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221.
Using a cross-modal semantic priming paradigm, both experiments of the present study investigated the link between the mental representations of iconic gestures and words. Two groups of the participants performed a primed lexical decision task where they had to discriminate between visually presented words and nonwords (e.g., flirp). Word targets (e.g., bird) were preceded by video clips depicting either semantically related (e.g., pair of hands flapping) or semantically unrelated (e.g., drawing a square with both hands) gestures. The duration of gestures was on average 3,500 ms in Experiment 1 but only 1,000 ms in Experiment 2. Significant priming effects were observed in both experiments, with faster response latencies for related gesture-word pairs than unrelated pairs. These results are consistent with the idea of interactions between the gestural and lexical representational systems, such that mere exposure to iconic gestures facilitates the recognition of semantically related words. 相似文献
222.
The Visual World Paradigm (VWP) presents listeners with a challenging problem: They must integrate two disparate signals, the spoken language and the visual context, in support of action (e.g., complex movements of the eyes across a scene). We present Impulse Processing, a dynamical systems approach to incremental eye movements in the visual world that suggests a framework for integrating language, vision, and action generally. Our approach assumes that impulses driven by the language and the visual context impinge minutely on a dynamical landscape of attractors corresponding to the potential eye-movement behaviors of the system. We test three unique predictions of our approach in an empirical study in the VWP, and describe an implementation in an artificial neural network. We discuss the Impulse Processing framework in relation to other models of the VWP. 相似文献
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224.
A fundamental question in human cognition is how people reason about space. We use a computational model to explore cross-cultural commonalities and differences in spatial cognition. Our model is based upon two hypotheses: (1) the structure-mapping model of analogy can explain the visual comparisons used in spatial reasoning; and (2) qualitative, structural representations are computed by people’s visual systems and used in these comparisons. We apply our model to a visual oddity task, in which individuals are shown an array of two-dimensional images and asked to the pick the one that does not belong. This task was previously used to evaluate understanding of geometric concepts in two disparate populations: North Americans, and the Mundurukú, a South American indigenous group. Our model automatically generates representations of each hand-segmented image and compares them to solve the task. The model achieves human-level performance on this task, and problems that are hard for the model are also difficult for people in both cultures. Furthermore, ablation studies on the model suggest explanations for cross-cultural differences in terms of differences in spatial representations. 相似文献
225.
Most theories of categorization posit feature-based representations. Markman and Stilwell (2001) argued that many natural categories name roles in relational systems and therefore they are role-governed categories. There is little extant empirical evidence to support the existence of role-governed categories. Three experiments examine predictions for ways that role-governed categories should differ from feature-based categories. Experiment 1 shows that our knowledge of role-governed categories, in contrast to feature-based categories, is largely about properties extrinsic to category members. Experiment 2 shows that role-governed categories have more prominent ideals than feature-based categories. Experiment 3 demonstrates that novel role-governed categories are licensed by the instantiation of novel relational structures. We then discuss broader implications for the study of categories and concepts. 相似文献
226.
Numbers are fundamental entities in mathematics, but their cognitive bases are unclear. Abundant research points to linear space as a natural grounding for number representation. But, is number representation fundamentally spatial? We disentangle number representation from standard number-to-line reporting methods, and compare numerical estimations in educated participants using line-reporting with three nonspatial reporting conditions (squeezing, bell-striking, and vocalizing). All three cases of nonspatial-reporting consistently reproduced well-established results obtained with number-line methods. Furthermore, unlike line-reporting—and congruent with the psychophysical Weber–Fechner law—nonspatial reporting systematically produced logarithmic mappings for all nonsymbolic stimuli. Strikingly, linear mappings were obtained exclusively in conditions with culturally mediated elements (e.g., words). These results suggest that number representation is not fundamentally spatial, but builds on a deeper magnitude sense that manifests spatially and nonspatially mediated by magnitude, stimulus modality, and reporting condition. Number-to-space mappings—although ubiquitous in the modern world—do not seem to be rooted directly in brain evolution but have been culturally privileged and enhanced. 相似文献
227.
We used a new method to assess how people can infer unobserved causal structure from patterns of observed events. Participants were taught to draw causal graphs, and then shown a pattern of associations and interventions on a novel causal system. Given minimal training and no feedback, participants in Experiment 1 used causal graph notation to spontaneously draw structures containing one observed cause, one unobserved common cause, and two unobserved independent causes, depending on the pattern of associations and interventions they saw. We replicated these findings with less-informative training (Experiments 2 and 3) and a new apparatus (Experiment 3) to show that the pattern of data leads to hidden causal inferences across a range of prior constraints on causal knowledge. 相似文献
228.
by Kevin S. Reimer Alvin C. Dueck Garth Neufeld Sherry Steenwyk Tracy Sidesinger 《Zygon》2010,45(1):75-90
This study considered representations of divine and human others in the self-understanding of monotheists from three religions. Self-understanding was conceptualized on the basis of semantic and episodic knowledge in narrative response data. Given the importance of social context in the formation of cognitive schemas, the project emphasized self-understanding in a comparative religious design. The sample included sixty nominated religious exemplars who responded to a structured interview. Schemas were subsequently mapped for Jews, Muslims, and Christians by comparison of self and other representations in a computational model known as latent semantic analysis (LSA). Findings indicated that representation of the divine is far removed from parents in cognitive schemas for all participants. Unlike Jews and Christians, Muslims appear to represent human others on the basis of self-understanding which principally references the divine. When considered in a computational semantic space, exemplars generally represent the self in a manner corresponding with divine and peer figures. 相似文献
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230.
创造力的脑结构与脑功能基础 总被引:2,自引:0,他引:2
从脑结构和脑功能两方面对创造力的脑神经基础进行了评述。就创造力的脑结构而言,尸体脑解剖研究表明创造力可能与顶叶与角回有关;活体脑结构成像研究则显示,创造力主要与额叶、扣带回以及皮下白质或灰质浓度有关。就创造力的脑功能而言,任务取向研究表明创造力任务主要激活了额叶和顶叶及少数其他皮层区域;而个体差异取向研究则表明创造力被试激活了右侧额叶、大脑皮层以及小脑的某些区域。未来研究需在加强脑结构影像研究基础上,注重从被试抽样和筛选等方面细化任务模式和个体差异模式的创造力研究,以获得更一致的结果。 相似文献