首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   920篇
  免费   118篇
  国内免费   381篇
  1419篇
  2023年   17篇
  2022年   41篇
  2021年   55篇
  2020年   46篇
  2019年   67篇
  2018年   73篇
  2017年   65篇
  2016年   71篇
  2015年   61篇
  2014年   75篇
  2013年   142篇
  2012年   52篇
  2011年   52篇
  2010年   51篇
  2009年   66篇
  2008年   53篇
  2007年   52篇
  2006年   79篇
  2005年   61篇
  2004年   39篇
  2003年   42篇
  2002年   25篇
  2001年   16篇
  2000年   22篇
  1999年   12篇
  1998年   15篇
  1997年   14篇
  1996年   10篇
  1995年   8篇
  1994年   9篇
  1993年   4篇
  1992年   8篇
  1991年   2篇
  1990年   3篇
  1989年   4篇
  1988年   1篇
  1987年   1篇
  1985年   1篇
  1984年   1篇
  1983年   1篇
  1979年   1篇
  1977年   1篇
排序方式: 共有1419条查询结果,搜索用时 15 毫秒
221.
Yap DF  So WC  Yap JM  Tan YQ  Teoh RL 《Cognitive Science》2011,35(1):171-183
Using a cross-modal semantic priming paradigm, both experiments of the present study investigated the link between the mental representations of iconic gestures and words. Two groups of the participants performed a primed lexical decision task where they had to discriminate between visually presented words and nonwords (e.g., flirp). Word targets (e.g., bird) were preceded by video clips depicting either semantically related (e.g., pair of hands flapping) or semantically unrelated (e.g., drawing a square with both hands) gestures. The duration of gestures was on average 3,500 ms in Experiment 1 but only 1,000 ms in Experiment 2. Significant priming effects were observed in both experiments, with faster response latencies for related gesture-word pairs than unrelated pairs. These results are consistent with the idea of interactions between the gestural and lexical representational systems, such that mere exposure to iconic gestures facilitates the recognition of semantically related words.  相似文献   
222.
Kukona A  Tabor W 《Cognitive Science》2011,35(6):1009-1051
The Visual World Paradigm (VWP) presents listeners with a challenging problem: They must integrate two disparate signals, the spoken language and the visual context, in support of action (e.g., complex movements of the eyes across a scene). We present Impulse Processing, a dynamical systems approach to incremental eye movements in the visual world that suggests a framework for integrating language, vision, and action generally. Our approach assumes that impulses driven by the language and the visual context impinge minutely on a dynamical landscape of attractors corresponding to the potential eye-movement behaviors of the system. We test three unique predictions of our approach in an empirical study in the VWP, and describe an implementation in an artificial neural network. We discuss the Impulse Processing framework in relation to other models of the VWP.  相似文献   
223.
该研究采用移动窗口技术,通过两个实验研究探讨在高低不同竞争条件下预期推理结果在长时记忆中的表征形式。实验结果表明,预期推理在长时记忆中的表征形式依赖于文本中预期推理的引发语境,在不同竞争强度的预期语境中,预期推理的结果在长时记忆会以不同的形式进行表征。在低竞争条件下,预期推理的结果以确定的形式表征;只有在高竞争条件下,预期推理的结果才会以假定的形式进行表征。  相似文献   
224.
Agrillo C  Piffer L  Bisazza A 《Cognition》2011,121(2):281-287
A fundamental question in human cognition is how people reason about space. We use a computational model to explore cross-cultural commonalities and differences in spatial cognition. Our model is based upon two hypotheses: (1) the structure-mapping model of analogy can explain the visual comparisons used in spatial reasoning; and (2) qualitative, structural representations are computed by people’s visual systems and used in these comparisons. We apply our model to a visual oddity task, in which individuals are shown an array of two-dimensional images and asked to the pick the one that does not belong. This task was previously used to evaluate understanding of geometric concepts in two disparate populations: North Americans, and the Mundurukú, a South American indigenous group. Our model automatically generates representations of each hand-segmented image and compares them to solve the task. The model achieves human-level performance on this task, and problems that are hard for the model are also difficult for people in both cultures. Furthermore, ablation studies on the model suggest explanations for cross-cultural differences in terms of differences in spatial representations.  相似文献   
225.
Most theories of categorization posit feature-based representations. Markman and Stilwell (2001) argued that many natural categories name roles in relational systems and therefore they are role-governed categories. There is little extant empirical evidence to support the existence of role-governed categories. Three experiments examine predictions for ways that role-governed categories should differ from feature-based categories. Experiment 1 shows that our knowledge of role-governed categories, in contrast to feature-based categories, is largely about properties extrinsic to category members. Experiment 2 shows that role-governed categories have more prominent ideals than feature-based categories. Experiment 3 demonstrates that novel role-governed categories are licensed by the instantiation of novel relational structures. We then discuss broader implications for the study of categories and concepts.  相似文献   
226.
Numbers are fundamental entities in mathematics, but their cognitive bases are unclear. Abundant research points to linear space as a natural grounding for number representation. But, is number representation fundamentally spatial? We disentangle number representation from standard number-to-line reporting methods, and compare numerical estimations in educated participants using line-reporting with three nonspatial reporting conditions (squeezing, bell-striking, and vocalizing). All three cases of nonspatial-reporting consistently reproduced well-established results obtained with number-line methods. Furthermore, unlike line-reporting—and congruent with the psychophysical Weber–Fechner law—nonspatial reporting systematically produced logarithmic mappings for all nonsymbolic stimuli. Strikingly, linear mappings were obtained exclusively in conditions with culturally mediated elements (e.g., words). These results suggest that number representation is not fundamentally spatial, but builds on a deeper magnitude sense that manifests spatially and nonspatially mediated by magnitude, stimulus modality, and reporting condition. Number-to-space mappings—although ubiquitous in the modern world—do not seem to be rooted directly in brain evolution but have been culturally privileged and enhanced.  相似文献   
227.
We used a new method to assess how people can infer unobserved causal structure from patterns of observed events. Participants were taught to draw causal graphs, and then shown a pattern of associations and interventions on a novel causal system. Given minimal training and no feedback, participants in Experiment 1 used causal graph notation to spontaneously draw structures containing one observed cause, one unobserved common cause, and two unobserved independent causes, depending on the pattern of associations and interventions they saw. We replicated these findings with less-informative training (Experiments 2 and 3) and a new apparatus (Experiment 3) to show that the pattern of data leads to hidden causal inferences across a range of prior constraints on causal knowledge.  相似文献   
228.
This study considered representations of divine and human others in the self-understanding of monotheists from three religions. Self-understanding was conceptualized on the basis of semantic and episodic knowledge in narrative response data. Given the importance of social context in the formation of cognitive schemas, the project emphasized self-understanding in a comparative religious design. The sample included sixty nominated religious exemplars who responded to a structured interview. Schemas were subsequently mapped for Jews, Muslims, and Christians by comparison of self and other representations in a computational model known as latent semantic analysis (LSA). Findings indicated that representation of the divine is far removed from parents in cognitive schemas for all participants. Unlike Jews and Christians, Muslims appear to represent human others on the basis of self-understanding which principally references the divine. When considered in a computational semantic space, exemplars generally represent the self in a manner corresponding with divine and peer figures.  相似文献   
229.
预见:情景记忆的未来投射与重构   总被引:1,自引:0,他引:1  
预见是对有关个人的未来事件进行模拟的过程。相关的研究从几个方面展开:从比较心理学的角度探讨预见能力的种系发生图谱,从发展心理学的角度考察预见能力的发生发展状况,从认知神经科学的角度揭示预见过程的认知机制和神经基础。未来的研究应该补充和修正预见能力的种系发生图谱,揭示发展过程中预见能力与其他能力的关系,进一步考察卷入预见过程脑区之间的特定神经通路,并提高和拓展其社会应用的价值和范围。  相似文献   
230.
创造力的脑结构与脑功能基础   总被引:2,自引:0,他引:2  
从脑结构和脑功能两方面对创造力的脑神经基础进行了评述。就创造力的脑结构而言,尸体脑解剖研究表明创造力可能与顶叶与角回有关;活体脑结构成像研究则显示,创造力主要与额叶、扣带回以及皮下白质或灰质浓度有关。就创造力的脑功能而言,任务取向研究表明创造力任务主要激活了额叶和顶叶及少数其他皮层区域;而个体差异取向研究则表明创造力被试激活了右侧额叶、大脑皮层以及小脑的某些区域。未来研究需在加强脑结构影像研究基础上,注重从被试抽样和筛选等方面细化任务模式和个体差异模式的创造力研究,以获得更一致的结果。  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号