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An interactive, computer-controlled, visual stimulus generator is described, suitable for both psychophysical and neurophysiological experimentation on human subjects. The system core is a wide-screen electrostatic cathode-ray tube, which can be used both as a television monitor, to display standard video pictures, and as anx-y oscilloscope, so that a bright dot can be moved around the display by electrical signals. In addition, a third working mode is provided, according to which a time-compressed video picture of limited size (fast picture) plays the role that is typical of the spot in a standard oscilloscope. Through computer-assisted time compression, the frame period of the video signal is reduced to about one tenth of its standard value. The fast picture can accordingly be driven by even the fastest eye movements, and it can be displayed as a stabilized image, or, more generally, in the altered retinal feedback condition. Moreover, as compared with a standard video picture, the fast image can be “flashed” over much shorter time periods. Since a standard input video signal is used for both standard and fast video pictures, all the image processing facilities of commercial videographic systems can be fully exploited by the proposed device.  相似文献   
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Experiments presented in this study show that Octopus vulgaris Lamarck is able to open transparent glass jars closed with a plastic plug and containing a live crab (Carcinus mediterraneus). The animals remove the plus (Operandum: O) and seize the crab (Predation :P) in one single attack. The number of unsuccessful attacks appears to decrease over a series of trials (p less than .01); during the same period exploration time remains unchanged. There is a statistically significant increase in performance over trials for O (p less than .01) and P (p less than .05) mean times analyzed by single factor ANOVA, suggesting that the learning process is accomplished either by stimulus-response association or by trial and error. We propose that Octopus vulgaris is capable of learning the solutions of both problems, Operandum and Predation, thus showing a highly developed ability of "integration" of the behavioral program.  相似文献   
3.
Religious organisations are a relevant actor in immigration policymaking in Italy; they usually work in networks with institutions and other actors from the nonprofit sector to implement projects and services for migrants. However, the collaboration might lead to disagreement on which is the best way to face social problems related to immigration. In the province of Foggia, the reports on the precarious conditions of migrants employed in agriculture led to the development of a range of activities for improving their status and fighting their exploitation. While an issue network on the receipt and first assistance for migrants has arisen, there is no agreement on deeper interventions between nonprofit organisations (NPOs) which want to provide help for migrants in actual situations of precariousness and NPOs committed to face the causes of these situations. The tension between these two conceptions of nonprofit role in public policies might be divisive inside the religious associationism.  相似文献   
4.
Self-orientation perception relies on the integration of multiple sensory inputs which convey spatially-related visual and postural cues. In the present study, an experimental set-up was used to tilt the body and/or the visual scene to investigate how these postural and visual cues are integrated for self-tilt perception (the subjective sensation of being tilted). Participants were required to repeatedly rate a confidence level for self-tilt perception during slow (0.05°·s− 1) body and/or visual scene pitch tilts up to 19° relative to vertical. Concurrently, subjects also had to perform arm reaching movements toward a body-fixed target at certain specific angles of tilt. While performance of a concurrent motor task did not influence the main perceptual task, self-tilt detection did vary according to the visuo-postural stimuli. Slow forward or backward tilts of the visual scene alone did not induce a marked sensation of self-tilt contrary to actual body tilt. However, combined body and visual scene tilt influenced self-tilt perception more strongly, although this effect was dependent on the direction of visual scene tilt: only a forward visual scene tilt combined with a forward body tilt facilitated self-tilt detection. In such a case, visual scene tilt did not seem to induce vection but rather may have produced a deviation of the perceived orientation of the longitudinal body axis in the forward direction, which may have lowered the self-tilt detection threshold during actual forward body tilt.  相似文献   
5.
Scotto  Davide 《Jewish History》2021,35(3-4):293-328
Jewish History - This article aims to show that Hernando de Talavera’s evangelization strategies toward Muslims and Muslim converts in Granada (1492–1507) cannot be fully understood...  相似文献   
6.
The main purpose of this work was to examine the relationships between the sport sense of community, athlete burnout, engagement, and motivation in adolescent athletes, adopting a longitudinal perspective, and using both person- and variable-centred approaches. A total of 250 adolescent athletes were involved in the study. Athletes' perceptions of burnout, engagement and motivation significantly differed across two different clusters: high and low sport sense of community profiles. Consistent with our hypothesis, sport sense of community dimensions (i.e., satisfaction of needs and influence) negatively predicted athlete burnout and controlled motivation, and positively predicted engagement and autonomous motivation six months later.

Lay Summary: Athlete burnout is associated with negative consequences for athletes’ well-being, whereas engagement reflects a positive state. The sport sense of community refers to the athletes’ relationship with their sport environment. In this study, we provided preliminary evidence of the protective role of the sport sense of community on athlete burnout.  相似文献   
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