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1.
The fluency of stimulus processing significantly contributes to recognition memory judgments. We investigated the effect of processing fluency induced by attentional cueing on recognition judgments. Participants performed a Remember/Know recognition test, while their spatial attention was manipulated in the test session. Stimulus location was either predicted (congruent condition) or unpredicted (incongruent condition) using an arrow cue. The results revealed that familiarity-based false recognition increased in the incongruent condition wherein the participants may have attributed part of the perceived disfluency to the attentional cue, and they may have overestimated the fluency for the stimulus, leading to increased false recognition. However, in the congruent condition, the participants may have attributed some parts of the perceived fluency to the attentional cue and underestimated the fluency for the stimulus, leading to decreased false recognition. In sum, stimulus-irrelevant attentional cueing induces unintentional processing about the source of fluency and biases recognition memory.  相似文献   
2.
分辨学习中大鼠PP-CA_3突触效应有习得性LTP产生,进一步观察到MF-CA_3及Comm-CA_3也同步地产生习得性LTP,表明几种输入突触都产生习得性LTP,而MF-CA_3突触效应增强的程度则较Comm-CA_3的为大(P<0.01)。海马CA_3注入印防己毒素能易化PP-CA_3突触习得性LTP的产生,工作发现一侧海马CA_3注印防己毒素,易化对侧MF-CA_3突触习得性LTP的产生,表明两侧海马CA_3区在其习得性LTP的形成上是相互协同的。  相似文献   
3.
The ability to retain lists of verbal and nonverbalizable items across recurrent recognition tasks was tested in three groups: (1) stroke patients with a left-brain lesion and aphasia, (2) stroke patients with a right-brain lesion and left hemiplegia, and (3) nonneurologically impaired outpatients. As determined with signal detection measures, aphasics were deficient in discriminating words that were to be remembered from those that were not; their recognition of nonverbal visual (geometric art) or auditory (bird calls) patterns, however, was unimpaired. Left hemiplegics showed the opposite pattern. After a long-term interval (<10 min), correct recognition of words was diminished in all groups whereas recognition of visual patterns increased. Both groups of stroke patients adopted material-specific decision criteria which in part accounted for the dissociation of verbal and nonverbal recognition memory by laterality of lesion. Item analysis indicated that aphasics' verbal memory difficulties were affected by acoustic-semantic confusion of list words.  相似文献   
4.
This paper develops a novel psycholinguistic parser and tests it against experimental and corpus reading data. The parser builds on the recent research into memory structures, which argues that memory retrieval is content-addressable and cue-based. It is shown that the theory of cue-based memory systems can be combined with transition-based parsing to produce a parser that, when combined with the cognitive architecture ACT-R, can model reading and predict online behavioral measures (reading times and regressions). The parser's modeling capacities are tested against self-paced reading experimental data (Grodner & Gibson, 2005), eye-tracking experimental data (Staub, 2011), and a self-paced reading corpus (Futrell et al., 2018).  相似文献   
5.
Representing a world or a physical/social environment in an agent’s cognitive system is essential for creating human-like artificial intelligence. This study takes a story-centered approach to this issue. In this context, a story refers to an internal representation involving a narrative structure, which is assumed to be a common form of organizing past, present, future, and fictional events and situations. In the artificial intelligence field, a story or narrative is traditionally treated as a symbolic representation. However, a symbolic story representation is limited in its representational power to construct a rich world. For example, a symbolic story representation is unfit to handle the sensory/bodily dimension of a world. In search of a computational theory for narrative-based world representation, this study proposes the conceptual framework of a Cogmic Space for a comic strip-like representation of a world. In the proposed framework, a story is positioned as a mid-level representation, in which the conceptual and sensory/bodily dimensions of a world are unified. The events and their background situations that constitute a story are unified into a sequence of panels. Based on this structure, a representation (i.e., a story) and the represented environment are connected via an isomorphism of their temporal, spatial, and relational structures. Furthermore, the framework of a Cogmic Space is associated with the generative aspect of representations, which is conceptualized in terms of unconscious- and conscious-level processes/representations. Finally, a proof-of-concept implementation is presented to provide a concrete account of the proposed framework.  相似文献   
6.
相似性对视觉工作记忆表征的促进被称为相似性效应。以相似项目间的距离和是否插入其他项目改变邻近性,并操纵记忆项空间构型有序性,探讨邻近性对相似性效应的影响。结果发现,不同空间构型和邻近性条件下相似项目的记忆正确率高于非相似项目;在空间构型有序下,相似项目距离远时,插入其他项目时的相似性效应值低于不插入,而空间构型无序下未发现显著差异。这表明相似性促进视觉工作记忆表征,空间构型在邻近性对相似性效应的影响中起重要作用。  相似文献   
7.
Much geographical work has focused on sites of memory, where memories and grief are inherently tied to particular places, monuments and landscapes. Memories and grief can also, however, be spatially and temporally dispersed and fragmentary, creating landscapes in which things are simultaneously present and absent. In this paper I trace the creation of a memorial poem - a marwnad - for my great aunt, who lived her entire life on the margins of Cors Goch, a lowland bog in rural south-west Wales, as part of a long tradition in Welsh-language poetry. Like many Welsh marwnadau, the poem highlights spatial and temporal complexities of memory, emotion and grief. They are both inherently tied to shifting, ephemeral, fluid landscapes and politicised in changing regional and national cultural landscapes, speaking to challenges faced by rural communities and the changing geographies of the Welsh language. As well as reflecting the temporality and seasonality of site-specific memory and grief, the poem contributes to that temporality as memories resurface and intensify during composition and in subsequent personal readings. I discuss the place of such performative poetry in mapping grief and the implications of poetic grieving and memory-making for absence and presence and relationships with the landscape.  相似文献   
8.
This paper explores how nostalgia and collective memory are materialised, imagined, curated and orchestrated through the archive. Drawing upon the example of the Marks and Spencer's (M&S) archive, we argue that archives, particularly those containing objects, command nostalgia. They re-appropriate objects, memories and their histories into contemporary narratives. This paper adds to a body of work within and beyond geography and sociology exploring the potency and creativity of everyday materials and their ability to produce, imagine and memorialise affinities between people, places and past times. This raises questions about the politics of memory, the authenticity of objects and the nostalgic imaginaries they enliven, what we discuss as ‘faux nostalgia’. We illustrate how M&S is part of collective British memory, promoting middle-class ideals of British family life. The archive and objects on display materialise such imaginaries, creating a yearning for the spirit, values and opportunities of times gone by; interweaving them into contemporary narratives of family life to create unattainable ideals. We reflect upon the biographies of three objects from the archive: a music sheet, an unsewn button and a replica tin. By making these objects central to our account, we illustrate how they materialise and recollect nostalgia through the archive.  相似文献   
9.
10.
Information processing during sleep is active, ongoing and accessible to engineering. Protocols such as targeted memory reactivation use sensory stimuli during sleep to reactivate memories and demonstrate subsequent, specific enhancement of their consolidation. These protocols rely on physiological, as opposed to phenomenological, evidence of their reactivation. While dream content can predict post-sleep memory enhancement, dreaming itself remains a black box. Here, we present a novel protocol using a new wearable electronic device, Dormio, to automatically generate serial auditory dream incubations at sleep onset, wherein targeted information is repeatedly presented during the hypnagogic period, enabling direct incorporation of this information into dream content, a process we call targeted dream incubation (TDI). Along with validation data, we discuss how Dormio and TDI protocols can serve as tools for controlled experimentation on dream content, shedding light on the role of dreams in the overnight transformation of experiences into memories.  相似文献   
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