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1.
In this paper, we describe an apparatus for measuring reaction times and movement times involved in reaching for real objects. Subjects view an object through a liquid crystal window, which serves as a shutter that can be made clear or opaque quickly (10 msec from opaque to clear, 30 msec from clear to opaque). The subject’s hand rests on a microswitch-equipped home key, and the object sits on a force-sensitive platform so that initiation of reach and time of contact with the object can be marked accurately. The apparatus interfaces with an IBM PC/AT through a digital I/O parallel port, so that reaction times and movement times are recorded automatically.  相似文献   
2.
In Experiment 1, haptically available object properties that would be diagnostic for constrained common object classification at the basic and subordinate levels were elicited in a questionnaire. The results are considered in terms of the nature of the haptically derived representations of common objects. Initial data are also presented regarding knowledge of the natural co-occurrence of properties in haptic object perception. In Experiment 2, the hand movements executed during haptic classification of manipulable common objects were examined. Manual exploration consisted of a two-stage sequence, an initial generalized "grasp-and -lift" routine, followed by a series of more specialized hand-movement patterns strongly driven by knowledge of the property diagnosticity for the specific object (obtained in Experiment 1). The current results may guide computational models of human haptic object classification and the development of perceptual systems for robots equipped with sensate dextrous hands, capable of intelligent exploration, recognition, and manipulation of concrete objects.  相似文献   
3.
The role of local and global visual mechanisms in individual differences in the rod-and-frame (RF) effect was investigated. Field-dependent and field-independent observers, selected on the basis of Witkin and Asch’s (1948) classical procedure, were submitted to the small RF test (Coren & Hoy, 1986). Four frame tilts and two gap sizes were used. As expected, direct effects (i.e., rod settings in the direction of frame tilt) were observed at small degrees of frame tilt, while indirect effects (i.e., rod settings in the direction opposite that of frame tilt) were observed at larger frame tilts. Fielddependent observers showed larger direct effects in the case of the small gap. Indirect effects were comparable in both field-dependent and field-independent subjects, regardless of gap size. Following the model proposed by Wenderoth and Johnstone (1987), these findings indicate that low-level visual mechanisms, responsible for local orientation interactions, have a different gain in fielddependent and field-independent individuals. In contrast, global visual mechanisms, presumably acting  相似文献   
4.
The development of models that predict outcomes of voluntary action is important for practitioners who manage large groups of volunteers. In accordance with this goal, a path model was generated linking predonation characteristics of volunteer marrow donors to postdonation physical and psychological reactions. Questionnaire data were collected from 343 individuals registered to donate marrow to unrelated strangers at 3 time points: shortly predonation, shortly postdonation, and 1-year post- donation. Although donors had generally positive reactions to donation, a substantial minority reported ambivalence about donating, physical difficulty with donation, and negative psychological reactions postdonation. In addition, our data suggest that predonation ambivalence is a central predictor of postdonation reactions, even after other donor characteristics are taken into account. These results have practical implications for the recruitment of volunteers, and suggest important variables to be considered in evaluating potential bone marrow donors.  相似文献   
5.
A 15-year-old-boy was referred on account of a fluency disorder that was not thought to be stuttering. The problems of the lack of an adequate definition of cluttering are discussed along with the inherent problems of providing a wide-based assessment of this client group. Assessments were conducted on the motoric, linguistic, and intellectual abilities of this client, and the findings are discussed.  相似文献   
6.
A total of 400 children at ages 5, 9, and 12 years were given a component selection task with stimuli differing in color and shape. Relative salience of these two stimulus components was manipulated across subjects in two ways: the standard shapes and colors from previous studies were compared with standard shapes in fluorescent colors, and the latter materials were compared with nonsense shapes in fluorescent colors. While fluorescence of color had little effect, the replacement of standard shapes with nonsense figures caused attention to be redirected from shape to color as the primary cue for learning. This effect was more pronounced at age 9 than at age 5. Apparently there is a greater tendency for older than for younger children to withdraw attention from a normally dominant component such as shape, when it is advantageous to adopt another feature such as color as the primary functional cue. An additional variable was integration of components (color within shape vs color as background for shape). Integration produced generally greater attention to color but did not affect the general pattern of salience effects.  相似文献   
7.
Male juvenile offenders were asked to evaluate the work of an experimental partner (confederate) who completed a work task four times. The work partner cheated on two trials and did not cheat on two trials while working for a charity (one cheat and one noncheat trial) or for selfish gain (one cheat and one noncheat trial). It was found that subjects rated the work done on cheating trials lower than work done on noncheating trials. In addition, subjects shared less reward money on cheating trials relative to noncheating trials. However, the intentions of the confederate, defined as the reward recipient, failed to affect subjects' judgments. These results were described as supporting previous studies which have indicated that delinquents fail to take account of others' intentions when making moral judgments.  相似文献   
8.
The modality by which object azimuths (directions) are presented affects learning of multiple locations. In Experiment 1, participants learned sets of three and five object azimuths specified by a visual virtual environment, spatial audition (3D sound), or auditory spatial language. Five azimuths were learned faster when specified by spatial modalities (vision, audition) than by language. Experiment 2 equated the modalities for proprioceptive cues and eliminated spatial cues unique to vision (optic flow) and audition (differential binaural signals). There remained a learning disadvantage for spatial language. We attribute this result to the cost of indirect processing from words to spatial representations.  相似文献   
9.
The relationship between knowing where a haptic property is located and knowing what it is was investigated using a haptic-search paradigm. Across trials, from one to six stimuli were presented simultaneously to varying combinations of the middle three fingertips of both hands. Participants reported the presence/absence of a target or its location for four perceptual dimensions: rough/smooth, edge/no edge, relative position (right/left), and relative orientation (right/left). Reaction time data were plotted as a function of set size. The slope data indicated no difference in processing load for location as compared to identity processing. However, the intercept data did reveal a cost associated with processing location information. Location information was not obtained for "free" when identity was processed. The data also supported a critical distinction between material and edge dimensions versus geometric dimensions, as the size of the cost associated with processing location was larger for spatial than for intensive stimuli.  相似文献   
10.
In this article, we address the effects on haptic recognition of common objects when manual exploration is constrained by using two kinds of rigid links--sheaths (Experiment 1A) and probes (Experiments 1B and 2). The collective effects of five different constraints are considered, including three from previous research (i.e., reducing the number of end effectors, wearing a compliant finger cover, and splinting the fingers; Klatzky, Loomis, Lederman, Wake, & Fujita, 1993) and from two current constraints (i.e., wearing a rigid finger sheath and using a rigid probe). The resulting impairments are interpreted in terms of the loss of somatosensory information from cutaneous and/or kinesthetic inputs. In addition, we relate the results to the design of haptic interfaces for teleoperation and virtual environments, which share some of the same reduction of sensory cues that we have produced experimentally.  相似文献   
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