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1.
The seminar group can serve as a framework in which to meet the fear generated during training. The group can become a maddening environment, but on occasions when it is experienced by the trainee as good enough, it can act like a playgroup which facilitates development. Experiences in the group can be viewed from the perspectives of group dynamics or of transference phenomena which embody regression. When this regression enables scope for play it can serve in the interests of ego development in the process of discovering the sort of analyst the trainee is becoming as the training unfolds. During play aspects of oneself can merge, then differentiate again. They can have different meanings at the same time. The rational and emotional, the adult and the childlike are all given a place in play.  相似文献   
2.
ObjectivesSport developmental models contend that participating in different sports promotes expertise development, implying positive skill transfer between sports. This study conceptualizes and examines how specific and general transfer occur and interact between sports in the short- (skill transfer) and long-term (learning transfer). Specific transfer is predicated on the perception and utilisation of specifying information in a transfer task, while general transfer relies on non-specifying, "general" information. Furthermore, the study examined how certain conditions (affordance similarity, perceptual-motor exploration and expertise) promote the transfer process.DesignSystematic literature review.MethodsAn electronic search was performed on SPORTDiscuss, Pubmed/MEDLINE, and Scopus. Studies were included if participants performed a transfer task in a sport different to the sport they learned a skill in.ResultsA total of 17 studies of low-to-moderate quality were included. Most studies showed specificity of transfer between sports with overlapping affordances and generality of transfer between sports with no overlapping affordances (for a given skill). Only 2 studies examined how perceptual-motor exploration supported specific transfer, and 2 examined transfer for (subsequent) learning with contrasting results. Six studies indicated an expertise effect, showing higher transfer in skilled vs less-skilled athletes.ConclusionsThis review provides a conceptualization of specificity and generality of transfer, and initial evidence on how transfer emerges between sports in the short-term. It provides little information on the general-specific interaction in the short-term, and does not provide any insights on how transfer emerges in mid- and long-term. As such, no inference regarding sport developmental models can be made. The low-to-moderate quality of the studies requires caution in interpreting these findings. We encourage future research to investigate general and specific transfer longitudinally, recruiting populations with different expertise levels to further advance our current understanding.  相似文献   
3.
The item and scale factor structure of the Basic Personality Inventory (BPI) was examined in a sample of 486 offenders incarcerated for violent and sexual crimes. Separate principal-component analyses of the items for each of the 11 clinical scales, critical item scale, and social desirability scale indicated a one-dimensional factor solution for all scales except Depression and Persecutory Ideation. The Depression scale's two factors were Hopelessness and Depressive Affect and the Persecutory Ideation scale's two factors were General Paranoia and Perception of External Control. Although the factors for these two scales may assist in interpretation, the correlations between the factors and the total score of their respective scale were high. Confirmatory factor analysis of the 220 items from the 11 clinical scales supported the factorial logic of the scoring key. Analysis of the 11 clinical scales resulted in two factors: General Psychopathology/Adjustment and Antisocial Orientation. The results suggest that all but two scales can be viewed as unidimensional thereby allowing for a straightforward clinical interpretation. These analyses support the internal structure of the BPI and lend credence to external validity work with forensic populations.  相似文献   
4.
A linear integral equation for a system of mutually impeding points is developed and solved explicitly. Particular solutions are shown to be subharmonic functions for a large class of stimuli. Specialized forms of the general equation presented in this paper occur within a number of mathematical models of Mach bands. In addition to these known spatial properties, our results also show that the time course of this basic equation may be useful in developing models of transient neural activity as well as of temporal psychophysical phenomena, such as the Broca-Sulzer effect. Further, a spatial transfer function much like the low-frequency cutoff of empirically derived modulation transfer functions follows directly from our basic integral equation if the additional assumption of spatial homogeneity is imposed.  相似文献   
5.
Mentally retarded individuals have relatively greater difficulty in dealing with strategic games and puzzles than with many other tasks. Consequently, it is of interest to find that strategic games have been played since ancient times, are played throughout the world, and that players who excel are frequently considered wise. Hidden within the more obvious differences between cultures, strategic games are an invariant expression of certain universal intellectual traits.  相似文献   
6.
Most adults of average and superior intelligence incorrectly assume that in a two dimensional figure two attributes, area, and perimeter, are locked in a fixed relationship such that if one remains unchanged so does the other. Consequently, when they correctly conserve one attribute during shape transformation, they incorrectly conserve the other. Mentally retarded individuals assume no such fixed relationship but depend exclusively on perceptual information. Although this dependence adversely effects their judgment of conservation, it allows them to correctly judge the changed state of the nonconserved attribute.  相似文献   
7.
Three experiments were conducted with the Tower of Hanoi task to assess problem solving ability in 6-, 7-, 8-, and 10-year-old nonretarded children and mentally retarded young adults of varying maturational ages. In Experiment 1 we gradually reduced the number of moves required for solution until subjects could solve the 3-disk tower-ending problem. Although all groups experienced difficulty with the standard 7-move problem, all but the trainable retarded group readily solved the 6-move problem. The trainable group did not reach a comparable level of success until the 4-move problem. On the 7-move problem the retarded groups performed at the level of nonretarded groups that were maturationally 112 to 3 years younger. An analysis of first moves indicated that subject groups differed in the strategies they used to solve the problems. In Experiment 2, practice effects were ruled out as a source of the superior performance on the 6- than on the 7-move problem. In Experiment 3, 7- and 10-year-old nonretarded children and mentally retarded young adults did not differ on 5-move problems in which configuration of the goal states was varied. A comparison of all 5-move problems judged to have the same depth of search requirements indicated that the tower-ending problems were significantly easier to solve than the partial-tower-ending problems, which in turn were easier than the flat-ending problems. A limited depth of search capacity sets boundaries on the use of sophisticated strategies and, to a large extent, accounts for the retarded groups' maturational lag.  相似文献   
8.
Ipsatization, or a correction of variables by their common component, is routinely applied to measures of basic values. Although ipsatization has been criticized, the consequences of non-ipsatization are rarely discussed. We show that the ipsatization of values is intertwined with their definition. A common factor involved in ipsatization was suggested to represent a nuisance variable, a response style, social desirability, or other constructs. A simulation study illustrated that within-individual centering revealed more accurate value scores when the common factor was in the data, with exception of the situation when values were consistently and positively correlated with each other. We conclude that in different conditions both applying and failing to apply ipsatization can cause bias. Therefore, no general advice in regard to ipsatization can be provided.  相似文献   
9.
Older adults are more likely to get severely injured or die in vehicle crashes. Advanced driver-assistance systems (ADAS) can reduce their risk of crashes; however, due to the lack of knowledge and training, usage rate of these systems among older drivers is limited. The objective of this study was to evaluate the impact of two ADAS training approaches (i.e., video-based and demonstration-based training) on older drivers’ subjective and objective measures of mental workload, knowledge and trust considering drivers’ demographic information. Twenty older adults, balanced by gender, participated in a driving simulation study. Results indicated that the video-based training might be more effective for females in reducing their mental workload while driving, whereas the demonstration-based training could be more beneficial for males. There was no significant difference between the video-based and demonstration-based trainings in terms of drivers’ trust and knowledge of automation. The findings suggested that ADAS training protocols can potentially be more effective if they are tailored to specific driver demographics.  相似文献   
10.
Supplying training to drivers that teaches them about automated driving and requests to intervene may help them to build and maintain a mental representation of how automation works and thereby improve takeover performance. We aimed to investigate the effect of different types of training programmes about the functioning of automated driving on drivers’ takeover performance during real driving. Fifty-two participants were split into three groups for training sessions: paper (short notice), video (3-minute tutorial) and practice (short drive). After the training, participants experienced automated driving and both urgent and non-urgent requests to intervene in a Wizard-of-Oz vehicle on public roads. Participants’ takeover time, visual behaviour, mental workload, and flow levels during the requests to intervene were assessed. Our results indicated that in urgent circumstances, participants’ takeover response times were faster in the practice training condition compared to the other training conditions. Nevertheless, the practice training session did not present any other positive effect on drivers’ visual behaviour. This could indicate that prior training, particularly when reinforcing drivers' motor skills, improved their takeover response time at the latest motor stages rather than in the early sensory states. In addition, the analysis of in-vehicle videos revealed that participants’ attention was captured in the first place by the in-vehicle human-machine interface during the urgent request to intervene. This highlights the importance for designers to display information on the HMI in an appropriate way to optimise drivers’ situation awareness in critical situations.  相似文献   
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