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In this paper, we describe software that turns a Macintosh computer into an off-the-shelf tool for experiments on visual search. Our design goals included portability (between members of the Macintosh computer family and between various research settings), user-friendliness (equivalent to Macintosh programming standards), flexibility (to allow replication and extension of important experiments on visual search), and adaptability (very short design-to-data and data-to-analysis turnaround times). We describe how the software meets these goals in three major phases of an experiment: stimulus construction, experimental control, and statistical analysis. We then list several landmark studies of visual search that can be easily designed and extended with the software. Finally, we outline plans for expanding the experimental variations that will be supported in future versions of the software.  相似文献   
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Sexpert, an expert computer program designed to counsel couples on their sexual relationships, was evaluated. Eighty-one heterosexual couples were assigned to one of three experimental manipulations (Sexpert, video, and self-help book) or a control condition. Daily sexual behavior monitoring forms and structured retrospective reports served as measures of baseline and post-manipulation behavior. Daily monitoring of sexual behavior failed to show significant changes occurring after the manipulations. However, retrospective data concerning the postmanipulation period show that compared with the control, the Sexpert, video, and book manipulations had a significant positive impact on couples’ sexual behavior, communication, and learning about sexuality. Sexpert, video, and book were similarly evaluated, except that Sexpert was evaluated as more engaging. In addition, subjects retrospectively reported positive changes in communication, relationship satisfaction, and sexual behavior during the baseline period. This suggests that daily behavioral monitoring is intrusive and may confound the variables measured by it.  相似文献   
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A smile may communicate different communicative intentions depending on subtle characteristics of the facial expression. In this article, we propose an algorithm to determine the morphological and dynamic characteristics of virtual agent's smiles of amusement, politeness, and embarrassment. The algorithm has been defined based on a virtual agent's smiles corpus constructed by users and analyzed with a decision tree classification technique. An evaluation, in different contexts, of the resulting smiles has enabled us to validate the proposed algorithm.  相似文献   
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People can recognize the meaning or gist of a scene from a single glance, and a few recent studies have begun to examine the sorts of information that contribute to scene gist recognition. The authors of the present study used visual masking coupled with image manipulations (randomizing phase while maintaining the Fourier amplitude spectrum; random image structure evolution [RISE]; J. Sadr & P. Sinha, 2004) to explore whether and when unlocalized Fourier amplitude information contributes to gist perception. In 4 experiments, the authors found that differences between scene categories in the Fourier amplitude spectrum are insufficient for gist recognition or gist masking. Whereas the global 1/f spatial frequency amplitude spectra of scenes plays a role in gist masking, local phase information is necessary for gist recognition and for the strongest gist masking. Moreover, the ability to recognize the gist of a target image was influenced by mask recognizability, suggesting that conceptual masking occurs even at the earliest stages of scene processing.  相似文献   
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We provide evidence that the capacity of young children to engage in social interaction exceeds that suggested by Piaget (1926). Rather than being collective monologues, the conversations between the subjects of this study (twin boys) were dialogues: the children attended to one another's utterances and provided relevant responses. This was observed for conversations which were referentially based as well as for sound play exchanges. This is not to say that the children experienced no difficulty in sustaining cooperative discourse. It could take a speaker several turns to secure the attention of the coconversationalist and establish a discourse topic.  相似文献   
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This article introduces a language‐based tool for addressing the role of religion in violent conflicts. Value predicate analysis (VPA) is an easily transportable, relatively uncomplicated early warning tool for measuring the probable near‐future behavior of modest‐sized religious groups in settings of potential conflict. We show that it is possible to identify a range of nine types of probable group behavior toward other groups. This approach significantly refines current binary assessments of violent/not‐violent group conduct. The authors (1) provide a warrant for diagnosing religion‐group behavior through performative analysis; (2) present a theoretical overview of VPA; (3) summarize their research, data analysis, and field collection methods; (4) present field test results; and (5) conclude with recommendations for further research.  相似文献   
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