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31.
Token-mediated access to play and snacks was made contingent on completion of academic tasks in the Baseline Experiment. This contingency produced stable completion rates that were subsequently doubled, and then tripled, for four deviant children in a special preschool. A reversal design demonstrated that the contingency was functional in maintaining the children's rates of task completion. The Guidance Experiment examined the role of a social event, teacher guidance, in the acquisition of task-completion skills, in a multiple-baseline-across-tasks design (with reversals). The analysis demonstrated that teacher guidance was an important supplement to the token-mediated contingency in establishing significant increases in task completions for a second group of three deviant children in the special class. The importance of teacher guidance was related to the difficulty level of the children's tasks.  相似文献   
32.
Being able to assess one's own performance would seem to be prerequisite to most forms of self-management. The present study investigated the extent to which children in a typical second-grade classroom could accurately assess their own academic on-task behavior. In essence, this investigation replicated an experiment by Glynn and Thomas (Journal of Applied Behavior Analysis, 1974, 7 , 299–306) and extended those findings, by studying self-assessment over a longer span of time. The 31 children in the class ranged in age from 7 yr five months to 8 yr six months. Although only eight “problem” children were observed and studied, the self-control treatment procedures were applied to all children in the class. Behavior was observed daily during mathematics lessons for over eight school weeks. The study utilized a five-phase ABABC design, where the A phases were baseline periods, B phases were self-control periods, and C phase was a postcheck. In the self-control phases, children were asked by the teacher to put a check on their own individual performance card if they were on-task when a signal sounded. If they were not on-task, they were instructed not to touch their card. Typically, 15 to 20 signals occurred per 40-min session. At the end of the lesson, children were allowed to choose games to play according to how many checks they had earned. During all experimental phases, observers measured children's on-task behavior. Other observers measured the children's accuracy of self-assessment in the self-control phases. The results showed noticeable increases in the daily mean on-task behavior scores in the self-control phases following baseline phases. Also, a high level of on-task behavior was maintained in the postcheck phase. The variances of on-task behavior scores during the self-control phases were noticeably smaller than those in the baseline phases. Generally, individual data reflected group results, with some minor differences. Levels of accuracy of self-assessment varied from very accurate (95% of the time) to relatively inaccurate (56% of the time). The overall level of accuracy for all children was 78%. No consistent individual pattern appeared across phases. Some children got better as the study proceeded and some got worse. Most subjects tended to give themselves too much reinforcement, rather than too little. Peer social surveillance appeared to be the major factor that influenced individuals' evaluation of their own behavior, even though the teacher did make some control remarks in regard to how the children marked their cards. The results also demonstrated that self-control techniques can increase on-task behavior in a classroom with no history of external reinforcement, and that these techniques can have a lasting effect for more than two months of a school year.  相似文献   
33.
Little attention has been given to teaching adaptive community skills to retarded persons. In this study, five retarded male students were taught basic pedestrian skills in a classroom. Training was conducted on a model built to simulate city traffic conditions. Each subject was taught five specific skills involved in street crossing in sequence, viz. intersection recognition, pedestrian-light skills, traffic-light skills, and skills for two different stop-sign conditions. Before, during, and after training, subjects were tested on generalization probes on the model and under actual city traffic conditions. Results of a multiple-baseline design across both subjects and behaviors indicated that after receiving classroom training on the skills, each subject exhibited appropriate pedestrian skills under city traffic conditions. In addition, training in some skills appeared to facilitate performance in skills not yet trained.  相似文献   
34.
超级英雄游戏是儿童最喜爱的游戏之一,城市儿童的超级英雄游戏由于游戏中的暴力成分、狭窄的游戏场地等原因遭到成人的反对。而成人合理管理和指导儿童的超级英雄游戏能促进儿童积极发展,完全禁止儿童的超级英雄游戏可能会对儿童的发展产生消极的影响。  相似文献   
35.
“健康环境悖论”是指在总体受欺负水平较低的环境中, 受欺负的个体会表现出更多适应问题。本研究以来自47个班级的1764名5年级到8年级学生为被试(男生956人, 平均年龄14.46岁), 考察了班级平均受欺负水平在个体受欺负经历与外化问题间的调节作用及敌意性归因的中介作用。结果发现:(1)受欺负与外化问题的关系存在“健康环境悖论”现象, 即班级平均受欺负水平能调节个体受欺负经历与外化问题的关系, 在班级平均受欺负水平较低的班级中受欺负经历与外化问题的关联更强; (2)班级平均受欺负水平对受欺负与外化问题的调节作用通过敌意性归因的中介作用实现。本研究证实了受欺负与外化问题的健康环境悖论现象, 并首次揭示了敌意性归因的中介作用机制。  相似文献   
36.
“健康环境悖论”是指在受欺负水平相对较低的环境中,受欺负个体有更多的适应问题。通过梳理相关实证研究,本文从人际与认知两大方面分析健康环境悖论的发生机制。人际机制强调健康环境会影响同伴群体对于受欺负者的态度和受欺负者的友谊,这些不良的人际关系进一步加剧受欺负者的适应困难。认知机制认为健康环境会通过向上的社会比较和消极归因方式,影响受欺负者的适应问题。最后,我们讨论了中国文化背景下“健康环境悖论”的适用性问题、未来研究的发展方向和对于干预实践的建议。  相似文献   
37.
采用追踪设计对439名儿童的父母进行问卷调查,旨在考察父母教养方式对学前儿童社会适应的影响及可能的中介机制。在第一年时,父母分别报告了自己的教养方式和儿童的社会适应;在第二年时,父母分别报告了儿童的自我控制和社会适应。研究结果表明:(1)父母权威型教养方式得分越高,孩子的社会适应越好,而父母专制型和放任型教养方式得分越高,孩子的社会适应越差;(2)自我控制能力高的孩子的亲社会行为更多,问题行为更少;(3)自我控制在母亲专制型教养方式与儿童违纪攻击和敏感合作间起完全中介作用,自我控制在父亲放任型教养方式与儿童违纪攻击和害羞焦虑间起完全中介作用。  相似文献   
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39.
为探究幼儿联合行动共同表征能力的发展,实验1通过比较186名3~5岁幼儿在相同任务和不同任务的表现,发现4岁和5岁幼儿在不同任务中的表现比相同任务差;实验2进一步验证幼儿在不同任务中较差的表现源于对自我和同伴的共同表征。结论:3岁幼儿无法在联合任务中同时表征自我和同伴,没有表现出明显的共同表征能力,4岁以上幼儿开始具备稳定的共同表征能力,能够在联合任务中同时表征自己和同伴,由此对自己的行为表现造成干扰。  相似文献   
40.
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