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21.
Off-task behavior, correct answering, and participation during beginning reading instruction were recorded for two low-achieving first-grade children during two different rates of teacher presentation. A slow-rate presentation (A) was compared with a fast-rate presentation (B) in an ABABAB design. In slow-rate presentation, there was a delay between the children's response and introduction of the next task. In fast-rate presentation, there was no delay. A new teacher taught during the final AB phases, which allowed for a brief replication. Both teachers were reminded on a fixed-interval 90-sec schedule throughout all phases of the experiment to praise the subjects, thus preventing a confounding of social praise and rate of teacher presentation. Fast-rate presentation was accompanied by a lower per cent occurrence of off-task behavior for both Subjects 1 and 2. For Subject 1, correct answering and participation were more frequent during all three fast-rate phases. For Subject 2, correct answering and participation were more frequent during the fast-rate phases after the first reversal.  相似文献   
22.
Previous findings suggested that a high working memory capacity (WMC) is potentially associated with a higher susceptibility to proactive interference (PI) if the latter is measured under high cognitive load. To explain such a finding, we propose to consider susceptibility to PI as a net effect of individual executive processes and the intrinsic potential for PI. With the latter, we refer to the amount of information that is activated at a given time and that has the potential to exert PI subsequently. In two studies deploying generalized linear mixed models, susceptibility to PI was modeled as the decline of performance over trials of a complex span task. The results revealed that a higher WMC was associated with a higher susceptibility to PI. Moreover, the number of stimuli recalled in one trial as a proxy variable for the intrinsic potential for PI negatively affected memory performance in the subsequent trial.  相似文献   
23.
Number is known for influencing time processing, but to what extent time influences number in human adults is unclear. We investigated possible bidirectional interactions (number on time and time on number) using a novel Stroop-like task; participants compared numbers or temporal durations in congruent (larger number presented for longer duration) or incongruent conditions (smaller number presented for longer duration). Time and number tasks were presented in different blocks (Experiment 1) or within the same block of trials with task instructions provided at the offset of the stimuli (Experiment 2). Analyses of response times (RTs) and their distribution revealed that number affected time from early RTs, and time affected number at late RTs – an asymmetry observed only when time and number tasks were presented in separate blocks. Thus, carefully chosen tasks and appropriate data analysis can reveal bidirectionality between time and number, consistent with shared magnitude or decision mechanisms.  相似文献   
24.
Devaluation-by-inhibition hypothesis demonstrated that previously ignored items are judged more negatively than previously attended and novel items. Based on this view, the present study investigated the evaluation of preceding stimuli that presumably elicit attentional processes to task-relevant stimuli. Accordingly, we employed a Posner-type cueing task followed by evaluation of the preceding cues indicating left and right directions. The important manipulation is predictability of two different preceding cues which predict the target location with high or with low probability. In Experiment 1 with two different arrows, a low predictive arrow was judged more negatively than a high predictive cue. Experiment 2 using gaze cues of two persons instead of two different arrows supported the findings of Experiment 1. These findings are consistent with devaluation-by-inhibition, suggesting that cue items triggering attention to the target are devaluated when they have less predictability.  相似文献   
25.
自身得失对朋友博弈结果评价的影响:来自ERPs的证据   总被引:1,自引:0,他引:1  
本研究通过经典的金钱博弈任务, 以FRN和P300为反应指标, 探讨了自身获益或损失对朋友结果评价分别会产生何种影响, 以及这种影响模式是如何受到个体自我建构方式调节的。结果发现, 在自身获益条件下, 观看朋友损益之间的FRN和P300差异不再存在; 在自身损失条件下, 虽然观看朋友输赢之间的P300差异消失了, 但FRN差异依然显著。不仅如此, 无论自身得失, 独立型自我建构启动组在观看朋友损益上的FRN差异均不再显著, 但在自身获益后看到朋友损失能激发更强的P300波幅。本研究结果表明:(1) 对朋友的结果评价模式并非固定不变, 而是会随个体自身所处得失境遇的不同而有所区别; (2) 相对于互依型自我建构启动组, 独立型自我建构启动组在面对朋友的得失时表现得更为冷漠并更具竞争性。  相似文献   
26.
Mouse tracking, a new action-based measure of behavior, has advanced theories of decision making with the notion that cognitive and social decision making is fundamentally dynamic. Implicit in this theory is that people's decision strategies, such as discounting delayed rewards, are stable over task design and that mouse trajectory features correspond to specific segments of decision making. By applying the hierarchical drift diffusion model and the Bayesian delay discounting model, we tested these assumptions. Specifically, we investigated the extent to which the “mouse-tracking” design of decision-making tasks (delay discounting task, DDT and stop-signal task, SST) deviate from the standard “keypress” design of decision making tasks. We found remarkable agreement in delay discounting rates (intertemporal impatience) obtained in the keypress and mouse-tracking versions of DDT = 0.90) even though these tasks were given about 1 week apart. Rates of evidence accumulation converged well in the two versions (DDT, ρ = .86; SST, ρ = .55). Omission/commission error in SST showed high agreement (ρ = .42, ρ = .53). Mouse-motion features such as maximum velocity and AUC (area under the curve) correlated well with nondecision time (ρ = −.42) and boundary separation (ρ = .44)—the amount of information needed to accumulate prior to making a response. These results indicate that the response time (RT) and motion-based decision tasks converge well at a fundamental level, and that mouse-tracking features such as AUC and maximum velocity do indicate the degree of decision conflict and impulsivity.  相似文献   
27.
唐晓雨  佟佳庚  于宏  王爱君 《心理学报》2021,53(11):1173-1188
本文采用内-外源性空间线索靶子范式, 操控内源性线索有效性(有效线索、无效线索)、外源性线索有效性(有效线索、无效线索)、目标刺激类型(视觉刺激、听觉刺激、视听觉刺激)三个自变量。通过两个不同任务难度的实验(实验1: 简单定位任务; 实验2: 复杂辨别任务)来考察内外源性空间注意对多感觉整合的影响。两个实验结果均发现外源性空间注意显著减弱了多感觉整合效应, 内源性空间注意没有显著增强多感觉整合效应; 实验2中还发现了内源性空间注意会对外源性空间注意减弱多感觉整合效应产生影响。结果表明, 与内源性空间注意不同, 外源性空间注意对多感觉整合的影响不易受任务难度的调控; 当任务较难时内源性空间注意会影响外源性空间注意减弱多感觉整合效应的过程。由此推测, 内外源性空间注意对多感觉整合的调节并非彼此独立、而是相互影响的。  相似文献   
28.
佘卓霖  李全  杨百寅  杨斌 《心理学报》2021,53(9):1018-1031
随着行业竞争压力的加剧, 工作狂领导在职场中愈发普遍。然而对于工作狂领导在组织中的有效性, 无论是在实践界还是在学术界都尚存争议。鉴于此, 本研究基于社会信息加工理论, 分析工作狂领导对团队绩效的双刃剑作用机制。通过对某物业管理服务公司进行多时点、多来源的问卷调查, 研究结果表明:一方面, 工作狂领导会提升团队工作卷入, 促进团队绩效; 另一方面, 工作狂领导也会引发团队消极情绪, 损害团队绩效表现; 团队工作重要性能有效缓解工作狂领导对团队绩效的消极作用, 同时促进其积极作用。以上研究发现有助于辨证理解工作狂领导有效性, 为组织培育管理人才提供有益借鉴。  相似文献   
29.
随机抽取80名大学生参与实验,采用DRM(Deese-Roediger-Mcdermott)范式,探讨了激活水平和呈现方式对错误记忆的影响。结果发现:(1)在随机呈现条件下,关键诱饵的错误再认率显著低于分组呈现条件,但学过项目的正确再认率在两种条件下无差异。(2)在高激活水平条件下,学过项目的正确再认率明显低于低激活水平条件,但关键诱饵的错误再认率在两种激活条件下的差异不够明显。这表明,呈现方式对关键诱饵的错误再认率有显著影响,而激活水平的影响则不显著。由此可知,人们的记忆可以在没有任何外界信息干扰的情况下因内在联想过程而自发地发生改变。  相似文献   
30.
To examine the relationship between visual imagery and autobiographical memory, eye position and pupil size were recorded while participants first searched for memories and then reconstructed the retrieved memories (Experiment 1), or only searched for memories (Experiment 2). In Experiment 1, we observed that, although recollective experience was not associated with the number of fixations per minute, memories that took longer to retrieve were linked to increased pupil size. In Experiment 2, we observed that directly retrieved memories were recalled more quickly and were accompanied by smaller pupils than generatively retrieved memories. After correcting for response time, retrieval mode also produced an effect, showing that decreased pupil size is not simply due to directly retrieved memories being recalled more quickly. These findings provide compelling evidence that objective measures, such as pupil size, can be used alongside subjective measures, such as self-reports, to distinguish between directly retrieved and generatively retrieved memories.  相似文献   
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