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1.
The roadside crossing judgments of children aged 7, 9, and 11 years were assessed relative to controls before and after training with a computer-simulated traffic environment. Trained children crossed more quickly, and their estimated crossing times became better aligned with actual crossing times. They crossed more promptly, missed fewer safe opportunities to cross, accepted smaller traffic gaps without increasing the number of risky crossings, and showed better conceptual understanding of the factors to be considered when making crossing judgments. All age groups improved to the same extent, and there was no deterioration when children were retested 8 months later. The results are discussed in relation to theoretical arguments concerning the extent to which children's pedestrian judgments are amenable to training.  相似文献   
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Significant changes in endogenous plasma hormone levels are required to sustain pregnancy which provides a unique opportunity to study their effect on cognitive function.  相似文献   
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Using a Visual Recognition Memory (VRM) procedure, we examined the effect of encoding time on retention by 1- and 4-year olds. Irrespective of age, shorter familiarization time reduced retention, and longer familiarization time prolonged retention. The amount of familiarization that yielded retention after a given delay decreased as a function of age.  相似文献   
5.
Abstract

Thirty-seven 3-year-old children, who had learned a 9-action event sequence (“making Play-Doh spaghetti”) when they were 20 months old, returned to the lab to determine whether they would be able to verbally and/or behaviourally recall the event after a 12- to 22-month delay. Children originally participated in the event either one or three times and experienced different parts of the event either at three distinct locations (spatial condition) or at a single location (nonspatial condition). Results show very little evidence of long-term memory for the event after one to two years. Returning children did not verbally recall the event, and they did not perform more actions or sequence the event more accurately than controls, with the exception of the older experimental children who had a tendency to sequence the event more accurately than same-aged controls. Although the results indicate that young children's memory for novel events is not very enduring, there were individual differences in children's ability to remember the event. These differences are discussed in terms of potential differences in cognitive abilities and changing knowledge about retrieval strategies or memory.  相似文献   
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The influence of video game realism and controller naturalness on aggression was examined with an experiment that manipulated game realism and controller naturalness. Perceived controller naturalness increased perceptions of realism of the game and led to greater immersion. The more realistic game was perceived as such and led to greater immersion. Ultimately, greater immersion led to more cognitive aggression. Results are discussed in terms of a mental models approach and the process of model matching.  相似文献   
8.
We report the results of three randomized experiments designed to assess whether participants' political attitudes are affected by the prediscussion opinions of their discussion mates. The experiments took place during three multisite Deliberative Polls in 2004 and 2005. Participants discussed current political issues within 330 groups of approximately 10 people each. Because the composition of the groups was determined randomly within each location, the demographic and ideological complexion of the discussion groups varied randomly. This paper examines the effects of randomly varying group composition on political opinions expressed after daylong discussion. We find only sporadic evidence of group composition effects. These results run counter to—or at least qualify—a substantial body of theory and laboratory evidence on the influence of group discussion.  相似文献   
9.
After a 5-minute inspection of 7 objects laid out on a shelf, subjects were seated with the objects behind them and answered questions about the locations and orientations of objects by throwing a switch left or right. The "visual image" subjects were told to imagine that the objects were still in front of them and to respond accordingly. The "real space" (RS) subjects were told to respond in terms of the positions of the objects in real space behind them. Thus correct responses (left vs. right) were completely opposite for the 2 groups. A control group responded while facing a curtain concealing the objects. The task was harder, by time and error criteria, for group RS than for the other 2 groups, but not dramatically so. All RS subjects denied using a response-reversal strategy. Some reported translating the objects from back to front and thus responding as to a mirror-image of the array. When this evasion was discouraged, RS subjects typically reported responding in terms of visual images located behind them and viewed as if by "eyes in the back of the head." The paradox of a visual image that corresponds to no possible visual input is discussed.  相似文献   
10.
Within a skill-theory framework, the traditional opposition between generalization and specificity is resolved. Neither generalization nor specificity is considered the normal state. Instead, they are both phenomena that can be predicted and explained in terms of skill structures and functional mechanisms of development or learning. A person acquires a skill in a specific context and must work to gradually extend it to other contexts. Within a task domain and across related domains, a set of structural transformations predict the order of generalization of the skill. Range of generalization of a given skill at a point in time varies widely across people and situations as a function of specified functional mechanisms. Generalization is maximized when (a) tasks are similar and familiar, (b) the environment provides opportunities for practice and support, (c) the person has had time to consolidate skills at the relevant developmental level, and (d) he or she is intelligent and in an emotional state facilitative of the particular skill. True generalization must be distinguished from optimal-level synchrony, where new capacities emerge across domains as a new developmental level emerges.  相似文献   
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