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1.
Previous research has shown that harmony-enhancing procedures for conflict resolution are endorsed more in collectivist than in individualist societies, whereas the reverse is true for confrontational procedures. However, this result is derived from comparing Western with Eastern societies, leaving the possibility that it may be caused by a variety of East—West differences other than collectivism and individualism. To resolve this ambiguity and to extend the generality of this finding, two collectivist societies, one from Europe (Spain) and the other one from Asia (Japan), were contrasted in the present study. Consistent with the individualism—collectivism framework, results indicated that the procedural preferences of these two cultural groups were quite similar. Results also indicated that expectancies based on process control and animosity reduction were culture-general predictors of procedural preference, and that valences based on these variables yielded little additional variance over and above the expectancy variables. Expectancies based on fairness and favourableness were found to be culture-specific, as were their relationships with procedural preference. Results also implied that cultural femininity was not related to procedural preference. Finally, implications of these results for developing a universal theory of procedural preference are discussed.  相似文献   
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In this paper, we show that, when lifting an object using a precision grip with the distal pads of the thumb and index finger at its sides, the perceived weight depends on the object’s surface texture. The smoother the surface texture, the greater the perceived weight. We suggest that a smoother object is judged to be heavier because the grip force, normal to the surface, required to prevent it from slipping is greater. The possibility of there being an influence of surface texture per se is excluded by a second experiment that employed a variant of the precision grip in which the thumb supports the weight of the object from underneath. With the grip oriented in this way, there is no need to match grip force to surface texture and, under these conditions, there is no effect of surface texture on weight perception. In the first two experiments, the test and comparison weights were lifted successively by the same hand. In a third experiment, the effect of surface texture was replicated for sequential lifts made with separate hands. Thus, the effect is not restricted to comparisons made with the same hand.  相似文献   
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For decades, day–night patterns in behaviour have been investigated by asking people about their sleep–wake timing, their diurnal activity patterns, and their sleep duration. We demonstrate that the increasing digitalization of lifestyle offers new possibilities for research to investigate day–night patterns and related traits with the help of behavioural data. Using smartphone sensing, we collected in vivo data from 597 participants across several weeks and extracted behavioural day–night pattern indicators. Using this data, we explored three popular research topics. First, we focused on individual differences in day–night patterns by investigating whether ‘morning larks’ and ‘night owls’ manifest in smartphone-sensed behavioural indicators. Second, we examined whether personality traits are related to day–night patterns. Finally, exploring social jetlag, we investigated whether traits and work weekly day–night behaviours influence day–night patterns on weekends. Our findings highlight that behavioural data play an essential role in understanding daily routines and their relations to personality traits. We discuss how psychological research can integrate new behavioural approaches to study personality.  相似文献   
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Imagined contact can be effective at reducing social stigma. However, the effect may depend on the strength of the stigma held. We tested the robustness of imagined contact in an Asian setting where stigmatization of mental illness is stronger than in Western countries. In Experiment 1 (n = 167) with five conditions, only an enhanced version of positive imagined contact was able to decrease stigma towards people with schizophrenia through decreasing intergroup anxiety. Given the potential discrepancy between imaginations and reality about experiences with stigmatized groups, in Experiment 2 (n = 121), we tested the hypothesis that after presenting participants with factual information about a mental illness group, imagined contact might backfire, resulting in more negative perceptions. However, enhanced imagined contact alongside factual message about schizophrenia did not increase stigma. The backfiring hypothesis was therefore not supported. Nevertheless, providing realistic information did negate the positive effects of enhanced imagined contact on stigma reduction. In both experiments, we also showed that intergroup anxiety mediated the effect of enhanced imagined contact on various measures of stigma.  相似文献   
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The average probability estimate of J > 1 judges is generally better than its components. Two studies test 3 predictions regarding averaging that follow from theorems based on a cognitive model of the judges and idealizations of the judgment situation. Prediction 1 is that the average of conditionally pairwise independent estimates will be highly diagnostic, and Prediction 2 is that the average of dependent estimates (differing only by independent error terms) may be well calibrated. Prediction 3 contrasts between- and within-subject averaging. Results demonstrate the predictions' robustness by showing the extent to which they hold as the information conditions depart from the ideal and as J increases. Practical consequences are that (a) substantial improvement can be obtained with as few as 2-6 judges and (b) the decision maker can estimate the nature of the expected improvement by considering the information conditions.  相似文献   
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The authors investigated whether older adults (n = 16; mean age = 65 years) increased grip force to compensate for load force fluctuations during up and down movements more than young adults did (n = 16; mean age = 24 years) and whether older and young adults exhibited similar adaptation of grip force to alterations in friction associated with changes in object surface texture. As previously reported, older adults used a higher level of grip force than young adults during static holding. Increased grip force was observed in the older group during movement. The increase was appropriate to the lower coefficient of friction estimated for the older group. In both groups, grip force was greater with a smooth than with a rough surface (the latter having the higher coefficient of friction) during static holding and during movement. Moreover, grip force modulation was equally well synchronized with load force fluctuation during movement in the two groups. The authors concluded that changes in organization of grip force with age are well adapted to change in hand-object interface properties. Elevated grip force in older adults does not necessarily signify a fundamental change in synchronizing grip force modulation with load force fluctuation.  相似文献   
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We propose a model to measure risk in a prisoner's dilemma based on Coombs' (1973) re‐parameterization of the game as an individual risk decision‐making task that chooses between a gamble of cooperation and another gamble of defection. Specifically, we propose an index, r, to represent the risk associated with cooperation relative to defection. In conjunction with Rapoport's (1967) index of cooperation (K), our formulation of risk allows us to construct games that vary in risk (as indexed by r) while controlling for cooperativeness (as indexed by K). Following utility analysis that models risk seeking as a convex utility function and risk averse as a concave function, we predict that risk‐seeking people cooperate more in games that the cooperation choice is more risky, whereas risk‐averse people cooperate more in games that the cooperation choice is less risky. In the three studies that we varied game parameters, used different measures of risk orientation and prosocial orientation and used different experimental procedures, we found robust results supporting our predictions. Theoretical analysis of our formulation further suggests that risk and cooperativeness of a prisoner's dilemma game is not entirely independent. Games that have a higher cooperativeness index are necessarily more risky. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   
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