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961.
Within the adaptive toolbox approach, it has repeatedly been shown that, on average, people tend to adapt their decision strategies to the decision context. Building upon these results, we investigated whether individuals systematically differ in their ability to successfully adapt to the situation when applying the fast‐and‐frugal recognition heuristic (RH). In decisions between recognized and unrecognized choice objects, individuals can base their choices solely on recognition, as predicted by the RH, or they can use further knowledge retrieved from memory. Since intelligence has been conceived as the ability to successfully adapt to different situations, we expected intelligence to influence the degree of adaptive use of the RH. To test this hypothesis, we first re‐analyzed data that referred to a decision domain for which RH‐use is known to perform well. As expected, individual RH‐use increased with general intelligence. Next, we designed an experiment addressing individual RH‐use in two new decision domains, one domain for which RH‐use was less effective than knowledge‐use and another domain for which both strategies were about equally effective. In addition, we tested whether fluid or crystallized intelligence best predicts adaptive use of the RH. RH‐use was found to decrease with fluid but not crystallized intelligence when RH‐use was less effective than use of further knowledge. In contrast, there was no significant association between either type of intelligence and RH‐use when none of the two strategies was optimal. We conclude that adaptive use versus non‐use of the RH is moderated by fluid intelligence. Copyright © 2017 John Wiley & Sons, Ltd.  相似文献   
962.
James Woodward and John Allman [2007, 2008] and Peter Railton [2014, 2016] argue that our moral intuitions are products of sophisticated rational learning systems. I investigate the implications that this discovery has for intuition-based philosophical methodologies. Instead of vindicating the conservative use of intuitions in philosophy, I argue that what I call the rational learning strategy fails to show philosophers are justified in appealing to their moral intuitions in philosophical arguments without giving reasons why those intuitions are trustworthy. Despite the fact that our intuitions are outputs of surprisingly sophisticated learning mechanisms, we do not have reason to unreflectively trust them when offering arguments in moral philosophy.  相似文献   
963.
A central goal of the philosophy of perception is to uncover the nature of sensory capacities. Ideally, we would like an account that specifies what conditions need to be met in order for an organism to count as having the capacity to sense or perceive its environment. And, on the assumption that sensory states are the kinds of things that can be accurate or inaccurate, a further goal of the philosophy of perception is to identify the accuracy conditions for sensory states. In this paper I recommend a novel approach to these core issues, one that draws heavily on game-theoretic treatments of signalling in nature. A benefit of the approach is that it helps us to understand why biologists attribute sensory powers to such a diverse range of organisms, including plants, fungi, and algae.  相似文献   
964.
An efficient and accurate numerical approximation methodology useful for obtaining the observed information matrix and subsequent asymptotic covariance matrix when fitting models with the EM algorithm is presented. The numerical approximation approach is compared to existing algorithms intended for the same purpose, and the computational benefits and accuracy of this new approach are highlighted. Instructive and real-world examples are included to demonstrate the methodology concretely, properties of the estimator are discussed in detail, and a Monte Carlo simulation study is included to investigate the behaviour of a multi-parameter item response theory model using three competing finite-difference algorithms.  相似文献   
965.
Individuals with autism spectrum disorder (ASD) can have difficulty recognizing emotional expressions. Here, we asked whether the underlying perceptual coding of expression is disrupted. Typical individuals code expression relative to a perceptual (average) norm that is continuously updated by experience. This adaptability of face-coding mechanisms has been linked to performance on various face tasks. We used an adaptation aftereffect paradigm to characterize expression coding in children and adolescents with autism. We asked whether face expression coding is less adaptable in autism and whether there is any fundamental disruption of norm-based coding. If expression coding is norm-based, then the face aftereffects should increase with adaptor expression strength (distance from the average expression). We observed this pattern in both autistic and typically developing participants, suggesting that norm-based coding is fundamentally intact in autism. Critically, however, expression aftereffects were reduced in the autism group, indicating that expression-coding mechanisms are less readily tuned by experience. Reduced adaptability has also been reported for coding of face identity and gaze direction. Thus, there appears to be a pervasive lack of adaptability in face-coding mechanisms in autism, which could contribute to face processing and broader social difficulties in the disorder.  相似文献   
966.
The present study aimed to further explore the role of the head for configural body processing by comparing complete bodies with headless bodies and faceless heads (Experiment 1). A second aim was to further explore the role of the eye region in configural face processing (Experiment 2). Due to that, we conducted a second experiment with complete faces, eyeless faces, and eyes. In addition, we used two effects to manipulate configural processing: the effect of stimulus inversion and scrambling. The current data clearly show an inversion effect for intact bodies presented with head and faces including the eye region. Thus, the head and the eye region seem to be central for configural processes that are manipulated by the effect of stimulus inversion. Furthermore, the behavioural and electrophysiological body inversion effect depends on the intact configuration of bodies and is associated with the N170 as the face inversion effect depends on the intact face configuration. Hence, configural body processing depends not only on the presence of the head but rather on a complete representation of human bodies that includes the body and the head. Furthermore, configural face processing relies on intact and complete face representations that include faces and eyes.  相似文献   
967.
We examined the relationship between metaphor comprehension and verbal analogical reasoning in young adults who were either typically developing (TD) or diagnosed with Autism Spectrum Disorder (ASD). The ASD sample was highly educated and high in verbal ability, and closely matched to a subset of TD participants on age, gender, educational background, and verbal ability. Additional TD participants with a broader range of abilities were also tested. Each participant solved sets of verbal analogies and metaphors in verification formats, allowing measurement of both accuracy and reaction times. Measures of individual differences in vocabulary, verbal working memory, and autistic traits were also obtained. Accuracy for both the verbal analogy and the metaphor task was very similar across the ASD and matched TD groups. However, reaction times on both tasks were longer for the ASD group. Additionally, stronger correlations between verbal analogical reasoning and working memory capacity in the ASD group indicated that processing verbal analogies was more effortful for them. In the case of both groups, accuracy on the metaphor and analogy tasks was correlated. A mediation analysis revealed that after controlling for working memory capacity, the inter-task correlation could be accounted for by the mediating variable of vocabulary knowledge, suggesting that the primary common mechanisms linking the two tasks involve language skills.  相似文献   
968.
《Behavior Therapy》2022,53(1):105-118
Recent models propose reward system dysfunction as a key mediator of the relationship between sleep and depression and anhedonia. This study explored interrelationships among sleep disturbance, depressive symptoms, anhedonia, and reward responsiveness. Two-hundred and sixty undergraduate students completed questionnaires and a daily diary paradigm assessing sleep, reward responsiveness, depression, anhedonia, and positive affect over 1 week. Baseline sleep disturbance was associated with depressive symptoms, anhedonia, and reward responsiveness. Daily diary sleep parameters showed differential associations with anticipatory versus consummatory reward responsiveness and positive affect. Poorer sleep quality, shorter sleep duration, and longer awakening after sleep onset predicted blunted anticipatory and consummatory reward responsiveness, while increased sleep onset latency and lower sleep efficiency predicted only decreased consummatory reward responsiveness. All sleep indices, except sleep onset latency, were associated with positive affect. Findings demonstrate unique associations between disparate sleep disturbance and reward responsiveness elements, highlighting new treatment mechanisms for anhedonia and depression.  相似文献   
969.
面孔知觉可能在区域尺度上发生多维信息整合, 但迄今无特异性实验证据。本研究在两个实验中操纵面孔眼睛区域或嘴巴区域的单维构型或特征信息, 测量人们觉察单维变化或跨维共变的敏感度, 以此检测面孔区域尺度上的多维信息整合有何现象与规律, 进而揭示面孔知觉的多维信息整合机制。实验获得3个发现:(1)正立面孔眼睛区域的信息变化觉察呈现出“跨维共变增益效应”, 跨维信息共变觉察的敏感度显著高于任意一种单维信息变化觉察的敏感度; (2)“跨维共变增益效应”只在正立面孔的眼睛区域出现, 在倒置面孔的眼睛区域、正立面孔的嘴巴区域或倒置面孔的嘴巴区域都没有出现, 因此具有面孔区域特异性和面孔朝向特异性; (3)就单维信息变化觉察而言, 眼睛区域的敏感度不会受到面孔倒置的损伤, 但是嘴巴区域的敏感度会受到面孔倒置的显著损伤。综合可知, 面孔知觉确实会发生区域尺度上的信息整合, 它不是普遍性的信息量效应, 而是特异性的眼睛效应(只发生在正立面孔的眼睛区域)。这是面孔整体加工(face holistic processing)在单维信息分辨和多维信息整合之间建立联系的必经环节。这提示我们对全脸多维信息知觉整合的理解需要从传统的面孔整体加工假设升级到以眼睛为中心的层级化多维信息整合算法(a hierarchical algorithm for multi-dimensional information integration)。  相似文献   
970.
目光注视在人类社交以及捕获和维持注意方面发挥重要作用。但是, 目光注视如何与客体交互以引导注意分配至今尚不明确。因此, 本研究采用双框线索范式, 以具有两种注视方向(直视或回避)的面孔或实物作为客体, 通过操纵线索到目标间的SOA来考察目光注视对客体注意的影响及作用机制。实验1发现, 目光注视对客体效应的影响只出现在300 ms SOA时; 进一步分析发现, 客体效应的差异来自于直视条件下被试对无效相同客体位置上的目标比回避条件下反应更快。这表明与回避目光相比, 直视更能捕获我们的注意, 从而产生更大的客体效应。实验2将面孔对比度反转, 排除了低水平物理特征对实验1结果的影响。实验3使用两种注视方向的眼睛叠加杯子作为客体, 以探究目光注视效应是否能扩展到其他客体中, 结果与实验1相同。本研究结果表明, 目光注视能够与客体交互共同引导注意分配, 直视更能捕获注意, 但受SOA的影响, 上述结果支持了感觉增强理论。  相似文献   
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