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171.
Mainstream theories of the Stroop effect suggest that faster colour classification on congruent trials (say, the word RED printed in red colour) relative to incongruent trials (GREEN in red) is due to channel interaction. Namely, information from the irrelevant word channel perturbs processing of the print colour, causing in turn slower processing of incongruent displays. In this note, I advance a new model in which colour and word are processed in parallel and completely independent channels. The Stroop effect is then the outcome of signal redundancy in congruent displays, where both colour and word contribute to the same response. Numerical computations show that the model can produce the Stroop effect (along with high accuracy rates) for a subset of parameter values. Thus, it provides a proof of existence for a separate channel theory, and a challenge to many existing theories.  相似文献   
172.
The “testing effect” refers to the finding that after an initial study opportunity, testing is more effective for long‐term retention than restudying. The testing effect seems robust and is a finding from the field of cognitive science that has important implications for education. However, it is unclear whether this effect also applies to the acquisition of problem‐solving skills, which is important to establish given the key role problem solving plays in, for instance, math and science education. Worked examples are an effective and efficient way of acquiring problem‐solving skills. Forty students either only studied worked examples (SSSS) or engaged in testing after studying an example by solving an isomorphic problem (STST). Surprisingly, results showed equal performance in both conditions on an immediate retention test after 5 min, but the SSSS condition outperformed the STST condition on a delayed retention test after 1 week. These findings suggest the testing effect might not apply to acquiring problem‐solving skills from worked examples.  相似文献   
173.
Decisions, both moral and mundane, about saving individuals or resources at risk are often influenced not only by numbers saved and lost, but also by proportions of groups saved and lost. Consider choosing between a program that saves 60 of 240 lives at risk and one that saves 50 of 100. The first option maximizes absolute number saved; the second, proportion saved. In two studies, we show that the influence of proportions on such decisions depends on how items at risk are mentally represented. In particular, we show that proportions have greater influence on people's decisions to the extent that the items at risk are construed as forming groups, as opposed to distinct individuals. Construal was manipulated by means of animated displays in which resources at risk moved either independently (promoting individual construal) or jointly (promoting group construal). Results support the hypothesis that (a) decision makers form mental representations which vary in the degree to which resources at risk are construed as groups versus individuals and (b) construal of resources as groups promotes the influence of proportions on decisions and moral judgments.  相似文献   
174.
In three experiments, rats received exposure to a sucrose solution followed by conditioning with a neutral flavor as the conditioned stimulus (CS) and sucrose as the unconditioned stimulus (US). In Experiments 1 and 2, some rats were given both the preexposure and the conditioning phases in a highly familiar context (the homecage), whereas other animals received both phases in a novel and distinctive context. In both cases the magnitude of the conditioning effect was reduced by preexposure to the US. Experiment 3 directly assessed the possible role of contextual cues by changing the context between the exposure phase and the conditioning phase but found no loss of the US-preexposure effect in these conditions. These results lend no support to the blocking-by-context account of the US-preexposure effect; alternative interpretations are considered.  相似文献   
175.
176.
The current study looked at two theoretical proposals explaining toddlers’ abilities to use cue information for recovering a hidden object that had rolled down a ramp behind an occluded screen. These two approaches, the theory of object directed attention and a landmark-based account, make different predictions regarding the efficacy of an obliquely aligned cue to object position. Accordingly, the search by forty 24-month olds, forty-two 30-month olds, and forty-one 36-month olds for a hidden toy that was cued using either a short versus a long cue, or a vertically aligned versus an obliquely aligned cue, were compared. Analyses of search accuracy revealed that children were more successful when faced with short as opposed to long cues, and when using vertical as opposed to oblique cues. These findings support a landmark-based approach, as opposed to an object-directed attention account, and are discussed with reference to their implications for spatial orientation more generally.  相似文献   
177.
Two experiments investigated whether Need for Cognition (NFC) affected false recall in the Deese-Roediger-McDermott (DRM) paradigm. In the first experiment, participants were presented with DRM lists and given one attempt to recall the items. In the second experiment, participants were presented with DRM lists under full or divided attention and were given three consecutive recall tests. In Experiment 2, high-NFC individuals exhibited increased false recall across successive recall attempts in both the full and divided attention conditions whereas low-NFC individuals did not. Furthermore, high-NFC individuals in the full attention condition exhibited increased levels of true recall across successive tests. These results show that the individual differences in the ways in which individuals process information can affect true and false recall in the DRM task.  相似文献   
178.
179.
We aimed to understand which factors have a functional role in the size coding of responses, either the size of the switches or the force required to trigger each switch. This question is of relevance because it allows a better understanding of processes underlying action coding. In each trial, participants saw a small or large object. Depending on its colour, the participants had to press one of two switches. In the “size” condition, the response device consisted of two switches of different visual size, but both required the same amount of force. In the “force-feedback” condition, the response device consisted in two switches of identical visual size, but one switch required more force than the other. We found a compatibility effect in the “size,” not in the “force-feedback” condition, supporting that the size-coding of responses would be due to the size of the switches.  相似文献   
180.
为了考查情绪Stroop效应的产生机制是威胁驱动还是反应偏差,本研究进行了两个实验.实验一用一般负性情绪词语和中性词语作为实验材料,实验二用威胁性的情绪图片和中性图片作为实验材料.每个实验均要求一组被试做按键反应,另一组被试做摇杆反应.结果发现,当实验材料为词语时,未出现情绪Stroop效应;当实验材料为威胁性图片时,无论是趋向性反应方式还是回避性反应方式,都出现了情绪Stroop效应.本研究结果支持威胁驱动机制.  相似文献   
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