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11.
未来取向应对的双阶段序列模型及其时间透视机制   总被引:1,自引:1,他引:1  
甘怡群 《心理科学进展》2011,19(11):1583-1587
最近的研究表明, 未来取向应对对于应激管理起着不可忽视的重要作用。但预先应对和预防应对的关系及其作用机制, 一直是困扰应对研究者的重要问题。我们的前期工作显示, 序列模型比平行模型能更好地表征预先应对和预防应对的内在关系, 时间透视比威胁知觉更能解释预防应对的前因。本项目首次以时间知觉和内隐态度为切入点, 探索未来取向应对机制的理论模型。研究内容拟包括:(1)以大学生就业为情境, 构建未来取向应对的双阶段序列模型; (2)以大学生入学适应为情境, 用内隐认知充实和验证未来取向应对的序列模型; (3)用时间折扣模型的任务范式, 探讨未来取向应对不同阶段的时间透视机制:(4)用威胁性和中性的阈下面孔作情绪启动, 验证未来取向应对不同阶段的时间透视机制。本研究为发掘预先应对和预防应对的关系及其内在机制, 及基于未来取向应对的干预在心理健康和教育领域的应用奠定了基础。  相似文献   
12.
多时点结果跨期选择涉及两个及两个以上多个时点结果的权衡, 正日益成为跨期选择的研究重点。现有研究主要从两时点结果和序列结果两方面深入探讨了多时点结果跨期选择中的诸多决策效应, 包括:隐藏的零效应、象征效应、额外金额效应、前端金额效应以及序列效应, 并运用序列模型和权衡模型对上述决策效应进行阐释。未来还应深入探索同时涉及损益结果混合的多时点结果跨期选择, 运用决策过程追踪技术揭示决策效应的过程机制。  相似文献   
13.
The experiments conducted aimed to investigate whether reduced accuracy when counting stimuli presented in rapid temporal sequence in adults with dyslexia could be explained by a sensory processing deficit, a general slowing in processing speed or difficulties shifting attention between stimuli. To achieve these aims, the influence of the inter-stimulus interval (ISI), stimulus duration, and sequence length were evaluated in two experiments. In the first that used skilled readers only, significantly more errors were found with presentation of long sequences when the ISI or stimulus durations were short. Experiment 2 used a wider range of ISIs and stimulus durations. Compared to skilled readers, a group with dyslexia had reduced accuracy on two-stimulus sequences when the ISI was short, but not when the ISI was long. Although reduced accuracy was found on all short and long sequences by the group with dyslexia, when performance on two-stimulus sequences was used as an index of sensory processing efficiency and controlled, group differences were found with presentation of stimuli of short duration only. We concluded that continuous, repetitive stimulation to the same visual area can produce a capacity limitation on rapid counting tasks in all readers when the ISIs or stimulus durations are short. While reduced accuracy on rapid sequential counting tasks can be explained by a sensory processing deficit when the stimulus duration is long, slower processing speed in the group with dyslexia explains the greater inaccuracy found as sequence length is increased when the stimulus duration is short.  相似文献   
14.
Human control of action in routine situations involves a flexible interplay between (a) task‐dependent serial ordering constraints; (b) top‐down, or intentional, control processes; and (c) bottom‐up, or environmentally triggered, affordances. In addition, the interaction between these influences is modulated by learning mechanisms that, over time, appear to reduce the need for top‐down control processes while still allowing those processes to intervene at any point if necessary or if desired. We present a model of the acquisition and control of goal‐directed action that goes beyond existing models by operationalizing an interface between two putative systems—a routine and a non‐routine system—thereby demonstrating how explicitly represented goals can interact with the emergent task representations that develop through learning in the routine system. The gradual emergence of task representations offers an explanation for the transfer of control with experience from the non‐routine goal‐based system to the routine system. At the same time it allows action selection to be sensitive both to environmental triggers and to biasing from multiple levels within the goal system.  相似文献   
15.
When teaching complex skills in higher education settings, different individuals may require different levels of instruction to achieve mastery. The current study replicated and extended Parry-Cruwys et al. (2022) by evaluating the effects of an online sequential training package on accuracy of APA citations with graduate students in behavior analysis. The intervention consisted of (a) a checklist of APA citation criteria, (b) online modules based on principles of behavioral instruction, and (c) email feedback. All components were delivered remotely through course management software and introduced sequentially such that participants experienced only the intervention necessary to meet the mastery criterion. Of 13 participants, seven required the checklist only, two required the checklist and online modules, and four required the checklist, modules, and feedback. An across participant acquisition analysis revealed additional response patterns that could inform the refinement of future training materials. This evaluation demonstrates an efficient mechanism for assessing skill acquisition at the level of the individual learner in the context of higher education.  相似文献   
16.
刘永芳  高鑫 《心理科学》2004,27(2):311-314
本研究探讨了人工语法迁移效应产生的机制,着重考查了组块信息迁移理论对人工语法迁移效应机制解释的适宜性。结果发现:当学习和测验序列的表层结构不同时,被试能够学习和迁移非重复成分间的序列依存性(实验一);当被试将非重复成分间的序列依存性迁移到表层结构不同的测验序列中时,需要在学习和测验序列的分布特征上形成一种匹配(实验二)。  相似文献   
17.
As a core component of most cognitive diagnosis models, the Q-matrix, or item and attribute association matrix, is typically developed by domain experts, and tends to be subjective. It is critical to validate the Q-matrix empirically because a misspecified Q-matrix could result in erroneous attribute estimation. Most existing Q-matrix validation procedures are developed for dichotomous responses. However, in this paper, we propose a method to empirically detect and correct the misspecifications in the Q-matrix for graded response data based on the sequential generalized deterministic inputs, noisy ‘and’ gate (G-DINA) model. The proposed Q-matrix validation procedure is implemented in a stepwise manner based on the Wald test and an effect size measure. The feasibility of the proposed method is examined using simulation studies. Also, a set of data from the Trends in International Mathematics and Science Study (TIMSS) 2011 mathematics assessment is analysed for illustration.  相似文献   
18.
We offer a new theoretical angle for cognitive arithmetic, which is that evidence accumulation may play a role in problem plausibility decisions. We build upon previous studies that have considered such a hypothesis, and here formally evaluate the paradigm. We develop the finding that performance differences, due to variations in strategy use and aging effects, can indeed be reasonably explained through these accumulation-to-bound cognitive models. Results suggest that these models may be effectively used to learn more about the underlying cognitive processes. In this study, we modelled young (18–24) and older (68–82) adults’ solution times in performing arithmetic verification (e.g. whether 8?×?5?=?41 is true/false). The domain-relevant factors in strategy use (problem-verification heuristics) and aging differences (older/younger adult groups) were analyzed by a response process model of the latency data, that is fit by participant and item. Lower thresholds accounted for the faster response times (RTs) for problems solved with heuristics (arithmetic rule-violation checking strategies), as opposed to problems solved by calculation approaches. A more rapid accumulation accounted for faster RTs on problems in which two arithmetic rules were violated (strategy combination) rather than one. Third, higher thresholds (i.e. preferring to have greater certainty before responding) accounted for older adults’ slower speed. These findings are in support of accumulation models being relevant for more complex cognitive tasks, as well as to account for the age-related differences therein.  相似文献   
19.
目的:运用自编幼儿人格发展教师评定问卷对幼儿人格进行追踪测量,探讨其年龄及性别发展特点。方法:用整群抽样法选取3~3.5岁、3.5~4岁、4~4.5岁3个年龄群组幼儿为被试,采用群组序列的追踪设计,进行为期1年半的追踪测量,结合潜变量增长曲线模型和多层线性模型处理数据,探讨幼儿在3~6岁间人格的发展特点。结果:(1)幼儿的智能特征、认真自控、外倾性、亲社会性、情绪稳定性5个人格维度在3~4岁发展最快,4~5岁持续增长但发展速度放缓,到5~6岁时趋于平稳;(2)女孩的认真自控和亲社会性在3岁时显著高于男孩,但在3~6岁间的增长率不存在差异,即女孩的认真自控和亲社会性在幼儿阶段发展水平始终高于男孩。结论:从家庭进入幼儿园的环境变迁促使了幼儿人格的进一步发展,5岁左右幼儿人格开始初步形成;女孩的认真自控和亲社会性水平在幼儿阶段始终高于男孩。  相似文献   
20.
Human choice under uncertainty is influenced by erroneous beliefs about randomness. In simple binary choice tasks, such as red/black predictions in roulette, long outcome runs (e.g. red, red, red) typically increase the tendency to predict the other outcome (i.e. black), an effect labeled the “gambler's fallacy.” In these settings, participants may also attend to streaks in their predictive performance. Winning and losing streaks are thought to affect decision confidence, although prior work indicates conflicting directions. Over three laboratory experiments involving red/black predictions in a sequential roulette task, we sought to identify the effects of outcome runs and winning/losing streaks upon color predictions, decision confidence and betting behavior. Experiments 1 (n = 40) and 3 (n = 40) obtained trial‐by‐trial confidence ratings, with a win/no win payoff and a no loss/loss payoff, respectively. Experiment 2 (n = 39) obtained a trial‐by‐trial bet amount on an equivalent scale. In each experiment, the gambler's fallacy was observed on choice behavior after color runs and, in experiment 2, on betting behavior after color runs. Feedback streaks exerted no reliable influence on confidence ratings, in either payoff condition. Betting behavior, on the other hand, increased as a function of losing streaks. The increase in betting on losing streaks is interpreted as a manifestation of loss chasing; these data help clarify the psychological mechanisms underlying loss chasing and caution against the use of betting measures (“post‐decision wagering”) as a straightforward index of decision confidence. © 2014 The Authors. Journal of Behavioral Decision Making published by John Wiley & Sons Ltd.  相似文献   
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