首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   4篇
  免费   0篇
  2020年   1篇
  2008年   1篇
  2001年   1篇
  2000年   1篇
排序方式: 共有4条查询结果,搜索用时 15 毫秒
1
1.
This study examines how consuming alcohol differentially affects the communicative behavior and perceptions of high and low social self‐esteem (SSE) women as they engage in a brief interaction with a flirtatious male. Alcohol myopia theory proposes that alcohol affects behavior when it blocks a person's normal inhibitions about enacting a behavior. It was predicted that low SSE women would be more inhibited when talking to a flirtatious male than would high SSE women and, therefore administration of a social self‐esteem measure and random assignment to an alcoholic or nonalcoholic beverage condition, participants (N=50) talked with an attractive, flirtatious male confederate. Low SSE women were less anxious and self‐disclosed more when drinking than when sober, whereas high SSE women were not significantly affected by alcohol consumption. The discussion highlights the complex and often contradictory effects of alcohol consumption on social interaction.  相似文献   
2.
The purpose of this study was to address the attentional cost of sensorimotor coordination by determining if changes to the mechanical context of movement would influence the ability to attend and respond to an alternate stimulus. Nine right-handed participants performed rhythmic pronation and supination movements of the forearm in time with an auditory metronome. A secondary task, consisting of a pedal response to visual probe stimuli, was employed to infer the attentional cost of the coordination task. When the axis-of-rotation (AOR) was placed below the long axis of the forearm, the average time to react (RT) to the probe stimuli was greater for the supinate-on-the-beat condition than for the pronate-on-the-beat condition. Conversely, with the AOR above the forearm, RT for the pronate-on-the-beat pattern was greater than that for the supinate-on-the-beat pattern. Thus, changing the mechanical context of an upper limb coordination task altered the central processing cost required to maintain pattern stability. This finding provides further evidence that the attentional resources required to produce a particular movement are determined by the ease with which the action is executed by the sensorimotor system.  相似文献   
3.
Violent content video games such as Mortal Kombat and Doom have become very popular among children and adolescents, causing great concern for parents, teachers, and policy makers. This study cumulates findings across existing empirical research on the effects of violent video games to estimate overall effect size and discern important trends and moderating variables. Results suggest there is a smaller effect of violent video games on aggression than has been found with television violence on aggression. This effect is positively associated with type of game violence and negatively related to time spent playing the games. Directions for future programmatic research on video games are outlined.  相似文献   
4.
1
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号