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1.
Stimulus recognition and the mere exposure effect.   总被引:5,自引:0,他引:5  
A meta-analysis of research on Zajonc's (1968) mere exposure effect indicated that stimuli perceived without awareness produce substantially larger exposure effects than do stimuli that are consciously perceived (Bornstein, 1989a). However, this finding has not been tested directly in the laboratory. Two experiments were conducted comparing the magnitude of the exposure effect produced by 5-ms (i.e., subliminal) stimuli and stimuli presented for longer durations (i.e., 500 ms). In both experiments, 5-ms stimuli produced significantly larger mere exposure effects than did 500-ms stimuli. These results were obtained for polygon (Experiment 1), Welsh figure (Experiment 2), and photograph stimuli (Experiments 1 and 2). Implications of these findings for theoretical models of the mere exposure effect are discussed.  相似文献   
2.
This paper investigates the influence that social ties can have on behavior. After defining the concept of social ties that we consider, we introduce an original model of social ties. The impact of such ties on social preferences is studied in a coordination game with outside option. We provide a detailed game theoretical analysis of this game while considering various types of players, i.e., self-interest maximizing, inequity averse, and fair agents. In addition to these approaches that require strategic reasoning in order to reach some equilibrium, we also present an alternative hypothesis that relies on the concept of team reasoning. After having discussed the differences between the latter and our model of social ties, we show how an experiment can be designed so as to discriminate among the models presented in the paper.  相似文献   
3.
This paper proposes a logical framework for representing static and dynamic properties of different kinds of individual and collective attitudes. A complete axiomatization as well as a decidability result for the logic are given. The logic is applied to game theory by providing a formal analysis of the epistemic conditions of iterated deletion of weakly dominated strategies (IDWDS), or iterated weak dominance for short. The main difference between the analysis of the epistemic conditions of iterated weak dominance given in this paper and other analysis is that we use a semi-qualitative approach to uncertainty based on the notion of plausibility first introduced by Spohn, whereas other analysis are based on a quantitative representation of uncertainty in terms of probabilities.  相似文献   
4.
This article is an attempt to formulate a clear definition of the concept of crisis of Western sciences introduced by Husserl in his last work. The attempt will be based on a reading of the Krisis, which will stress its underlying continuity with Husserl’s life-long concerns about the theoretical insufficiency of positive sciences, and downplay the novelty of the idea of crisis itself within Husserl’s work. After insisting on the fact that, according to Husserl, only an account of the shortcomings of the scientificity of Western sciences can justify the claim that they are undergoing a crisis, it will be argued that the common definition of the crisis of the sciences as the loss of their significance for life rests on a misunderstanding. The crisis of Western sciences will be characterized, instead, as the repercussion of the crisis of the scientificity of philosophy (and, specifically, of metaphysics) on the scientificity of positive sciences. The loss of significance of scientific knowledge for our existence will in turn appear as a further, inevitable consequence of the uprooting of the sciences from the soil of a universal philosophy culminating in metaphysics, and thus, as a phenomenon deeply intertwined with the crisis of Western sciences, but not identical to it.  相似文献   
5.
6.
The cognitive structure of surprise: looking for basic principles   总被引:1,自引:0,他引:1  
We develop a conceptual and formal clarification of notion of surprise as a belief-based phenomenon by exploring a rich typology. Each kind of surprise is associated with a particular phase of cognitive processing and involves particular kinds of epistemic representations (representations and expectations under scrutiny, implicit beliefs, presuppositions). We define two main kinds of surprise: mismatch-based surprise and astonishment. In the central part of the paper we suggest how a formal model of surprise can be integrated with a formal model of belief change. We investigate the role of surprise in triggering the process of belief reconsideration. There are a number of models of surprise developed in the psychology of emotion. We provide several comparisons of our approach with those models.
Cristiano Castelfranchi (Corresponding author)Email:
  相似文献   
7.
ABSTRACT Ethical thinking about social science research is dominated by a biomedical model whose salient features are the assumption that only potential harms to subjects of research are relevant in the ethical evaluation of that research, and in the emphasis on securing informed consent in order to establish ethical probity. A number of counter-examples are considered to the assumption, a number of defences against these counter-examples are examined, and an alternative model is proposed for the ethical evaluation of social science research: a model which can cope with the systemic harms (harms other than those to participants as participants) which have been identified. This model is based on John Rawls's idea of original position reasoning and treats social science research as an institutional feature of the basic structure of society.  相似文献   
8.
Adaptation to Spanish of the Vividness of Visual Imagery Questionnaire-Revised Version (VVIQRV). The main goal of this paper was to adapt to Spanish language and to examine the psychometric properties of the "Vividness of Visual Imagery Questionnaire-Revised Version" (VVIQRV), an instrument that can be used to assess vividness of visual imagery. The adaptation was carried out starting from the Spanish version of VVIQ and taking into consideration improvement proposals suggested in other studies. The questionnaire was then administered to a sample of 414 Spanish university students and the psychometric characteristics were estimated on the basis of the classic theory and the Rasch rating scale model (RSM). The results were convergent with previous studies and indicated that the Spanish VVIQRV has good internal consistency and can be characterized by a single main factor structure. Also, the RSM analysis showed that the increment in the number of response categories, a proposal to improve the instrument, was not appropriate.  相似文献   
9.
In this study we investigated whether the human brain distinguishes between telic events that necessarily entail a specified endpoint (e.g., reaching), and atelic events with no delimitation or final state (e.g., chasing). We used functional magnetic resonance imaging to explore the patterns of neural response associated with verbs denoting telic and atelic events, and found that the left posterior middle temporal gyrus (pMTG), an area consistently engaged by verb processing tasks, showed a significantly higher activation for telic compared with atelic verbs. These results provide the first evidence that the human brain appreciates whether events lead to an end or a change of state. Moreover, they provide an explanation for the long-debated question of which verb properties modulate neural activity in the left pMTG, as they indicate that, independently of any other semantic property, verb processing and event knowledge in this area are specifically related to the representation of telicity.  相似文献   
10.
Several parameters related to the timing, grip force and load force involved in a precision grasping task were studied in patients with Parkinson's disease (PD) at different moments of medication and healthy controls, using a sensorized anthropomorphic device which was totally adapted to the human hand. The aim of this work was to carry out an accurate study of the reach-load-grip-hold-place-release subtasks to identify any physical motor impairment, its relation to medication and Parkinsonian strategies. Twenty seven patients in ON and OFF-like medication moments, and twenty seven age-matched controls took part in the experiment, which consisted of using the index finger and the thumb to perform a precision motor task involving different experimental objects. Visual cues were used as distracting elements. Results showed several motor parameters impaired in OFF-like medication moment but attenuated in ON state, suggesting a medication effect on the performance of the task.  相似文献   
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