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Despite growing public concern over Internet game use disorder, the popularity of Internet gaming has rapidly increased among adolescents. Since Internet gaming disorder has largely been investigated through the lens of serious psychiatric syndromes, most previous studies employed diverse psychopathological concepts like depression and anxiety. Unlike those studies, this study provides useful opportunities to better understand how adolescents’ Internet gaming disorder is conceptually linked with their family environment and recreation experience. Using a large sample of South Korean high school students (N?=?2215), this study found that adolescents’ levels of Internet gaming disorder were positively associated with their perception of constraints to recreation participation. The structural equation model additionally indicated that respondents’ problematic engagement in the online activity was negatively related to the cohesive and adaptable characteristics of family system. According to the effect decomposition results, the concept of leisure constraints served as more important factor than family functioning and leisure satisfaction in determining respondents’ degrees of problematic involvement in Internet gaming. This study also revealed that the exogenous variable of family functioning was significantly related to leisure constraints and leisure satisfaction with an opposite path coefficient sign. Based on study findings derived from the conceptual framework, several policy implications are discussed to decrease adolescents’ excessive immersion in Internet games.  相似文献   
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Applied Research in Quality of Life - Either objective or subjective social status is linked with subjective well-being (SWB) in a variety of ways. However, the exact mechanism underlying this...  相似文献   
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Despite the clear relationship of physical activity and quality of life (QoL), QoL measures are seldom targeted for physical activity and health promotion. The current research attempted to address that gap by developing a QoL measure based on a conceptual model that reflects positive health and is relevant for physical activity and health promotion programs. In the project, which extended over three phases, an initial 70-item QoL survey was administered to university students and community program participants (total n = 512) along with measures of satisfaction with life and physical activity. Exploratory and confirmatory factor analyses revealed clear social, emotional, cognitive, physical, spiritual and functional (ADL) QoL factors as well as integrated QoL. The resulting 32-item QoL Survey fits the conceptual model, demonstrates logical relationships with physical activity and has sufficient psychometric properties for use in related research and health promotion programs.  相似文献   
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The purpose of this study was to investigate the relationships among perceived physical competence, body image, and peer acceptance. Body image was considered as a possible mediator of the relationships between perceived physical competence and peer acceptance. Adolescents (N = 838) completed questionnaires. Direct and indirect effects of perceived physical competence and body image on perceived peer acceptance were explored using structural equation modelling. Gender differences were found and the structural mediation model was a reasonable fit to the data; the pattern of relationships in the model was different for adolescent males and females.  相似文献   
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