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61.
62.
We examined the replicability and generality of a previously reported training sequence effect on emergent conditional discriminations in the intraverbal naming task. In Experiment 1, a tact–intraverbal (TI) group learned first to vocally label 6 visual patterns and then to intraverbally relate pairs of verbal labels, whereas an intraverbal–tact (IT) group received the same training in the opposite sequence. Emergent conditional discriminations among pattern stimuli were assessed in match-to-sample (MTS) format. Experiment 2 was identical, except vocal tact and intraverbal training were replaced with selection-based training in which the verbal labels were text stimuli. Compared to the IT sequence, the TI sequence resulted in greater mean accuracy at test (Experiment 1), higher yields (Experiment 2), and shorter reaction times (Experiment 2). Experiment 2 data suggested the TI group's performance might be less dependent on intact intraverbal relations relative to the IT group, but related to participants' reports of visualization during intraverbal training. The results suggest the sequence effect is replicable and occurs in experimental preparations commonly used to study derived stimulus relations. They also provide novel support for the hypothesis that participant behavior during training alters sources of stimulus control available at test.  相似文献   
63.
Many recent nonlaboratory-based quantitative analyses of behavior have relied on archival competitive sporting data. However, the ratio-based reinforcement schedules in most athletic competitions and the correlational nature of archival data analyses raise concern over the contributions of such findings to the behavior analytic literature. The current experiment evaluated whether matching in a human operant paradigm would approximate matching observed in nonlaboratory-based sports data. To this end, we used in-game attributes to parametrically manipulate 2- and 3-point shooting in a commercially available basketball video game. The behavior of 6 of 9 participants conformed to the generalized matching equation. These results suggest matching in sporting contexts may be a product of restricted nonindependent concurrent random-ratio schedules. Implications of this experiment, including those in applied behavior analysis and potential influence on gamification, are discussed.  相似文献   
64.
The visual acuity of the eyes varies outside the range of normal vision, requiring corrective lenses, but also within the normal range. This study investigated whether both types of variation relate to individual differences in face-identity matching, considering this applied task requires perception of detail. Across two experiments, face-matching accuracy correlated with variation in acuity when this fell outside the normal range of vision and was uncorrected with glasses or contact lenses. In contrast, variation in visual acuity within the normal range did not affect face-matching accuracy, whereas matching accuracy at a given level of acuity could vary substantially. These results indicate that visual acuity is only a problem for occupations performing face-identity matching when below-normal acuity is not diagnosed or adequately corrected. In turn, these findings suggest that variation in acuity within the normal range is not a contributing factor to individual differences in face matching accuracy.  相似文献   
65.
Face matching is the act of deciding whether two facial images depict the same person or different people. The real-world face-matching task of checking photo IDs typically occurs under conditions of image-size disparity: A small picture is compared with a life-size face. We examined the effect of image-size disparity on face-matching accuracy. In three experiments, subjects were presented with pairs of equivalently or disparately sized images that depicted the same person or different people. Subjects made same/different judgments and, in two experiments, also reported confidence. Difference detection was significantly poorer given disparate (versus equivalent) image size. Confidence was significantly higher when responses were correct versus incorrect. These findings held whether viewing and decision time was unlimited or limited. Our results raise the practical concern that image-size disparity may undermine difference detection in ID checking, while also indicating that people have some insight into the accuracy of their face-matching judgments.  相似文献   
66.
IntroductionDominant theories of wayfinding may have underestimated the ease with which adults can learn a route, even with minimal exposure to that route.ObjectivesIn this paper we present three different experiments to provide a comprehensive picture of whether adults can learn complex routes consisting of a number of choicepoints, and if so, what strategies they might be employing to do so.Methodand results We found that adults could learn a 15-junction route after only a single experience of the route (Experiment 1) but that they underestimated how good they would be at learning the 15-junction route (Experiment 2). In Experiment 3, we found that when learning a route made up of “T” shaped junctions, participants relied on a “beacon” strategy based on visual matching.ConclusionsCollectively, these findings suggest that adults can learn complex routes, even with as many as 15 choicepoints, very quickly and without the need for repeated exposure. These findings have implications for theories of wayfinding and call into question the need for repeated exposure.  相似文献   
67.
The ideal free distribution theory (Fretwell & Lucas, 1970) predicts that the ratio of foragers at two patches will equal the ratio of food resources obtained at the two patches. The theory assumes that foragers have "perfect knowledge" of patch profitability and that patch choice maximizes fitness. How foragers assess patch profitability has been debated extensively. One assessment strategy may be the use of past experience with a patch. Under stable environmental conditions, this strategy enhances fitness. However, in a highly unpredictable environment, past experience may provide inaccurate information about current conditions. Thus, in a nonstable environment, a strategy that allows rapid adjustment to present circumstances may be more beneficial. Evidence for this type of strategy has been found in individual choice. In the present experiments, a flock of pigeons foraged at two patches for food items and demonstrated results similar to those found in individual choice. Experiment 1 utilized predictable and unpredictable sequences of resource ratios presented across days or within a single session. Current foraging decisions depended on past experience, but that dependence diminished when the current foraging environment became more unpredictable. Experiment 2 repeated Experiment I with a different flock of pigeons under more controlled circumstances in an indoor coop and produced similar results.  相似文献   
68.
The present experiment explored the effects of three variables on the spontaneous categorization of stimuli in perceptually distinct and novel domains. Each of six stimulus domains was created by morphing two images that were the domain endpoints. The endpoints of the domains were male and female faces, two abstract drawings, a car and a truck, two banded-elevation satellite land images, a tree and a cat, and two false-color satellite images. The stimulus variants at each end of a domain defined two potential perceptual classes. Training was conducted in a matching-to-sample format and used stimuli from one or two domains, one or three variants per class as samples, and one or three variants per class as comparisons. The spontaneous categorization of stimuli in the untrained stimulus domains showed the emergence of a generalized categorization repertoire. The proportion of spontaneously categorized stimuli in the new domains was positively related to the number of domains and samples used in training, and was inversely related to the number of comparisons used in training. Differential reaction times demonstrated the discriminability of the stimuli in the emergent classes. This study is among the first to provide an empirical basis for a behavior-analytic model of the development of generalized categorization repertoires in natural settings.  相似文献   
69.
Pigeons were tested for symmetry after A-B training under conditions designed to avoid problems that may prevent its emergence, namely the change of stimulus location in testing relative to training and the lack of requisite discrimination training. In Experiment 1, samples appeared in two locations during baseline training to minimize the impact of stimulus location. Experiments 2 and 3 included multiple-location training along with additional identity and symbolic matching training, respectively, to explicitly train all of the simultaneous and successive stimulus discriminations required for testing. Experiment 4 provided reinforcement for symmetrical matching relations with some stimulus sets (with multiple-location training) prior to symmetry testing with different sets. In all experiments, pigeons showed no evidence of symmetry despite the fact that baseline (A-B) matching transferred to novel locations. Additional tests for reflexivity (Experiment 2) yielded similar outcomes. These results indicate that the change in stimulus location is not the sole reason that pigeons do not show symmetry and increase the plausibility of arguments that symmetry and other indexes of stimulus equivalence may be beyond the capabilities of the pigeon.  相似文献   
70.
Three chimpanzees performed a computerized matching-to-sample task in which samples were photographs of items and comparison stimuli were geometric symbols called lexigrams. In Experiment 1, samples were either defined (i.e., they represented items that were associated already with a specific lexigram label by the chimpanzees) or undefined (i.e., they did not have an already learned association with a specific lexigram). On each trial, the foil (incorrect) comparison could be either a defined or an undefined lexigram. All 3 chimpanzees selected the correct comparison for undefined samples at a level significantly better than chance only when the foil comparison was defined. In Experiment 2, three comparisons were presented on each trial, and in Experiment 3, four comparisons were presented on each trial. For Experiments 2 and 3, the foil comparisons consisted of either defined or undefined comparisons or a mixture of both. For these two experiments, when the chimpanzees were presented with an undefined sample, they typically made selections of only undefined comparisons. These data indicate that the chimpanzees responded through use of exclusion. A final experiment, however, indicated that, despite the use of exclusion to complete trials with undefined samples correctly, the chimpanzees did not learn new associations between undefined samples and comparisons.  相似文献   
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