predictive character for participant response times.  相似文献   
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李警  余林 《心理学探新》2011,31(1):64-69
Déjà vu指任何对目前体验的一种不适宜的熟悉感,并伴随着对过去体验的不确定感。对déjà vu的进一步深入研究将澄清对记忆的认识。首先,文章阐述了déjà vu现象产生的理论解释;其次,将相关的实验研究概括为:阈下知觉实验研究和阈上知觉实验研究。最后,讨论了目前déjà vu研究中所存在的一些问题。  相似文献   
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A semantic usability approach was used for the ergonomic conception of the electronic schoolbag with Methods from Cognitive Psychology and Artificial Intelligence. A formal object-oriented analysis as well as the questioning and observing users provided principles as a guide for user-based conception. Similar results were found from both methods. They indicated how to build an easy-to-use interface that improves school apprenticeship.  相似文献   
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Our olfactory knowledge is mainly implicit and the last step for cognitive processing of odors — naming — is not always performed. To facilitate naming, odor identification by forced choice between alternatives is used. However, presenting names induces semantic priming. To assess which level of spontaneous odor processing is influenced by semantic context, we compared three priming conditions. Our results indicate that the identification process is based mainly on the rejection of semantic categories that are most remote from the target, and firstly of those with a different hedonic valence. The analysis of identification errors supports the hypothesis that odor naming rests more on global semantic discriminations than on what is called lexical access in other sensory modes.  相似文献   
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IntroductionMost research to date on human categorization ability has concentrated on the visual and auditory domains. However, a limited – but non-negligible – range of studies has also examined the categorization of familiar or unfamiliar (i.e., novel) objects in the haptic (i.e., tactile-kinesthetic) modality.ObjectiveIn this paper, we describe how we developed a new set of parametrically defined objects, called widgets, that can be used as 3D (or 2D) materials for haptic (or visual) categorization purposes.MethodWidgets are unfamiliar complex 3D shapes with an ovoid body and four types of elements attached to it (eyes, tail, crest, and legs). The stimulus set comprises 24 objects divided into four categories of six exemplars each (the files used for 3D printing are provided as Supplementary Material).ResultsWe also assessed and demonstrated the validity of our stimulus set by conducting two separate studies of haptic and visual categorization, involving participants of different ages: young adults (Study 1), and children and adolescents (Study 2). Results showed that humans can categorize our 3D complex shapes on the basis of both haptically and visually perceived similarities in shape attributes.ConclusionWidgets are very useful new experimental stimuli for categorization studies using 3D printing technology.  相似文献   
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