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601.
背景线索效应揭示了个体在视觉搜索过程中对刺激之间具有的稳定空间关系(刺激间不变的相对空间位置)的学习能够提高搜索效率。本文基于经典背景线索效应在内隐习得空间布局的机制下结合真实场景视觉搜索的相关理论,对真实场景背景线索效应的实验范式、学习性质与内容进行归纳梳理,将真实场景视觉搜索中影响背景线索效应的视觉信息分为低水平物理特征及高水平语义信息两个维度进行论述。虽然当前研究涉及真实场景背景线索效应在不同场景维度信息的加工机制,但对于发挥作用的场景信息类别以及作用阶段还较少涉及,未来研究仍需进一步的探讨。  相似文献   
602.
Accurate tests of cognition are vital in (neuro)psychology. Cancellation tasks are popular tests of attention and executive function, in which participants find and ‘cancel’ targets among distractors. Despite extensive use in neurological patients, it remains unclear whether demographic variables (that vary among patients) affect cancellation performance. Here, we describe performance in 523 healthy participants of a web-based cancellation task. Age, sex, and level of education did not affect cancellation performance in this sample. We provide norm scores for indices of spatial bias, perseverations, revisits, processing speed, and search organisation. Furthermore, a cluster analysis identified four cognitive profiles among participants, characterised by many omissions (N=18), many revisits (N=18), relatively poor search organisation (N=125), and relatively good search organisation (N=362). Thus, patient scores pertaining to search organisation should be interpreted cautiously: Given the large proportion of healthy individuals with poor search organisation, disorganised search in patients might be pre-existing rather than disorder-related.  相似文献   
603.
ABSTRACT

The field of cognition and emotion is characterised as the cognitive psychology of evaluative and affective processes. The most important development in this field is the fruitful adoption of cognitive psychology paradigms to study automatic evaluation processes, for example. This has led to a plethora of findings and theories. Two points are emphasised: First, the (often metaphorical) theoretical way of thinking has changed over the decades. Theorising with symbolic models (e.g. semantic networks), which was prevalent in earlier years, has been replaced more recently by subsymbolic models (i.e. PDP models). It is argued that – despite their still metaphorical character – the latter are better suited to capturing characteristics of emotional processes. Second, the field has adopted the methods of experimental cognitive psychology to develop and refine paradigms as “windows to the mind”.  相似文献   
604.
ABSTRACT

Declerck, M., Koch, I., Duñabeitia, J., Grainger, J., & Denise, N. [(2019). What absent switch costs and mixing costs during bilingual language comprehension can tell us about language control? Journal of Experimental Psychology Human Perception & Performance.] assumed that the absence of switch costs in bilingual language comprehension may be due to little degree of parallel language activation while substantial degree of it may lead to switch costs. This study tested this assumption by examining the switch costs during Russian-English-Chinese trilinguals’ performing lexical decision tasks in language pairs of L1–L2 in Experiment 1a, L1–L3 in Experiment 1b and L2–L3 in Experiment 1c. We found switch costs in L2 in Experiment 1a and switch costs in both L1 and L3 in Experiment 1b, but no switch costs in both L2 and L3 in Experiment 1c. These results generally provided evidence for the account.  相似文献   
605.
ABSTRACT

In the process of searching for targets, our visual system not only prioritizes target-relevant features, but can also suppress nontarget-related features. Although this template for rejection has been well demonstrated, whether the features (i.e. the objects) or locations are suppressed remains unresolved due to the experimental paradigms in previous studies: in particular, object-based templates for rejection were confounded with location-based inhibition in visual search paradigms. The present study examined an object-based template for rejection by introducing search arrays comprised of two overlapping shapes with search items distributed along the shape's contours. To discourage location-based inhibition, the two shapes were spatially intermingled (Experiment 1), rotated (Experiment 2), or jiggled (Experiment 3). Participants identified the colour of a target cross. The pre-cue indicated the shape in which the target would appear (positive cue condition), the shape in which only distractors would appear (negative cue condition), or the shape that was irrelevant to the current search array (neutral cue condition). In all three experiments, the reaction times for the negative cue condition were shorter than those for the neutral cue condition, which is a hallmark of the object-based template for rejection effect, even under conditions in which location-based inhibition was discouraged.  相似文献   
606.
Abstract

Evolution, in particular demographic growth, and progress in the world of science and technology, has led to deep‐seated transformations on economic, social and political levels. How are we to teach the young to build the 21st century in the most suitable way? What are the values, what are the aptitudes and behaviors which will enable them to flourish as actors on the stage of a changing, complex and uncertain world?  相似文献   
607.
We used a cue‐generation and a cue‐selection paradigm to investigate the cues children (9‐ to 12‐year‐olds) and young adults (17‐year‐olds) generate and select for a range of inferences from memory. We found that children generated more cues than young adults, who, when asked why they did not generate some particular cues, responded that they did not consider them relevant for the task at hand. On average, the cues generated by children were more perceptual but as informative as the cues generated by young adults. When asked to select the most informative of two cues, both children and young adults tended to choose a hidden (i.e., not perceptual) cue. Our results suggest a developmental change in the cuebox (i.e., the set of cues used to make inferences from memory): New cues are added to the cuebox as more cues are learned, and some old, perceptual cues, although informative, are replaced with hidden cues, which, by both children and young adults, are generally assumed to be more informative than perceptual cues.  相似文献   
608.
本文提出了一种新的并行演化算法――异步异构分层并行演化算法(AHHPGA),用于求解串并系统可靠性分配的多目标优化问题(RAP)。AHHPGA采用分层结构,上层由粗粒度模型构成,下层由细粒度模型构成。在AHHPGA的每个子种群中,采用不同的全局/局部搜索度和拓扑结构,构成异构模型。AHHPGA的迁移方式包括异步接收和异步迁出。采用基于模型的复杂系统可靠性评价工具(HiP-HOPS),以克服可靠性框图方法(RBD)的缺点。仿真结果表明,基于异步异构分层并行演化算法和HiP-HOPS工具的串并系统可靠性分配的多目标优化方法,优于传统的基于遗传算法的优化方法。  相似文献   
609.
邵志芳  王小佳 《心理科学》2006,29(4):898-900,893
轮廓是图形识别的重要线索,在平行加工形成轮廓的基础上,进一步的特征搜索会与轮廓有关。本研究通过3个实验探讨轮廓对于搜索顺序的作用。实验一的目的在于确认轮廓因素在视觉搜索中的关键作用,实验结果进一步验证了视觉搜索中存在“可能目标”的心理表征。实验二结果显示,图形的重叠虽然可以产生新的特征,但是未必提高搜索速度。由此引入关于轮廓与视觉搜索顺序的关系问题,提出了在轮廓形成的基础上搜索区别性特征的顺序为轮廓外区→轮廓本身→轮廓内区的假设。实验三进一步检验这个假设。  相似文献   
610.
研究通过三个实验以检验工作记忆内容能否自动引导注意选择视场中与之匹配的任务完全无关刺激。实验一要求被试在工作记忆保持阶段完成一个视觉搜索任务,结果发现当搜索序列外的无关干扰刺激与工作记忆内容匹配时搜索绩效显著降低;实验二结果表明该干扰效应不能归因于自下而上的启动机制,因为对颜色刺激仅仅进行知觉辨认而没有工作记忆加工时并没有产生启动效应;实验三通过缩短搜索任务刺激的呈现时间以使得被试在完成搜索任务前没有足够时间眼跳至无关干扰刺激,结果发现了与实验一类似的干扰效应,说明在没有眼跳的情况下与工作记忆内容匹配的完全无关刺激可以捕获注意。这些结果表明保持在工作记忆中的信息表征可以自动引导注意选择视场中与之匹配的任务完全无关刺激,为基于工作记忆内容的注意捕获提供了新证据支持。  相似文献   
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