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We report an eye movement experiment investigating the influence of the focus operator only on syntactic processing of "long" relative clause sentences. Paterson, Liversedge, and Underwood (1999) found that readers were garden pathed by "short" reduced relative clause sentences containing the focus operator only . They argued that due to thematic differences between "short" and "long" relative clause sentences, garden path effect might not occur when "long" reduced relative clause sentences are read. Eye-tracking data show that garden path effects found during initial processing of the disambiguating verb of "long" reduced sentences without only were absent or delayed in the case of counterparts with only . We discuss our results in terms of current theories of sentence processing.  相似文献   
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Despite widespread use the cognitive demands of the five-disc Tower of London (TOL) are unknown. Research suggests that conflict moves (those that are essential to the solution but do not place a disc in its final position) are a key aspect of performance. These were examined in three studies via a verification paradigm, in which normal participants were asked to decide whether a demonstrated move was correct. Experiment 1 showed that individual move latencies increase with the number of intermediate moves until the disc is placed in its goal position (resolution). Post hoc tests suggested that the number of alternative moves and moves to resolve a disc were independent predictors of performance. Experiment 2 successfully manipulated these factors in an experimental design. Experiment 3 showed that they remain determinants of performance as familiarity increased. Overall, errors on the task were significantly correlated with spatial memory. The implications of these findings for the use of the TOLin cognitive psychology and as an assessment tool are discussed.  相似文献   
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Robertson  Simon 《Synthese》2010,181(1):81-106

What is the relation between what we ought to do, on the one hand, and our epistemic access to the ought-giving facts, on the other? In assessing this, it is common to distinguish ‘objective’ from ‘subjective’ oughts. Very roughly, on the objectivist conception what an agent ought to do is determined by ought-giving facts in such a way that does not depend on the agent’s beliefs about, or epistemic access to, those facts; whereas on the subjectivist conception, what an agent ought to do depends on his beliefs. This paper defends the need for, and explicates, a third category of ‘ought’: ‘warranted oughts’. Section 1 introduces the distinction between objective and subjective ‘oughts’. Sections 2–3 draw attention to some serious problems with each. Section 4 examines, though rejects, a recent attempt to replace subjective ‘oughts’ with objective ‘wide-scope oughts’ operating on belief-action combinations. Section 5 explicates the notion of a warranted ‘ought’ and defends the account against some possible objections. The resulting a picture is one in which an adequate analysis of practical normativity requires both objective and warranted ‘oughts’. Section 6 concludes by responding to a worry about countenancing both.

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Noting the pervasiveness of videogames in American culture, the authors set out to examine the effects that playing videogames has on children. Thirty-one children were matched on sex, randomly assigned to play either a violent (karate) videogame or a nonviolent (jungle vine swinging) videogame, and then observed during free play. The main results were that the children who had played the jungle swing videogame later played more with a jungle swing toy and that the children who played the violent videogame later showed more aggression. The authors interpreted the findings as an indication that young children who play videogames later tend to act similarly to how their videogame character acted.  相似文献   
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Responses to a questionnaire from 78 members of the Metropolitan New York Association for Applied Psychology provided the following results. A majority of respondents found their first jobs as applied psychologists through informal networking techniques such as personal recommendations or self-starter methods such as sending out resumes. Over 75% of the respondents rated their graduate institutions as good or excellent. However, an increase in the applied focus of these programs was strongly urged, and opinions about graduate faculties were mixed. Obtaining applied work experience or relevant internships was the most often mentioned advice for seekers of similar positions.Appreciation is expressed to Harold Takooshian of Fordham University who first aroused our interests in this topic as an area for research and to Bruce Biskin of AICPA, Dennis Hawver and Tony Zinsser of the Hawver Group, Ted Grant and Michael Secunda of Manufacturers Hanover, and Tom Novak of Young & Rubicam for serving as pre-test subjects for the questionnaire of this study.  相似文献   
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Three studies were conducted to assess the proposition that self-esteem serves an anxiety-buffering function. In Study 1, it was hypothesized that raising self-esteem would reduce anxiety in response to vivid images of death. In support of this hypothesis, Ss who received positive personality feedback reported less anxiety in response to a video about death than did neutral feedback Ss. In Studies 2 and 3, it was hypothesized that increasing self-esteem would reduce anxiety among individuals anticipating painful shock. Consistent with this hypothesis, both success and positive personality feedback reduced Ss' physiological arousal in response to subsequent threat of shock. Thus, converging evidence of an anxiety-buffering function of self-esteem was obtained.  相似文献   
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Measures of spatial cognition, neighborhood knowledge, and neighborhood use from the research described by Walsh, Krauss, and Regnier (1981) were examined to determine if laboratory tests of spatial cognition were significant predictors of older adults' use of their neighborhoods. The overall results show that laboratory-based measures of spatial cognition and subjects' knowledge of their neighborhoods are both significant predictors of their use of neighborhood goods and services. The ability to learn and remember the location and orientation of objects, when contextual cues were not provided at test, was more predictive of the participants' neighborhood use than either the participants' number of years in the neighborhood or their mobility. Spatial memory as measured by the Educational Testing Service Building Memory task predicted neighborhood knowledge, which was predictive of neighborhood use.  相似文献   
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