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排序方式: 共有41条查询结果,搜索用时 15 毫秒
1.
Ninose Y  Gyoba J 《Acta psychologica》2003,112(3):233-242
Two experiments were carried out to examine delays in the recognition of test patterns after prolonged (25 s) viewing of an adaptation pattern which was composed of either the same or different local components and global structures. In the case of geometric patterns that contained a few relatively large elements, there were significant delays of about 70 ms in the global decision task when the test and adaptation stimuli (TS and AS) were of the same pattern, or when they had the same structure but different components. In contrast, in the case of geometric patterns that were composed of many relatively small elements, such a figural relation between the AS and the TS did not affect the recognition speed of the TSs either in the global or in the local decision task. These results suggest that prolonged viewing reduces the efficiency of global processing and that such a disruptive effect occurs depending upon the number and the relative size of the elements that make up the whole pattern.  相似文献   
2.
Here we draw attention to similarity between Petter's effect and the visual phantom illusion. Phantoms are visible when the spatial frequency of the inducing grating is low or the occluder is thin, whereas phantoms are invisible when the spatial frequency of the inducing grating is high or the occluder is thick. Moreover, phantoms are perceived in front of the occluder when they are visible, whereas the occluder is seen in front of the inducing gratings when phantoms are invisible. These characteristics correspond to Petter's effect, in which the thicker region tends to be perceived in front of the thinner region when two regions of the same lightness and of different sizes overlap, since 'thick' corresponds to low spatial frequency of the inducing grating or a thick occluder while 'thin' corresponds to high spatial frequency of the inducing grating or a thin occluder.  相似文献   
3.
We try to explain perceptual continuation and depth in the visual-phantom illusion in terms of perceptual transparency. Perceptual continuation of inducing gratings across the occluder in stationary phantoms could be explained with unique transparency, a notion proposed by Anderson (1997 Perception 26 419-453). This view is consistent with a number of previous reports including that of McCourt (1994 Vision Research 34 1609-1617) who criticized the stationary phantom illusion from the viewpoint of his counterphase lightness induction or grating induction, which might involve invalid transparency. Here we confirm that the photopic phantom illusion (Kitaoka et al, 1999 Perception 28 825-834) really gives in-phase lightness induction and involves bistable transparency. It is thus suggested that perceptual continuation and depth in the visual-phantom illusion depend on perceptual transparency.  相似文献   
4.
Kitaoka A  Gyoba J  Kawabata H 《Perception》1999,28(7):825-834
An illusion similar to the stationary visual phantom illusion presented earlier by Gyoba (1983, Vision Research 23 205-211) is reported. This illusion is visible in photopic vision and we have tentatively named it the 'photopic phantom illusion'. A typical example of this illusion is a white and light-gray square-wave grating occluded by a black region. In this figure, a phantom grating running across the occluder with clear contours but less contrast, is seen. The critical spatial frequencies of photopic phantoms have been measured and compared with those of scotopic phantoms that have been reported previously, revealing a great resemblance between them. We discuss the characteristics of this illusion in terms of transparency, stereoscopic viewing, and perceptual completion.  相似文献   
5.
The effect on the capacity of visual working memory of spatial complexity (as defined by Garner's principle) in rotation and reflection transformation was examined in persons differing along the Autism Spectrum Quotient (AQ), using a change-detection task. On each trial, nine line segments were arrayed in simple, medium, and complex configurations, which were presented in memory and test displays. 27 participants (8 men, 19 women; M age = 22.3 yr., SD = 2.7) were asked whether the orientations of stimuli between two displays were the same or different. On the basis of their AQ scores out of 50 (M AQ scores = 20.9, SD = 6.3), the participants were divided into groups with high (n = 13; M AQ scores = 26.2, SD = 4.1) and low (n = 12; M AQ scores = 15.3, SD = 2.7) self-reported autistic-like traits (High and Low AQ groups, 2 excluded for scores at the median). The results showed that spatial complexity affects the capacity of visual working memory for the Low AQ group but not for the High AQ group, suggesting the functional dissociation of spatial configuration and visual working memory in the High AQ group.  相似文献   
6.
The present study investigated the influence of interpersonal conflict management styles on language expressions and the differences in expressions in same-sex relational categories based on specific in-group-out-group classifications. Questionnaires were administered to 367 university students in Japan. After reading a scenario, participants reported on actual language use and gave ratings on an interpersonal conflict management scale. The results revealed that Japanese change their expressions, along with psychological styles, depending on the relational target. They also indicated psychological constructs were related to their equivalent expressions. The results suggested that future research should take into consideration the potential differences in behavior and interaction posture inherent in various relational and situational categories.  相似文献   
7.
We employed audiovisual stream/bounce displays, in which two moving objects with crossing trajectories are more likely to be perceived as bouncing off, rather than streaming through, each other when a brief sound is presented at the coincidence of the two objects. However, Kawachi and Gyoba (Perception 35:1289–1294, 2006b) reported that the presence of an additional moving object near the two objects altered the perception of a bouncing event to that of a streaming event. In this study, we extended this finding and examined whether alteration of the event perception could be induced by the visual context, such as by occluded object motion near the stream/bounce display. The results demonstrated that even when the sound was presented, the continuous occluded motion strongly biased observers’ percepts toward the streaming percept during a short occlusion interval (approximately 100 ms). In contrast, when the continuous occluded motion was disrupted by introducing a spatiotemporal gap in the motion trajectory or by removing occlusion cues such as deletion/accretion, the bias toward the streaming percept declined. Thus, we suggest that a representation of object motion generated under a limited occlusion interval interferes with audiovisual event perception.  相似文献   
8.
Facial expressions are crucial to human social communication, but the extent to which they are innate and universal versus learned and culture dependent is a subject of debate. Two studies explored the effect of culture and learning on facial expression understanding. In Experiment 1, Japanese and U.S. participants interpreted facial expressions of emotion. Each group was better than the other at classifying facial expressions posed by members of the same culture. In Experiment 2, this reciprocal in-group advantage was reproduced by a neurocomputational model trained in either a Japanese cultural context or an American cultural context. The model demonstrates how each of us, interacting with others in a particular cultural context, learns to recognize a culture-specific facial expression dialect.  相似文献   
9.
The present study examined association between anonymity and antisocial individual behavior without any influence from the presence of others. Anonymity was operationally defined as consisting of two components, nonidentifiability and nonaccountability. Antisocial behavior was defined as rule-breaking behavior seeking a monetary reward. It was hypothesized that anonymity would increase antisocial behavior among individuals. Undergraduate students (20 men, 50 women) were recruited from two psychology classes and were randomly assigned to four experimental conditions (Anonymous, Nonidentifiable, Nonaccountable, and Nonanonymous) to examine whether they would violate game rules to obtain the monetary reward through anonymity. Only participants in the Anonymous condition violated the rules to obtain the reward. Implications for the effects of anonymity on antisocial individual behavior are discussed.  相似文献   
10.
Whither wundt?     
Wade NJ  Sakurai K  Gyoba J 《Perception》2007,36(2):163-166
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