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Synthese - We present a multiscale integrationist interpretation of the boundaries of cognitive systems, using the Markov blanket formalism of the variational free energy principle. This...  相似文献   
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The representational capacity and inherent function of any neuron, neuronal population or cortical area in the brain is dynamic and context-sensitive. Functional integration, or interactions among brain systems, that employ driving (bottom up) and backward (top-down) connections, mediate this adaptive and contextual specialisation. A critical consequence is that neuronal responses, in any given cortical area, can represent different things at different times. This can have fundamental implications for the design of brain imaging experiments and the interpretation of their results. Our arguments are developed under generative models of brain function, where higher-level systems provide a prediction of the inputs to lower-level regions. Conflict between the two is resolved by changes in the higher-level representations, which are driven by the ensuing error in lower regions, until the mismatch is "cancelled". From this perspective the specialisation of any region is determined both by bottom-up driving inputs and by top-down predictions. Specialisation is therefore not an intrinsic property of any region but depends on both forward and backward connections with other areas. Because the latter have access to the context in which the inputs are generated they are in a position to modulate the selectivity or specialisation of lower areas. The implications for classical models (e.g., classical receptive fields in electrophysiology, classical specialisation in neuroimaging and connectionism in cognitive models) are severe and suggest these models may provide incomplete accounts of real brain architectures. Here we focus on the implications for cognitive neuroscience in the context of neuroimaging.  相似文献   
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Computational ideas pervade many areas of science and have an integrative explanatory role in neuroscience and cognitive science. However, computational depictions of cognitive function have had surprisingly little impact on the way we assess mental illness because diseases of the mind have not been systematically conceptualized in computational terms. Here, we outline goals and nascent efforts in the new field of computational psychiatry, which seeks to characterize mental dysfunction in terms of aberrant computations over multiple scales. We highlight early efforts in this area that employ reinforcement learning and game theoretic frameworks to elucidate decision-making in health and disease. Looking forwards, we emphasize a need for theory development and large-scale computational phenotyping in human subjects.  相似文献   
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Friston K 《Cognitive processing》2012,13(Z1):S171-S177
How much about our interactions with--and experience of--our world can be deduced from basic principles? This paper reviews recent attempts to understand the self-organised behaviour of embodied agents, like ourselves, as satisfying basic imperatives for sustained exchanges with the environment. In brief, one simple driving force appears to explain many aspects of perception, action and the perception of action. This driving force is the minimisation of surprise or prediction error, which--in the context of perception--corresponds to Bayes-optimal predictive coding (that suppresses exteroceptive prediction errors) and--in the context of action--reduces to classical motor reflexes (that suppress proprioceptive prediction errors). In what follows, we look at some of the phenomena that emerge from this single principle, such as the perceptual encoding of spatial trajectories that can both generate movement (of self) and recognise the movements (of others). These emergent behaviours rest upon prior beliefs about itinerant (wandering) states of the world--but where do these beliefs come from? In this paper, we focus on the nature of prior beliefs and how they underwrite the active sampling of a spatially extended sensorium. Put simply, to avoid surprising states of the world, it is necessary to minimise uncertainty about those states. When this minimisation is implemented via prior beliefs--about how we sample the world--the resulting behaviour is remarkably reminiscent of searches seen in foraging or visual searches with saccadic eye movements.  相似文献   
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