全文获取类型
收费全文 | 3461篇 |
免费 | 202篇 |
出版年
2023年 | 22篇 |
2022年 | 45篇 |
2021年 | 52篇 |
2020年 | 94篇 |
2019年 | 81篇 |
2018年 | 156篇 |
2017年 | 164篇 |
2016年 | 181篇 |
2015年 | 135篇 |
2014年 | 169篇 |
2013年 | 485篇 |
2012年 | 180篇 |
2011年 | 192篇 |
2010年 | 117篇 |
2009年 | 119篇 |
2008年 | 160篇 |
2007年 | 168篇 |
2006年 | 134篇 |
2005年 | 82篇 |
2004年 | 100篇 |
2003年 | 115篇 |
2002年 | 76篇 |
2001年 | 41篇 |
2000年 | 87篇 |
1999年 | 37篇 |
1998年 | 32篇 |
1997年 | 23篇 |
1996年 | 22篇 |
1995年 | 18篇 |
1994年 | 19篇 |
1993年 | 23篇 |
1992年 | 18篇 |
1991年 | 24篇 |
1990年 | 10篇 |
1989年 | 13篇 |
1988年 | 11篇 |
1987年 | 13篇 |
1984年 | 15篇 |
1983年 | 11篇 |
1982年 | 17篇 |
1981年 | 13篇 |
1980年 | 13篇 |
1979年 | 15篇 |
1978年 | 9篇 |
1975年 | 11篇 |
1974年 | 9篇 |
1972年 | 10篇 |
1971年 | 11篇 |
1970年 | 12篇 |
1966年 | 8篇 |
排序方式: 共有3663条查询结果,搜索用时 31 毫秒
1.
Zafar Husain Mumin Dayan Raghuvar Dutt Pathak Markus Langer Cornelius J. König 《International Journal of Selection & Assessment》2018,26(2-4):191-195
Applicants from different cultures vary in their self-presentation behavior during job interviews. This study investigates self-presentation behavior in the United Arab Emirates (UAE), the second largest economy in the Arab world. Specifically, it examines self-presentation behavior of applicants from the UAE and compares it to the behavior of American, European, and Chinese applicants from previous studies. The randomized response technique was used to gather self-presentation prevalence data of 111 UAE applicants regarding self-presentation behavior in their last job interview. Prevalence rates were lower than those from the United States and from China but higher than those from Iceland and from Switzerland. Results indicate that though UAE culture values modesty, UAE applicants still engage in distinct self-presentation behavior. 相似文献
2.
3.
Nicola S. Schutte John M. Malouff Joan C. Post-Gorden Annette L. Rodasta 《Journal of applied social psychology》1988,18(5):454-460
Noting the pervasiveness of videogames in American culture, the authors set out to examine the effects that playing videogames has on children. Thirty-one children were matched on sex, randomly assigned to play either a violent (karate) videogame or a nonviolent (jungle vine swinging) videogame, and then observed during free play. The main results were that the children who had played the jungle swing videogame later played more with a jungle swing toy and that the children who played the violent videogame later showed more aggression. The authors interpreted the findings as an indication that young children who play videogames later tend to act similarly to how their videogame character acted. 相似文献
4.
5.
Responses to a questionnaire from 78 members of the Metropolitan New York Association for Applied Psychology provided the following results. A majority of respondents found their first jobs as applied psychologists through informal networking techniques such as personal recommendations or self-starter methods such as sending out resumes. Over 75% of the respondents rated their graduate institutions as good or excellent. However, an increase in the applied focus of these programs was strongly urged, and opinions about graduate faculties were mixed. Obtaining applied work experience or relevant internships was the most often mentioned advice for seekers of similar positions.Appreciation is expressed to Harold Takooshian of Fordham University who first aroused our interests in this topic as an area for research and to Bruce Biskin of AICPA, Dennis Hawver and Tony Zinsser of the Hawver Group, Ted Grant and Michael Secunda of Manufacturers Hanover, and Tom Novak of Young & Rubicam for serving as pre-test subjects for the questionnaire of this study. 相似文献
6.
Functional models of face recognition and speech production have developed separately. However, naming a familiar face is, of course, an act of speech production. In this paper we propose a revision of Bruce and Young's (1986) model of face processing, which incorporates two features of Levelt's (1989) model of speech production. In particular, the proposed model includes two stages of lexical access for names and monitoring of face naming based on a "perceptual loop". Two predictions were derived from the perceptual loop hypothesis of speech monitoring: (1) naming errors in which a (correct) rare surname is erroneously replaced by a common surname should occur more frequently than the reverse substitution (the error asymmetry effect); (2) naming errors in which a common surname is articulated are more likely to be repaired than errors which result in articulation of a rare surname (the error-repairing effect). Both predictions were supported by an analysis of face naming errors in a laboratory face naming task. In a further experiment we considered the possibility that the effects of surname frequency observed in face naming errors could be explained by the frequency sensitivity of lexical access in speech production. However, no effect of the frequency of the surname of the faces used in the previous experiment was found on face naming latencies. Therefore, it is concluded that the perceptual loop hypothesis provides the more parsimonious account of the entire pattern of the results. 相似文献
7.
The paper derives sufficient conditions for the consistency and asymptotic normality of the least squares estimator of a trilinear decomposition model for multiway data analysis. 相似文献
8.
Sören Stenlund 《Synthese》1989,79(1):51-98
The work on this paper was done in the research project V
ra begrepp om spr
k supported byHumanistisk-samhälls-vetenskapliga forskningsr
det. I am indebted to Per Martin-Löf, Hans Ruin, Pär Segerdahl, and Sven Öhman for valuable comments on a previous version of this paper. Thanks to the comments of the anonymous referee I was able to improve some formulations in the paper. 相似文献
9.
The relationship between recognition and cued recall in memory of enacted and nonenacted information
Summary An experiment was conducted to determine whether the processes underlying memory for enacted and nonenacted events are the same or different. The experimental paradigm used was that of recognition failure of recallable information. At study subjects were given verbal commands (e.g., break the match, roll the ball), that they were to remember or enact and remember. At test subjects were first asked to recognize the noun in each command in the absence of the verb and then to recall the noun with the verb present as cue. Half the subjects were given the two tests in the reverse order. The results demonstrate that enactment and nonenactment differ with respect to the degree of dependence/independence between recognition and recall. In the enactment condition recognition and cued recall are completely independent and in the nonenactment condition they are almost completely dependent. 相似文献
10.