首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1053篇
  免费   33篇
  国内免费   8篇
  2023年   6篇
  2022年   11篇
  2021年   33篇
  2020年   38篇
  2019年   38篇
  2018年   23篇
  2017年   53篇
  2016年   53篇
  2015年   41篇
  2014年   59篇
  2013年   323篇
  2012年   20篇
  2011年   80篇
  2010年   37篇
  2009年   60篇
  2008年   54篇
  2007年   36篇
  2006年   25篇
  2005年   19篇
  2004年   28篇
  2003年   18篇
  2002年   13篇
  2001年   6篇
  2000年   1篇
  1999年   5篇
  1998年   5篇
  1996年   1篇
  1995年   2篇
  1994年   1篇
  1993年   1篇
  1991年   1篇
  1980年   1篇
  1979年   1篇
  1978年   1篇
排序方式: 共有1094条查询结果,搜索用时 22 毫秒
1.
在微机上编制能产生动态随机点立体图(DRDS),亮暗类棋盘格和随机点背景三种图形刺激的软件.记录了34例正常人在这三种刺激下的VBP.其结果为:(1)DRDS刺激下的VEPN1波潜伏期为265±25ms,基波能量占总交流能量的63.2±18.9%.(2)亮暗类棋盘格刺激下的VEPN1波的潜伏期为190±22ms,基波能量占总交流能量的39.2±19.6%.(3)随机点背景刺激下的VEP波则为一些杂乱的小波.结果提示:动态RDS刺激下的VEP除在潜伏期方面具有特异性外,并在谐波的能量分布上也具有特异性,且客观性更强.根据这些特征有助于对立体视觉功能进行客观性评价.  相似文献   
2.
A split-sample replication stopping rule for hierarchical cluster analysis is compared with the internal criterion previously found superior by Milligan and Cooper (1985) in their comparison of 30 different procedures. The number and extent of overlap of the latent population distributions was systematically varied in the present evaluation of stopping-rule validity. Equal and unequal population base rates were also considered. Both stopping rules correctly identified the actual number of populations when there was essentially no overlap and clusters occupied visually distinct regions of the measurement space. The replication criterion, which is evaluated by clustering of cluster means from preliminary analyses that are accomplished on random partitions of an original data set, was superior as the degree of overlap in population distributions increased. Neither method performed adequately when overlap obliterated visually discernible density nodes.This research was supported in part by NIMH grant 5R01 MH 32457 14.  相似文献   
3.
ObjectivesSport developmental models contend that participating in different sports promotes expertise development, implying positive skill transfer between sports. This study conceptualizes and examines how specific and general transfer occur and interact between sports in the short- (skill transfer) and long-term (learning transfer). Specific transfer is predicated on the perception and utilisation of specifying information in a transfer task, while general transfer relies on non-specifying, "general" information. Furthermore, the study examined how certain conditions (affordance similarity, perceptual-motor exploration and expertise) promote the transfer process.DesignSystematic literature review.MethodsAn electronic search was performed on SPORTDiscuss, Pubmed/MEDLINE, and Scopus. Studies were included if participants performed a transfer task in a sport different to the sport they learned a skill in.ResultsA total of 17 studies of low-to-moderate quality were included. Most studies showed specificity of transfer between sports with overlapping affordances and generality of transfer between sports with no overlapping affordances (for a given skill). Only 2 studies examined how perceptual-motor exploration supported specific transfer, and 2 examined transfer for (subsequent) learning with contrasting results. Six studies indicated an expertise effect, showing higher transfer in skilled vs less-skilled athletes.ConclusionsThis review provides a conceptualization of specificity and generality of transfer, and initial evidence on how transfer emerges between sports in the short-term. It provides little information on the general-specific interaction in the short-term, and does not provide any insights on how transfer emerges in mid- and long-term. As such, no inference regarding sport developmental models can be made. The low-to-moderate quality of the studies requires caution in interpreting these findings. We encourage future research to investigate general and specific transfer longitudinally, recruiting populations with different expertise levels to further advance our current understanding.  相似文献   
4.
Devaluation-by-inhibition hypothesis demonstrated that previously ignored items are judged more negatively than previously attended and novel items. Based on this view, the present study investigated the evaluation of preceding stimuli that presumably elicit attentional processes to task-relevant stimuli. Accordingly, we employed a Posner-type cueing task followed by evaluation of the preceding cues indicating left and right directions. The important manipulation is predictability of two different preceding cues which predict the target location with high or with low probability. In Experiment 1 with two different arrows, a low predictive arrow was judged more negatively than a high predictive cue. Experiment 2 using gaze cues of two persons instead of two different arrows supported the findings of Experiment 1. These findings are consistent with devaluation-by-inhibition, suggesting that cue items triggering attention to the target are devaluated when they have less predictability.  相似文献   
5.
In a series of three behavioral experiments, we found a systematic distortion of probability judgments concerning elementary visual stimuli. Participants were briefly shown a set of figures that had two features (e.g., a geometric shape and a color) with two possible values each (e.g., triangle or circle and black or white). A figure was then drawn, and participants were informed about the value of one of its features (e.g., that the figure was a “circle”) and had to predict the value of the other feature (e.g., whether the figure was “black” or “white”). We repeated this procedure for various sets of figures and, by varying the statistical association between features in the sets, we manipulated the probability of a feature given the evidence of another (e.g., the posterior probability of hypothesis “black” given the evidence “circle”) as well as the support provided by a feature to another (e.g., the impact, or confirmation, of evidence “circle” on the hypothesis “black”). Results indicated that participants’ judgments were deeply affected by impact, although they only should have depended on the probability distributions over the features, and that the dissociation between evidential impact and posterior probability increased the number of errors. The implications of these findings for lower and higher level cognitive models are discussed.  相似文献   
6.
Recent studies have documented substantial variability among typical listeners in how gradiently they categorize speech sounds, and this variability in categorization gradience may link to how listeners weight different cues in the incoming signal. The present study tested the relationship between categorization gradience and cue weighting across two sets of English contrasts, each varying orthogonally in two acoustic dimensions. Participants performed a four-alternative forced-choice identification task in a visual world paradigm while their eye movements were monitored. We found that (a) greater categorization gradience derived from behavioral identification responses corresponds to larger secondary cue weights derived from eye movements; (b) the relationship between categorization gradience and secondary cue weighting is observed across cues and contrasts, suggesting that categorization gradience may be a consistent within-individual property in speech perception; and (c) listeners who showed greater categorization gradience tend to adopt a buffered processing strategy, especially when cues arrive asynchronously in time.  相似文献   
7.
Visual perspective (first-person vs. third-person) is a salient characteristic of memory and mental imagery with important cognitive and behavioural consequences. Most work on visual perspective treats it as a unidimensional construct. However, third-person perspective can have opposite effects on emotion and motivation, sometimes intensifying these and other times acting as a distancing mechanism, as in PTSD. For this reason among others, we propose that visual perspective in memory and mental imagery is best understood as varying along two dimensions: first, the degree to which first-person perspective predominates in the episodic imagery, and second, the degree to which the self is visually salient from a third-person perspective. We show that, in episodic future thinking, these are anticorrelated but non-redundant. These results further our basic understanding of the potent but divergent effects visual perspective has on emotion and motivation, both in everyday life and in psychiatric conditions.  相似文献   
8.
The gradedness or discreteness of our visual awareness has been debated. Here, we investigate the influence of spatial scope of attention on the gradedness of visual awareness. We manipulated scope of attention using hierarchical letter-based tasks (global: broad scope; local: narrow scope). Participants reported the identity of a masked hierarchical letter either at the global level or at the local level. We measured subjective awareness using the perceptual awareness scale ratings and objective performance. The results indicate more graded visual awareness (lesser slope for the awareness rating curve) at the global level compared to the local level. Graded perception was also observed in visibility ratings usage with global level task showing higher usage of the middle PAS ratings. Our results are in line with the prediction of level of processing hypothesis and show that global/local attentional scope and contextual endogenous factors influence the graded nature of our visual awareness.  相似文献   
9.
PurposeThe current study examined the impact on children’s street crossing behaviors of not having auditory-based information about traffic when crossing streets.MethodUsing a fully-immersive virtual reality system, numerous indices of children’s street crossing behaviors were measured both when they had auditory-based information about traffic and when this was lacking.ResultsThe lack of traffic sounds did not influence the inter-vehicle gap size that children crossed into but it did result in slower initiations and, ultimately, more high-risk outcomes (close calls and hits).ConclusionTraffic sounds significantly contribute to enhance children’s safety when crossing streets. Cars with reduced sounds (e.g., electric) and anything that interferes with children accessing auditory-based traffic information (e.g., wearing headphones) could increase their risk of pedestrian injury.  相似文献   
10.
A variable message sign (VMS), which is a key component of intelligent transportation systems, has been frequently used in the management of urban roads and motorways to provide drivers with real-time traffic condition information about a road section or area. Nevertheless, there is a lack of unified regulations for VMS design, which makes it difficult to accurately determine the understandability and legibility of VMS information. In practice, inappropriate designs of VMSs are common, such as overload of VMS information and excessive number of phases, particularly on the urban roads of China. Building on our earlier findings obtained by surveys, in this study, field tests were conducted to assess the reliability of VMS information in terms of the visual perception characteristics of drivers. For a full visual perception, the information displayed on a VMS must be reliable, i.e., it should be easy for drivers to detect, obtain, and understand the messages they require. Two basic theories—information theory and visual perception theory—were introduced to build a quantification model of VMS information, select evaluation indices, and design the experimental process. A total of 24 drivers participated in the field experiments and questionnaires. Five indices—information obtainment rate, periodic validity, driver subjective scoring and the corresponding UI (represents information intelligibility), and CE (represents information legibility)—were analyzed to evaluate their relationships to VMS information reliability. The results confirmed that the amount of information, and the scrolling period considering redundant distance, significantly affect the reliability of VMSs information. For static VMSs, the information obtainment rate and the subjective scoring decrease with increasing amount of information. The recollection accuracy of the drivers significantly declines when the amount of information shown increases to 90 bits, corresponding to an information obtainment rate of less than 0.8 and UI equal to 0. For dynamic VMSs, the information reliability deteriorates as the scrolling period shortens and the number of phases increases. Unreasonable reliability is found when the periodic validity is less than 0.9, i.e., the actual scrolling period is more than 10% less than the calculated one, corresponding to CE equal to 0. The reliability of information was evaluated by combining the subjective scoring of the drivers and a data-based statistical analysis and considering driving safety. Accordingly, it was recommended that 90 bit is the maximum amount of information to be shown on a VMS and that the preferred scrolling period of each phase of a dynamic VMS is 5 s. The results of this study support the objective of providing reliable information to drivers by addressing the problems related to the amount of information and presentation time for VMSs. These findings provide a basis for determining the thresholds for VMS information to promote practical and user-friendly designs of VMSs on urban roads.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号