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1.
This paper presents and defends the view that reinforcement and natural selection are selection processes, that selection processes are neither mechanistic nor teleological, and that mentalistic and vitalistic processes are teleological but not mechanistic. The differences between these types of processes are described and used in discussing the conceptual and methodological significance of “selection type theories” and B. F. Skinner's radical behaviorist view that “operant behavior is the field of intention, purpose, and expectation. It deals with that field precisely as the theory of evolution has dealt with another kind of purpose” (1986, p. 716). The antimentalism of radical behaviorism emerges as a post-Darwinian extension of Francis Bacon's (and Galileo's) influential view that “[the introduction of final causes] rather corrupts than advances the sciences” (Bacon, 1905, p. 302).  相似文献   
2.
成人脑涨落图年龄变化特点的研究   总被引:13,自引:0,他引:13  
刘昌  李德明  梅磊 《心理学报》1996,29(3):307-314
该工作研究了120名20-79岁正常成人脑涨落图的年龄变化特点。结果表明:(1)从20岁到50岁,S系谱线活动向低频方向集中,60岁后谱线又向高频方向有所移动;(2)部分谐振系的随龄变化表现明显,其中以S17系变化最为敏感;(3)脑区间相干活动和各脑区的连频活动随年龄增强,脑能量分布的有序性逐渐破坏;(4)增龄性变化主要反映在优势脑区(左前脑)和优势脑轴(左前/右后脑)上,与脑高级机能活动密切相关的左前脑的退行性变化最为明显。上述结果反映了脑功能的减退是一个非线性的多层次的复杂过程。  相似文献   
3.
时序信息提取机制的探索   总被引:1,自引:1,他引:0  
李宏翰  黄希庭 《心理学报》1996,29(2):180-191
对时序信息加工的经典研究是采用新近性判断范型,结果发现其提取机制是以新近性为基础的逆向串行搜索过程。本研究采用新近性判断范型和早远性判断范型对时序信息的提取机制进行了深入的考察,结果表明:(l)提取时序信息既存在逆向串行搜索,又存在顺向串行搜索;(2)早远性判断和新近性判断任务对不同部分时序信息恢复的效应不同,其中早远性判断易化早远部分,新近性判断易化新近部分──表现为对相应部分辨别力的提高和正确反应潜伏期的缩短;(3)在不同的时序信息提取任务中,被试会根据具体条件进行反转反应。  相似文献   
4.
This study tested whether a new training tool, the Exposure Guide (EG), improved in-session therapist behaviors (i.e., indicators of quality) that have been associated with youth outcomes in prior clinical trials of exposure therapy. Six therapists at a community mental health agency (CMHA) provided exposure therapy for 8 youth with obsessive–compulsive disorder (OCD). Using a nonconcurrent multiple baseline design with random assignment to baseline lengths of 6 to 16 weeks, therapists received gold-standard exposure therapy training with weekly consultation (baseline phase) followed by addition of EG training and feedback (intervention phase). The primary outcome was therapist behavior during in-session exposures, observed weekly using a validated coding system. Therapist behavior was evaluated in relation to a priori benchmarks derived from clinical trials. Additional outcomes included training feasibility/acceptability, therapist response to case vignettes and beliefs about exposure, and independent evaluator-rated clinical outcomes. Three therapists reached behavior benchmarks only during the EG (intervention) phase. Two therapists met benchmarks during the baseline phase; one of these subsequently moved away from benchmarks but met them again after starting the EG phase. Across all therapists, the percentage of weeks meeting benchmarks was significantly higher during the EG phase (86.4%) vs. the baseline phase (53.2%). Youth participants experienced significant improvement in OCD symptoms and global illness severity from pre- to posttreatment. Results provide initial evidence that adding the EG to gold-standard training can change in-session therapist behaviors in a CMHA setting.  相似文献   
5.
Every person, from an early age, has to make decisions to resolve situations that arise in life. In general, different people make different decisions in the same situation, since decision-making takes into account different factors such as age, emotional state, experience, among others. We can make decisions about situations that we classify as: more important than others, routine, unexpected, or trivial. However, making the correct decision(s) in a timely manner for these situations is one of the most complex and delicate challenges that human beings face. This is due to the arduous mental process required to be carried out. Providing such behavior to a virtual entity is possible through the use of Cognitive Architectures (CAs). CAs are an approach for modeling human intelligence and behavior. This paper presents an functional bioinspired computational decision-making model to satisfy the physiological needs of hunger and thirst. Our proposal considers as black boxes other cognitive functions that are part of a general CA (named Cuäyöllötl or brain in Nahuatl). In the proposed case study, it is proved that the decision-making process plays an essential role in determining the objective and selecting the object that satisfies the established need.  相似文献   
6.
Memory is considered one of the most important functions since it allows us to code, store and retrieve knowledge. These qualities make it an indispensable function for a virtual creature. In general, memory can be classified based on the durability of the stored data in working memory and long-term memory. Working memory refers to the capacity to maintain temporarily a limited amount of information in mind, which can then be used to support various abilities, including learning, reasoning, planning and decision-making. Unlike short-term memory, working memory is not only a storage site, but it is also a framework of interacting processes that involve the temporary storage and manipulation of information in the service of performing complex cognitive activities. Declarative memory is a type of long-term memory related with the storage of facts and events. This research focuses on the development of a cognitive architecture for the type of working memory that maintains and manipulates declarative information. The construction of the model was grounded in theoretical evidence taken from cognitive sciences such as neuroscience and psychology, which gave us the components and their processes. The model was evaluated through a case study that covers the encoding, storing, and retrieval stages. Our hypothesis is that a virtual creature endowed with our working memory model will provide faster access to the information needed for the ongoing task. Therefore, it improves the planning and decision-making processes.  相似文献   
7.
保护性价值观是一种拒绝与其他任何价值相互交易, 尤其拒绝与经济价值进行交易的观念。近些年来的认知神经科学研究证据表明, 人们之所以可以为了坚守保护性价值观, 表现出“舍生取义”的行为(如对抗利益诱惑甚至放弃生命), 一方面在于保护性价值观是以一种道义主义的绝对规则方式进行表征和建构的, 这使得人们较少进行利弊权衡; 另一方面, 由于保护性价值观与自我和道德认同过程紧密相关, 使得其被主观赋予了最高价值。未来研究中, 可以在借鉴保护性价值观的研究范式基础上, 开展对中国人核心价值观的实证研究探讨, 关注其文化差异问题, 并进行正确价值观的干预和正确引导的应用实践研究。  相似文献   
8.
双眼瞳距使得空间某物体在左右眼视网膜的成像存在微小位置差异, 这种差异被称为双眼视差(binocular disparity), 是立体视知觉的重要信息来源。对双眼视差的心理物理学研究始于18世纪初, 迄今已有接近两百年的历史。近年来, 双眼视差研究主要集中在两方面。其一是用电生理、脑成像技术考察双眼视差在视觉背、腹侧通路的模块化表征, 其脑区表征反映出视觉系统的层级式、平行式加工规律。其二是应用知觉学习范式研究双眼视差的可塑性。未来研究应综合脑成像和神经调控技术考察双眼视差的神经机制及其学习效应, 包括双眼视差与多种深度线索间的信息整合和交互作用。应用方向上, 可结合虚拟现实等技术优化训练范式, 实现立体视力的康复和增强。  相似文献   
9.
动作发展障碍(Developmental motor disorders)是孤独症谱系障碍的常见特征。通过系统回顾孤独症儿童动作发展障碍的神经科学研究, 发现γ-氨基丁酸和5-羟色胺浓度的改变及γ-氨基丁酸相关蛋白和Shank蛋白的表达异常不仅会损害中枢神经系统的发育, 而且还能导致突触兴奋性与抑制性失衡, 进而改变孤独症儿童小脑和大脑皮层运动区的功能连接。孤独症儿童小脑、基底神经节和胼胝体结构的改变对全脑的连通性产生了负面影响。神经生化机制和脑结构的异常共同导致了脑功能的异常, 最终造成孤独症儿童的动作发展障碍。此外, 动作发展障碍与孤独症核心症状共同的神经基础主要包括镜像神经元系统紊乱, 丘脑、基底神经节和小脑异常以及SLC7A5和PTEN 基因突变。未来研究需要关注与运动密切相关的其他神经递质, 如乙酰胆碱和多巴胺; 探索动作发展障碍神经网络的动态机制及其形成; 剖析该障碍的神经机制和自闭症核心症状神经机制的相互作用。  相似文献   
10.
张靓婷  王斌  付景涛 《心理科学进展》2021,29(12):2105-2118
日益复杂多变的市场竞争环境对组织的灵活性和适应性都提出了更高的要求, 员工的组织公民行为在这一背景下显得尤为重要, 因它能有效提高组织在不确定环境下的生存能力和核心竞争力、提升组织的绩效水平。虽然已有大量研究关注员工的组织公民行为, 但研究者多采用相对静态的研究范式, 而忽视了组织公民行为的长期动态变化趋势。基于组织社会化视角, 本研究重点关注新员工和工作变更员工组织公民行为的长期动态变化趋势、探索影响组织公民行为动态变化趋势的内在机制和边界条件, 以期为培养和激发员工持续性高水平的组织公民行为提供可参考的理论依据。  相似文献   
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