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291.
In this work, I examined how variation in sport conduct is allocated across the three different levels (i.e., athlete, team, and sport) in order to consider how the team and sport environment might contribute to athletes' sport conduct. Specifically, three-level models were utilized for sportspersonship, technical and mental gamesmanship, and instrumental aggression to examine whether there is unique variance due to sport and team clustering with athletes (N = 1412) nested within teams (J = 92) that are in turn nested within sports (K = 17). Results showed that clustering due to sport accounted for unique variance above and beyond team clustering. However, sex and invasion team sport explained most of the sport-level variance. The implication is that it is important to account for the sport clustering. However, when accounting for the sport-level clustering is not feasible, controlling for sex is necessary at the very least.  相似文献   
292.
We make a first attempt at distinguishing an information-carrying visual signal by comparing visual characteristics of American Sign Language to everyday human motion, to identify what clues might be available in one but not in the other. The comparison indicated significantly higher fractal complexity in sign language across tested frequency bands (0.01–15?Hz), as compared to everyday motion. A comparison of our results with other work showing high fractal complexity in the speech signal allows us to suggest the underlying properties of linguistic signals which allow babies to “tune into” a specific channel, or modality, during language acquisition.  相似文献   
293.
This study develops and tests a contingency theory on the functions of status hierarchy steepness in teams. Findings from a field study among 438 employees working in 72 work teams across diverse business settings demonstrate that task complexity moderates the relationships between status hierarchy steepness, different types of team conflict, and team performance. Steeper status hierarchies were negatively related to both process and task conflict, and hence increased team performance in teams working on tasks with lower complexity but did not yield such clear conflict and performance effects in teams working on more complex tasks. By showing that various levels of task complexity determine whether status hierarchy steepness has a conflict-regulating function that drives team performance, this research generates valuable insights about the context dependency of team responses to status hierarchy steepness.  相似文献   
294.
295.
The antecedents of team creativity and their effects on team task performance are explored in this study, with a particular focus on how leader humility promotes team creativity and when team creativity can be converted into performance. Hypotheses were tested via a multiple-source and time-lagged study with 341 employees and 104 teams from five different organizations in China. The results showed that leader humility promotes team creativity through team creative efficacy, and leader conscientiousness moderates this indirect effect. Furthermore, team creativity is more positively related to team task performance when teams are more future oriented. The theoretical contributions and management significance of these findings are discussed, followed by a discussion of limitations and directions for future research.  相似文献   
296.
为探讨学业自我效能感对在线学习投入的影响及其作用机制,采用学业自我效能感量表、学习动机量表、心流体验量表和在线学习投入量表,对310名在线学习者进行问卷调查。结果发现:(1)学业自我效能感对在线学习投入具有正向预测作用;(2)学习动机和心流体验分别在学业自我效能感和在线学习投入之间起部分中介作用;(3)学习动机、心流体验在学业自我效能感和在线学习投入之间起链式中介作用。  相似文献   
297.
Despite the wealth of empirical studies and recent meta-analyses demonstrating the positive performance effects of shared leadership, knowledge regarding antecedents is limited. We draw upon a collective approach to leadership identity construction theory and team diversity in order to understand the member attributes that impact leadership sharing. We suggest that both informational/functional and social categorization diversity types are important dimensions when considering shared leadership antecedents. First, we suggest functional diversity will result in higher levels of shared leadership but will only be realized when teams elicit a cooperative climate. Second, we suggest that gender diversity, a salient social category, will have a negative impact on shared leadership, particularly in a low cooperative climate. We further hypothesize these effects will change over time as the positive effects of functional diversity strengthen and the negative effects of gender differences weaken. We test our hypotheses, including the impact on team performance, in a time-lagged sample of 267 undergraduate students in 73 teams competing in a complex business simulation and a constructive replication with 142 MBA students in 41 teams. Theoretical and practical implications are discussed.  相似文献   
298.
不同任务情境中虚拟团队绩效过程模式   总被引:1,自引:0,他引:1  
王重鸣  邓靖松 《心理学报》2005,37(5):681-686
运用模拟实验,通过操纵任务类型和任务依存性,考察了不同任务情境中虚拟团队的各种绩效过程模式及其演化过程。研究发现:(1)三种绩效过程模式对团队任务绩效具有不同的作用,在整个过程中,团队成员都能够设置比较客观的目标;而方法模式只在第一和第三阶段表现出显著作用;信任模式在第一和第二阶段的显著作用,表现出后期受到学习效应的干扰。(2)在概念性任务中,任务依存性对团队任务绩效作用显著,而在行为性任务中,其作用不显著,而且,任务依存性对不同任务类型中的绩效过程模式具有不同的作用。  相似文献   
299.
团队领导的职能、决定因素及有效性   总被引:1,自引:0,他引:1  
团队的情境特点和任务要求使团队领导具有了不同于传统组织领导的特点。该文从团队领导与群体领导的区别入手,以职能领导观分析了团队领导的职能:包括团队联络职能,收集并转译来自团队内外的信息;目标建立职能;运作协调职能,协调团队成员活动使其能在团队水平上充分整合;以及决定领导职能相对重要性的团队特征与作业特征,最后探讨了团队领导对团队有效性的作用及机制,并指出将来研究的方向  相似文献   
300.
Walking in an environment of moving ground texture   总被引:1,自引:0,他引:1  
The visual control of global body movements has mainly been studied in terms of the maintenance of balance. The present experiment examined the effect of moving visual surroundings on the speed of locomotion. A virtually boundless optical environment was generated by the projection of a dotted texture on the ground that was reflected on large vertical mirrors fixed along the walls of the room. Subjects' head velocity was recorded over a walking path of about 10 m along the projection surface. In the experimental sessions, the texture was animated and moved at different speeds in the same direction as the subject or in the opposite direction. In the control condition, the projected texture remained motionless and therefore appeared to pass by at the subjects' walking speed. The subjects' task was to maintain a constant walking speed as far as possible over the different conditions. Changes in walking speed give indications of how the processing of optical flow modulates locomotor activity.  相似文献   
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