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Under conditions in which the temporal structure of events (e.g., a sequence of tones) is predictable, performing movements in synchrony with this sequence of events (e.g., dancing) is an easy task. A rather simplified version of this task is studied in the sensorimotor synchronization paradigm. Participants are instructed to synchronize their finger taps with an isochronous sequence of signals (e.g., clicks). Although this is an easy task, a systematic error is observed: Taps usually precede clicks by several tens of milliseconds. Different models have been proposed to account for this effect ("negative asynchrony" or "synchronization error"). One group of explanations is based on the idea that synchrony is established at the level of central representations (and not at the level of external events), and that the timing of an action is determined by the (anticipated) action effect. These assumptions are tested by manipulating the amount of sensory feedback available from the tap as well as its temporal characteristics. This article presents an overview of these representational models and the empirical evidence supporting them. It also discusses other accounts briefly in the light of further evidence.  相似文献   
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In two experiments we studied how motor responses affect stimulus encoding when stimuli and responses are functionally unrelated and merely overlap in time. Such R-S effects across S-R assignments have been reported by Schubö, Aschersleben, and Prinz (2001), who found that stimulus encoding was affected by concurrent response execution in the sense of a contrast (i.e., emphasizing differences). The present study aimed at elucidating the mechanisms underlying this effect. Experiment 1 studied the time course of the R-S effect. Contrast was only obtained for short intertrial intervals (ITIs). With long ITIs contrast turned into assimilation (i.e., emphasizing similarities). Experiment 2 excluded an interpretation of the assimilation effect in terms of motor repetition. Our findings support the notion of a shared representational domain for perception and action control, and suggest that contrast between stimulus and response codes emerges when two S-R assignments compete with each other in perception. When perceptual competition is over, assimilation emerges in memory.  相似文献   
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We contrast two positions concerning the initial domain of actions that infants interpret as goal-directed. The 'narrow scope' view holds that goal-attribution in 6- and 9-month-olds is restricted to highly familiar actions (such as grasping). The cue-based approach of the infant's 'teleological stance', however, predicts that if the cues of equifinal variation of action and a salient action effect are present, young infants can attribute goals to a 'wide scope' of entities including unfamiliar human actions and actions of novel objects lacking human features. It is argued that previous failures to show goal-attribution to unfamiliar actions were due to the absence of these cues. We report a modified replication of Woodward (1999) showing that when a salient action-effect is presented, even young infants can attribute a goal to an unfamiliar manual action. This study together with other recent experiments reviewed support the 'wide scope' approach indicating that if the cues of goal-directedness are present even 6-month-olds attribute goals to unfamiliar actions.  相似文献   
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Infants start to interpret completed human actions as goal-directed in the second half of the first year of life. In a series of three studies, the understanding of a goal-directed but uncompleted action was investigated in 6- and 9-month-old infants using a preferential looking paradigm. Infants saw the video of an actor's reaching movement towards one of two objects. This reaching movement was only presented until the hand passed the midpoint between the starting position and the position of the target object. Subsequently, two final states of the reaching movement were presented simultaneously. In the plausible final state, the hand grasped the object to which the reaching movement was geared; in the implausible final state, the hand grasped the other object. In Studies 1 and 3, infants watched the actor from an allocentric perspective, and in Studies 2 and 3 from an egocentric perspective. Results indicate a discrimination of the two final states if the scene was presented from an allocentric perspective: both 6- and 9-month-olds looked longer at the implausible final state. This was not the case if infants saw the action from an egocentric perspective. The presented findings show that using this paradigm, 6-month-olds are already able to infer the goal of an uncompleted action without seeing the achievement of the goal itself. However, they encoded the goal of the reaching action only when it was presented from an allocentric perspective but not from an egocentric perspective.  相似文献   
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The present study applied a preferential looking paradigm to test whether 6‐ and 9‐month old infants are able to infer the size of a goal object from an actor's grasping movement. The target object was a cup with the handle rotated either towards or away from the actor. In two experiments, infants saw the video of an actor's grasping movement towards an occluded target object. The aperture size of the actor's hand was varied as between‐subjects factor. Subsequently, two final states of the grasping movement were presented simultaneously with the occluder being removed. In Experiment 1, the expected final state showed the actor's hand holding a cup in a way that would be expected after the performed grasping movement. In the unexpected final state, the actor's hand held the cup at the side which would be unexpected after the performed grasping movement. Results show that 6‐ as well as 9‐month‐olds looked longer at the unexpected than at the expected final state. Experiment 2 excluded an alternative explanation of these findings, namely that the discrimination of the final states was due to geometrical familiarity or novelty of the final states. These findings provide evidence that infants are able to infer the size of a goal object from the aperture size of the actor's hand during the grasp.  相似文献   
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This article presents a framework based on the work of R. H. Lotze (1852), W. James (1890), and A. G. Greenwald (1970) for understanding ideomotor actions that tend to arise when individuals watch others perform certain actions. Two principles of ideomotor action induction are distinguished: perceptual induction, in which people tend to perform the movements they see, and intentional induction, in which people tend to perform movements suited to achieve what they would like to see. In 3 experiments, ideomotor hand, head, and foot movements were studied while participants watched a ball traveling toward a target. Results showed strong support for intentional induction, weaker support for perceptual induction, and a strong impact of the effector studied. The representational basis of action induction (stimulus vs. goal representations) and the automaticity of the underlying processing (task-dependent vs. task-independent induction) were considered.  相似文献   
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In this study, the authors applied methods and theories from research of stimulus-response compatibility (SRC) to action imitation. In 6 experiments, they adopted the logic of the Simon paradigm (B. Hommel & W. Prinz, 1996) to explore interference between task-relevant symbolic stimulus features (color) and task-irrelevant iconic stimulus features (2 hand gestures and 2 postures). The same 2 hand gestures served as responses. Pronounced correspondence effects for both gestures and postures showed up throughout. In line with theories of SRC, the authors account for these correspondence effects in terms of overlap arising between stimulus and response features in a common representational domain. As a specific extension of this approach, they propose 2 functionally independent mechanisms: One operates movement-based when dynamic information is provided, and the other operates state-based with static postures as stimuli. Implications for theories of both SRC and action imitation are discussed.  相似文献   
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