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1.
Previously we (Bruno & Cutting, 1988) explored the perception of spatial relations among objects laid out in a computer-generated environment. In his commentary on our article, Massaro (1988) raised several issues. The most important is from his reanalysis, which indicated that--because of a subadditive trend in the results--additive and multiplicative strategies fit our data in Experiment 1 about equally well. In reply, we performed a different analysis. Results corroborate subadditivity--and hence multiplicative information combination--in Experiment 1 but provide no evidence for it in Experiments 2 and 3. On the whole, then, the results still support additivity more strongly than any other combination rule and thus support our notion of minimodularity.  相似文献   
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People find their way through cluttered environments with ease and without injury. How do they do it? Two approaches to wayfinding are considered: Differential motion parallax (DMP) is a retinal motion invariant of near and far objects moving against fixation; the information in optical flow (IOF) is a radial pattern of vectors, relying on decomposition of retinal flow. Evidence is presented that DMP guides wayfinding during natural gait, accounting for errors as well as correct responses. Evidence against IOF is also presented, and a space-time aliasing artifact that can contaminate IOF displays is explored. Finally, DMP and IOF are separated, showing they can yield different results in different environments. Thus, it is concluded that (a) DMP and IOF are different, (b) DMP and not IOF is used for wayfinding, (c) moving observers do not usually decompose retinal flow, and (d) optical flow may be a mathematical fiction with no psychological reality.  相似文献   
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Pictures and cinema seen at a slant present the optics of virtual objects that are distorted and inconsistent with their real counterparts. In particular, it should not be possible for moving objects on slanted film and television screens to be seen as rigid, at least according to rules of linear perspective. Previous approaches to this problem have suggested that some process (perhaps cognitive) rectifies the optics of objects in slanted pictures to derive true shape and preserve shape constancy. The means for this rectification is usually thought to be based on recovery of true screen slant. In three experiments I show that this account is unnecessary and insufficient to explain the perception of rotating, rectangular objects in slanted cinema. I present data in favor of an alternate view, one in which the information is sufficient for perceivers to determine rigidity in an object on slanted screens, at least for parallel projections. In the human visual system, local measurements of objects are apparently made according to projective geometry; in those measurements, small amounts of certain distortions in projection are tolerated. Stimuli that appear nonrigid are ones that violate certain local principles, known as Perkins's laws, of projections of rectangular solids.  相似文献   
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Two experiments assessed infant sensitivity to figural coherence in point-light displays moving as if attached to the major joints of a walking person. Experiment 1 tested whether 3- and 5-month-old infants could discriminate between upright and inverted versions of the walker in both moving and static displays. Using an infant-control habituation paradigm, it was found that both ages discriminated the moving but not the static displays. Experiment 2 was designed to clarify whether or not structural invariants were extracted from these displays. The results revealed that (1) moving point-light displays with equivalent motions but different topographic relations were discriminated while (2) static versions were not, and (3) arrays that varied in the amount of motion present in different portions of the display were also not discriminated. These results are interpreted as indicating that young infants are sensitive to figural coherence in displays of biomechanical motion.  相似文献   
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Homographs and homophones have interesting linguistic properties that make them useful in many experiments involving language. To assist researchers in the elicitation of homophones, this paper presents a set of 93 line-drawn pictures of objects with homophonic names and a set of 108 questions with homophonic answers. Statistics are also included for each picture and question: Picture statistics include name-agreement percentages, dominance, and frequency statistics of depicted referents, and picture-naming latencies both with and without study of the picture names. For questions, statistics include answer-agreement percentages, difficulty ratings, dominance, frequency statistics, and naming latencies for 60 of the most consistently answered questions.  相似文献   
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In four experiments, we explored the heading and path information available to observers as we simulated their locomotion through a cluttered environment while they fixated an object off to the side. Previously, we presented a theory about the information available and used in such situations. For such a theory to be valid, one must be sure of eye position, but we had been unable to monitor gaze systematically; in Experiment 1, we monitored eye position and found performance best when observers fixated the designated object at the center of the display. In Experiment 2, when we masked portions of the display, we found that performance generally matched the amount of display visible when scaled to retinal sensitivity. In Experiments 3 and 4, we then explored the metric of information about heading (nominal vs. absolute) available and found good nominal information but increasingly poor and biased absolute information as observers looked farther from the aimpoint. Part of the cause for this appears to be that some observers perceive that they have traversed a curved path even when taking a linear one. In all cases, we compared our results with those in the literature.  相似文献   
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Cutting JE 《Perception》2002,31(10):1165-1193
Representing motion in a picture is a challenge to artists, scientists, and all other imagemakers. Moreover, it presents a problem that will not go away with electronic and digital media, because often the pedagogical purpose of the representation of motion is more important than the motion itself. All satisfactory solutions evoke motion-for example, dynamic balance (or broken symmetry), stroboscopic sequences, affine shear (or forward lean), and photographic blur-but they also typically sacrifice the accuracy of the motion represented, a solution often unsuitable for science. Vector representations superimposed on static images allow for accuracy, but are not applicable to all situations. Workable solutions are almost certainly case specific and subject to continual evolution through exploration by imagemakers.  相似文献   
10.
Grammatical agreement flags the parts of sentences that belong together regardless of whether the parts appear together. In English, the major agreement controller is the sentence subject, the major agreement targets are verbs and pronouns, and the major agreement category is number. The authors expand an account of number agreement whose tenets are that pronouns acquire number lexically, whereas verbs acquire it syntactically but with similar contributions from number meaning and from the number morphology of agreement controllers. These tenets were instantiated in a model using existing verb agreement data. The model was then fit to a new, more extensive set of verb data and tested with a parallel set of pronoun data. The theory was supported by the model's outcomes. The results have implications for the integration of words and structures, for the workings of agreement categories, and for the nature of the transition from thought to language.  相似文献   
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