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1.
A perception-action coupling type of control in long jumping   总被引:1,自引:0,他引:1  
The authors' goal was to identify the control mechanisms used by long jumpers (N = 6) to precisely position their foot at the board. In addition to the intertrial method usually used in previous research, an original method based on a trial-by-trial analysis was also implemented. If the approach to the board in long jumping encompasses two distinct sequences separated by a key step that marks the initiation of visual control, then a trial-by-trial analysis should reveal those sequences, regardless of the amount of adjustment: The step number at which regulation is initiated should be the same irrespective of the amount of adjustment. If, in contrast, a perception-action coupling mechanism operates, then the step number at which regulation is initiated should be a function of the amount of adjustment: A linear relation between those 2 variables should emerge. The results of the present study are compatible with continuous control mechanisms based on a perception-action coupling.  相似文献   
2.
The ability to recognize and label emotional facial expressions is an important aspect of social cognition. However, existing paradigms to examine this ability present only static facial expressions, suffer from ceiling effects or have limited or no norms. A computerized test, the Emotion Recognition Task (ERT), was developed to overcome these difficulties. In this study, we examined the effects of age, sex, and intellectual ability on emotion perception using the ERT. In this test, emotional facial expressions are presented as morphs gradually expressing one of the six basic emotions from neutral to four levels of intensity (40%, 60%, 80%, and 100%). The task was administered in 373 healthy participants aged 8–75. In children aged 8–17, only small developmental effects were found for the emotions anger and happiness, in contrast to adults who showed age‐related decline on anger, fear, happiness, and sadness. Sex differences were present predominantly in the adult participants. IQ only minimally affected the perception of disgust in the children, while years of education were correlated with all emotions but surprise and disgust in the adult participants. A regression‐based approach was adopted to present age‐ and education‐ or IQ‐adjusted normative data for use in clinical practice. Previous studies using the ERT have demonstrated selective impairments on specific emotions in a variety of psychiatric, neurologic, or neurodegenerative patient groups, making the ERT a valuable addition to existing paradigms for the assessment of emotion perception.  相似文献   
3.
When an automobile driver overtakes a lead vehicle while avoiding oncoming traffic, does he or she do so with reference to the limits of his or her car? We investigated overtaking from the perspective of the theory of affordances. We define the overtake-ability affordance as a ratio of the minimum satisfying velocity required for safe overtaking (MSV) to the maximum velocity of the driver's car (Vmax). Two groups of participants performed overtaking maneuvers, if deemed possible, by driving either a slow (Vmax = 25 m/s) or a fast (Vmax = 32.5 m/s) virtual car in overtaking situations constrained by 14 values of MSV. For any given MSV condition, participants in the fast car group were more likely to attempt an overtaking maneuver. However, when MSV was expressed in intrinsic units as a ratio of Vmax for both groups, the frequency of overtaking was not significantly different across groups. Furthermore, overtaking frequency dropped to near 0% for both groups when MSV exceeded Vmax. In accordance with the affordance-based framework (Fajen, 2007), our results suggest that participants select their overtaking maneuvers by perceiving an overtake-ability affordance.  相似文献   
4.
The authors proposed a model of the control of interceptive action over a ground plane (Chardenon, Montagne, Laurent, & Bootsma, 2004). This model is based on the cancellation of the rate of change of the angle between the current position of the target and the direction of displacement (i.e., the bearing angle). While several sources of visual information specify this angle, the contribution of proprioceptive information has not been directly tested. In this study, the authors used a virtual reality setup to study the role of proprioception when intercepting a moving target. In a series of experiments, the authors manipulated proprioceptive information by using the tendon vibration paradigm. The results revealed that proprioception is crucial not only to locate a moving target with respect to the body but also, and more importantly, to produce online displacement velocity changes to intercept a moving target. These findings emphasize the importance of proprioception in the control of interceptive action and illustrate the relevance of our model to account for the regulations produced by the participants.  相似文献   
5.
Concurrent feedback is defined as information about performance given to participants during the execution of an action. This article investigates whether concurrent feedback is beneficial or detrimental to the learning of an ecologically relevant task. Eighteen participants were asked to walk through a virtual corridor and they practiced over 1110 trials to adjust their walking speed so as to pass through sliding doors that opened and closed at a frequency of 1 Hz. Concurrent feedback informed them about the possible need to accelerate or decelerate. Performance of participants who received concurrent feedback on 66% of the practice trials (on average) did not differ significantly from performance of participants who did not receive concurrent feedback. Furthermore, participants of both of these groups significantly outperformed participants who received concurrent feedback on all practice trials. These results are discussed in relation to the perceptual-motor mechanisms that underlie the control of the action. Also discussed are implications for future research, including the use of self-controlled feedback and the use of multisensory training programs.  相似文献   
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Behavioural problems are a key feature of frontotemporal lobar degeneration (FTLD). Also, FTLD patients show impairments in emotion processing. Specifically, the perception of negative emotional facial expressions is affected. Generally, however, negative emotional expressions are regarded as more difficult to recognize than positive ones, which thus may have been a confounding factor in previous studies. Also, ceiling effects are often present on emotion recognition tasks using full-blown emotional facial expressions. In the present study with FTLD patients, we examined the perception of sadness, anger, fear, happiness, surprise and disgust at different emotional intensities on morphed facial expressions to take task difficulty into account. Results showed that our FTLD patients were specifically impaired at the recognition of the emotion anger. Also, the patients performed worse than the controls on recognition of surprise, but performed at control levels on disgust, happiness, sadness and fear. These findings corroborate and extend previous results showing deficits in emotion perception in FTLD.  相似文献   
9.
The present study investigates the effects of different types of concurrent feedback on the acquisition of perceptual-motor skills. Twenty participants walked through virtual corridors in which rhythmically opening and closing sliding doors were placed. The participants aimed to adjust their walking speed so as to cross the doors when the doors were close to their maximal aperture width. The highest level of performance was achieved by learners who practiced the task with unambiguous self-controlled concurrent feedback, which is to say, by learners who could request that feedback at wish. Practice with imposed rather than self-controlled feedback and practice without concurrent feedback were shown to be less effective. Finally, the way in which the self-controlled concurrent feedback was presented was also found to be of paramount importance; if the feedback is ambiguous, it may even prevent participants from learning the task. Clearly, unambiguous self-controlled feedback can give rise to higher levels of performance than other feedback conditions (compared to imposed schedule) but, depending on the way it is presented, the feedback can also prevent the participants from learning the task.In the discussion it is argued that unambiguous self-controlled concurrent feedback allows learners to more rapidly educate their attention towards more useful perceptual invariants and to calibrate the relation between perceptual invariants and action parameters.  相似文献   
10.
The effects of responses of another person or a computer occurring prior to the subjects' responses in tasks to recognition model which assumed that subjects shifted their decision criteria temporarily on each trial. A parameter representing the amount of criterion shift reliably estimated sensitivity to social influence. When the social sensitivity parameter was estimated from the data, discriminative ability, defined as d', was unaffected by the presence of social influence. Principal components analyses suggested that social sensitivity and discriminative ability represented essentially orthogonal components of subjects' decision behavior.  相似文献   
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