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1.
Witte‐Townsend and DiGiulio explore some of the dimensions of knowing that children, teachers and parents may engage together during story‐time. They reflect on some of their own long‐term relationships with children and children's books, especially Phoebe Gilman's Gilman P 1992 Something from nothing (New York, NY, Scholastic Inc)  [Google Scholar] Something from nothing (published in 1992) and Simms Taback's Taback S 1999 Joseph had a little overcoat (New York, NY, Viking‐Penguin)  [Google Scholar] Joseph had a little overcoat, published in 1999. The authors probe issues such as why children ask to hear a favourite story over and over and why they suddenly abandon all interest and move on to a new book. They explore the meaning of the silences that sometimes arise during story‐time, pooling around the young listeners as the last words of the book are read. Witte‐Townsend and DiGiulio remind us of the value of literature in the lives of children and they affirm that the reading and re‐reading of favourite stories enables the understanding of complex human issues and contributes significantly to social, emotional and spiritual growth.  相似文献   
2.
According to self-determination theory, well-being and healthy personality development depend on the fulfillment of three basic psychological needs: autonomy, relatedness, and competence. However, various contextual features can interfere with need satisfaction and undermine well-being. We hypothesized that fashion models, who are often valued for superficial reasons (i.e., their looks) and who may not have regular opportunities to cultivate deep relationships or exercise personal control on the job, might experience lower psychological need satisfaction, less well-being, and less optimal personality adjustment. Two studies were conducted in which professional fashion models (N?=?56 in Study 1; N?=?35 in Study 2) were compared to approximately equally large groups of non-models. Fashion models reported slightly lower need satisfaction and well-being but greater personality maladjustment (personality disorder features). Mediation analyses in Study 1 suggested that the lower well-being among models was explained via unfulfilled basic needs. These findings further substantiate the importance of basic need satisfaction for well-being and optimal adjustment.  相似文献   
3.
汪新建  吕小康 《心理科学》2005,28(4):998-1001
本文视时尚消费为一种文化现象,并在麦克莱肯的意义转移模型基础上提出意义互动模式,强调消费者的消费主体地位和时尚消费的创造性功能,指出消费者不仅接受着文化内涵,同时也通过自己的解构和重构积极地进行着意义和自我的建构。作为现代社会不可避免的现象,消费就这样以其独特的方式成为意义表达和自我建构的工具。  相似文献   
4.
The idea of the personality as a work of art offers a new conception of personality. From this perspective, personality would be the ethical and aesthetic style each person gives to their life, according, naturally, to the prevailing personal circumstances and social values. The idea is developed in two parts. In the first, which constitutes the empirical part, a historical review, from the time of Homer to the present day, reveals a ‘great chain of personality’, with its characteristics in each era. In the second, or transcendental part, we argue that it is some kind of work-of-art or life project that constitutes personality, whatever its aesthetic form. From this point of view, life projects, though in principle fictitious, may end up forging a person's true character, in accordance with a person-character dialectic. This dialectic is well illustrated by the literary figure of Don Quixote, but it is equally valid for anybody in everyday life. In any case, it is understood that the development of a personality is a dramatic task (in line with the theatrical sense that is at the basis of this conception). Among the most important consequences of this idea is the confirmation of responsibility as an essential constituent of the person.  相似文献   
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6.
Two studies explored the stability of art preference in patients with Alzheimer's disease and age-matched control participants. Preferences for three different styles of paintings, displayed on art postcards, were examined over two sessions. Preference for specific paintings differed among individuals but AD and non-AD groups maintained about the same stability in terms of preference judgments across two weeks, even though the AD patients did not have explicit memory for the paintings. We conclude that aesthetic responses can be preserved in the face of cognitive decline. This should encourage caregivers and family to engage in arts appreciation activities with patients, and reinforces the validity of a preference response as a dependent measure in testing paradigms.  相似文献   
7.
John Neil Martin 《Synthese》2008,165(1):31-51
Though acknowledged by scholars, Plato’s identification of the Beautiful and the Good has generated little interest, even in aesthetics where the moral concepts are a current topic. The view is suspect because, e.g., it is easy to find examples of ugly saints and beautiful sinners. In this paper the thesis is defended using ideas from Plato’s ancient commentators, the Neoplatonists. Most interesting is Proclus, who applied to value theory a battery of linguistic tools with fixed semantic properties—comparative adjectives, associated gradable adjectives, mass nouns, and predicate negations—all with a semantics that demand a privative scale of value. It is shown how it is perfectly possible to interpret value terms Platonically over privative Boolean algebras so that beautifuland good diverge while at higher levels other value terms are coextensional. Considerations are offered that this structure conforms to actual usage.  相似文献   
8.
辩证思维方式是中国古代哲学思维方式之一,它深刻地影响了中国古典建筑审美特征的形成,使其在有无相生、虚实相资,中庸为道、和美为贵,情理并重、礼乐相成三个方面体现出中国传统文化的特色。  相似文献   
9.
Following a naturalist-realist point of view, this paper attempts to contribute to the metaphysical question of whether or not reality includes aesthetics. During evolution, cognitive agents have constructed (goal-directed) regulatory abilities forming anticipatory contents in the form of feelings regarding opportunities for interaction. These feelings are considered to be the fundamental part of an evaluative or (what in this paper considered as aesthetic) behavior through which agents show a preference to aspects of their external world. Thus, ‘aesthetic’ denotes an agential behavior based on an organization of processes integrated in a form that identifies, evaluates, and compares sources of interaction-success or error in specific aspects of external reality. While agents approach the same aspects of reality as they all interact with the same world, our claim is that aesthetic normativity cannot be an objective feature of this reality. This model overcomes problems of correspondence in the sense that an agent's actions and thoughts ought to react to any pre-given (aesthetic) quality or norm, while at the same time it emphasizes the self-directedness of aesthetic behavior that enables the development of creative forms of cognition.  相似文献   
10.
Designing an aesthetic interaction is an important issue for Interaction Design (ID) and Human-Computer Interaction (HCI). While a number of frameworks exist, the experimental study of potential underlying principles remains rare. In this paper, we suggest that particular interaction attributes (e.g., “fast”) are systematically related to particular experiential qualities (e.g., “feeling competent”) and that interaction “feels better” if interaction matches the intended experience. A laboratory study (N = 32) explores this notion by testing two different ways of interacting within the same activity (opening a wine bottle) in two different experiential scenarios (focusing on relatedness, focusing on competence). Two corkscrews with different interaction profiles were used: one assumed to support a feeling of competence and the other to support relatedness. As expected, we found systematic shifts in preferences for specific corkscrews, differences in affective experience and in the relationships between interaction attributes and experiential qualities depending on the fit of interaction to the experience.  相似文献   
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