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Fifty children, aged between 4 and 7 years, underwent a sequential photo line‐up procedure in order to identify a man they had met the previous day. Half of the participants engaged in a pre‐procedure gameplay with the female interviewer. It was hypothesised that the game would stimulate rapport building and would ultimately result in an increased performance during the line‐up procedure. The beneficial effect was indeed observed, but only for the male participants. This finding suggests that gameplay may be a fruitful strategy to decrease child witness discomfort and to increase participation. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   
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ABSTRACT

Scott Kretchmar recently put forth a new definition of what it is to play a game. Unfortunately, it must be rejected. In this paper, I will show that this new definition is far too broad by discussing an activity that is not an instance of playing a game but is wrongfully ruled as one on this new definition.  相似文献   
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