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211.
Previous meta-analyses have estimated that the intention–behaviour association in physical activity (PA) is large in magnitude. However, these prior meta-analyses have also revealed a large degree of heterogeneity, suggesting the presence of moderating variables. This study examines the impact of one such moderator, testing the hypothesis that the magnitude of the association between intention and behaviour decreases as the temporal separation between the two increases. A systematic literature search was used to identify published and unpublished studies that met the inclusion criteria. A random-effects meta-regression was conducted to test the study hypothesis. A total of 78 journal articles and 11 unpublished dissertations were identified, yielding 109 effect sizes. The mean number of weeks between the measurement of intention and behaviour was 5.4 (SD = 6.6, range = .43, 26). The average correlation between intention and behaviour was r = 0.51. In line with theoretical predictions, temporal separation was a significant moderator of the intention–behaviour correlation (B = ?.014, p < .001) and explained 24% of the between-study variance. This result remained unchanged when entered simultaneously with several control variables. The results of this analysis have important implications both for researchers and for intervention designers aiming to increase rates of PA.  相似文献   
212.
What role does experience play in the development of face recognition? A growing body of evidence indicates that newborn brains need slowly changing visual experiences to develop accurate visual recognition abilities. All of the work supporting this “slowness constraint” on visual development comes from studies testing basic-level object recognition. Here, we present the results of controlled-rearing experiments that provide evidence for a slowness constraint on the development of face recognition, a prototypical subordinate-level object recognition task. We found that (1) newborn chicks can rapidly develop view-invariant face recognition and (2) the development of this ability relies on experience with slowly moving faces. When chicks were reared with quickly moving faces, they built distorted face representations that largely lacked invariance to viewpoint changes, effectively “breaking” their face recognition abilities. These results provide causal evidence that slowly changing visual experiences play a critical role in the development of face recognition, akin to basic-level object recognition. Thus, face recognition is not a hardwired property of vision but is learned rapidly as the visual system adapts to the temporal structure of the animal's visual environment.  相似文献   
213.
The episodic effect suggests that episodic prospection (imagining future events) can effectively reduce time discounting, the propensity to discount the value of delayed rewards relative to immediate ones. However, less clear is how episodic prospection modulates time preference. As engagement in episodic prospection usually evokes prospective emotions, it was proposed that episodic prospection might work by inducing prospective emotions. Although one previous study has attempted to provide evidence to the emotional account of the episodic effect, shortcomings in its experimental design make its conclusion questionable. In this study, we replicated previous experimental design with improvements to further test the effects of prospective emotion on time preference. By manipulating the emotional valency associated with episodic prospection in a delay discounting task, we found that positive episodic prospection attenuated time discounting; negative episodic prospection exacerbated time discounting; and episodic prospection did not shift time preference when prospective emotion is removed. These results were essentially identical to the result of the previous study. Together, these studies suggested that the effects of episodic prospection depended on prospective emotion. Thus, one cannot ignore prospective emotion if counting on episodic prospection to combat humans’ impulsive behaviours.  相似文献   
214.
翁纯纯  王宁 《心理科学进展》2020,28(9):1478-1492
在探索时距知觉的脑机制的过程中, 相对于人类被试相关研究, 动物研究可以提供较多的药理学、分子生物学、单个神经元电生理学以及光遗传等方面的研究证据。目前较为常用的时距知觉动物研究范式包括时间二分法、峰值间隔法以及低比率差别强化法等。根据不同的研究需求, 动物研究的范式常会进行调整。对时距知觉的动物研究的探讨将基于两方面展开:(1) 常用的时距知觉动物研究范式的介绍及比较; (2) 基于动物研究范式的时距知觉神经机制研究进展, 旨在为深入探索时间知觉的心理学相关研究提供参考。  相似文献   
215.
The perilous disease in the worldwide now a days is brain tumor. Tumor affects the brain by damaging healthy tissues or intensifying intra cranial pressure. Hence, rapid growth in tumor cells may lead to death. Therefore, early brain tumor diagnosis is a more momentous task that can save patient from adverse effects. In the proposed work, the Grab cut method is applied for accurate segmentation of actual lesion symptoms while Transfer learning model visual geometry group (VGG-19) is fine-tuned to acquire the features which are then concatenated with hand crafted (shape and texture) features through serial based method. These features are optimized through entropy for accurate and fast classification and fused vector is supplied to classifiers. The presented model is tested on top medical image computing and computer-assisted intervention (MICCAI) challenge databases including multimodal brain tumor segmentation (BRATS) 2015, 2016, and 2017 respectively. The testing results with dice similarity coefficient (DSC) achieve 0.99 on BRATS 2015, 1.00 on BRATS 2015 and 0.99 on BRATS 2017 respectively.  相似文献   
216.
217.
Many philosophers hold that ‘one-instant worlds’—worlds that contain a single instant—fail to contain time. We experimentally investigate whether these worlds satisfy the folk concept of time. We found that ~50% of participants hold that there is time in such worlds. We argue that this suggests one of two possibilities. First, the population disagree about whether at least one of the A-, B-, or C-series is necessary for time, with there being a substantial sub-population for whom the presence of neither an A-, B-, nor C-series, is necessary for time, and hence those folk have a radically more minimal concept of time than has been attributed to them by philosophers. Or, second, the population do not disagree about whether at least one of the A-, B-, or C-series is necessary for time, but disagree about what it takes for a world to fail to contain even a C-series.  相似文献   
218.
Vitamin and mineral supplement use is increasing worldwide. As evidence of the effects of these practices are equivocal at best, it is important to determine why individuals engage in vitamin and mineral supplement use through the application of a theoretical framework. The aim of this study was to employ temporal self-regulation theory (TST) to establish the determinants of supplement use. A cross-sectional design was used with a sample of 121 individuals who consume vitamins or minerals as dietary supplements. Hierarchical regression analyses were conducted to determine the influence of intention, habit, self-control, and the interaction between intention and habit and self-control on the frequency of supplement use. The model accounted for a significant proportion of variance in behaviour (R2 = .44) with intention and habit significantly related to supplement use. Self-control moderated the relationship between intention and behaviour indicating that intention was not related to behaviour when self-control was low. The TST model offers a satisfactory account of supplement use and provides avenues for interventions aimed at increasing safe and beneficial supplement use and decreasing potentially harmful supplement use.  相似文献   
219.
本研究采用时间二分任务来探讨海洛因戒断者的时间知觉特征。结果发现: (1)戒断组的长反应比例在中间时距上显著高于对照组; (2)戒断组的主观相等点低于对照组且差异显著, 韦伯比例与对照组相比差异不显著。结论: 海洛因戒断者更容易高估时间, 并且对时间的高估更多体现在中间时距上。  相似文献   
220.
Computational models of emotion (CMEs) are software systems designed to imitate particular aspects of human emotions. The main purpose of this type of computational model is to capture the complexity of the human emotion process in a software system that is incorporated into a cognitive agent architecture. However, creating a CME that closely imitates the actual functioning of emotions demands to address some challenges such as (i) sharing information among independently developed cognitive and affective components, and (ii) interconnecting complex cognitive and affective components that must interact with one another in order to generate realistic emotions, which may even affect agents’ decision making. This paper proposes an architectural pattern aimed at cataloging and describing fundamental components of CMEs and their interrelationships with cognitive components. In this architectural pattern, external cognitive components and internal affective components of CMEs do not interact directly but are extended by including message exchange methods in order to use a publish-subscribe channel, which enables their intercommunication, thus attenuating issues such as software heterogeneity. This structural approach centralizes communication management and separates the inherent complexity of the cognitive and affective processes from the complexity of their interaction mechanisms. In so doing, it enables the design of CMEs’ architectures composed of independently developed affective and cognitive components. The proposed architectural pattern attempts to make progress in capturing the complex process of human emotions in a software system that adheres to software engineering best practices and that incorporates quality attributes such as flexibility and interoperability.  相似文献   
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