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41.
Designing representative learning tasks is one means to enhance sports practice. Recent work has highlighted how the presence of situational information could help the design of these tasks by shaping intentions and enhancing the affective demands of practice, however this has yet to be empirically tested. This study tested this hypothesis by manipulating the presence of a scoreboard featuring time and score situational information as expert taekwondo athletes fought in practice. Nine taekwondo fighters fought with and without situational information in a counterbalanced order. Behaviour was assessed by tracking fighters' location coordinates to assess fighter-fighter dyad coordination and through notational analysis of attacking actions. Affect and cognition were assessed with mixed-methods that included perceptual scales measuring anxiety, arousal, mental effort, score perception, and post-fight video-facilitated confrontational interviews to explore how conditions differed. The results revealed that the presence of the situational information had significant effects on taekwondo players. When present, fighters reported greater cognitive anxiety (d = 0.39, p < 0.05), somatic anxiety (d = 1.11, p < 0.05) and emotion intensity (d = 0.33, p < 0.05). The enhanced affective demands were associated with behaviour changes that included fighters preferring to spend time at closer distances (d = 0.25, p < 0.05), and more predictable technique selection (d = 1.04, p < 0.05). Qualitative data supported these findings. Players also reported their intentions were coupled to the context of scoreboard. This study reveals that situational information changes the affective and behavioural demands of practice to be more like competition. Further, situational sampling affords performers the opportunity to practice attuning to the relevant affordances for a specific context. 相似文献
42.
Automated vehicles are expected to require some form of communication (e.g., via LED strip or display) with vulnerable road users such as pedestrians. However, the passenger inside the automated vehicle could perform gestures or motions which could potentially be interpreted by the pedestrian as contradictory to the outside communication of the car. To explore this conflict, we conducted an online experiment (N = 59) with different message types (no message, intention, command), gestures (no gesture, wave, stop), and user positions (driver, co-driver) and measured the pedestrian’s confidence in crossing. Our results show that certain combinations (e.g., car indicates cross while the user in the driver seat gestures stop) confused the pedestrian, resulting in significantly lower confidence to cross. We further show that designing intention-based external communication led to less confusion and a significantly higher intention to cross. 相似文献
43.
The urban traffic system is most likely to change in the next years to a mixed traffic with human drivers, vulnerable road users, and automated vehicles. In the past, the development of external communication approaches for automated vehicles focused on scenarios where an automated vehicle communicates with either a pedestrian or a human driver. However, interactions with more than one traffic partner are more realistic. Therefore, a study with 42 participants was conducted with a multi-agent simulation in which an automated vehicle interacted simultaneously with two participants, a pedestrian and a driver of a manual vehicle. In this study, two main scenarios were investigated in order to evaluate the safety and efficiency of the interactions and to determine whether the human road users feel correctly addressed. In one scenario, the pedestrian had to cross the road in front of the automated and the manual vehicle, which were approaching from different sides. In the other, the manual vehicle had to drive through a bottleneck in front of the oncoming automated vehicle, while the pedestrian had to cross the road after both vehicles passed. The communication approach of the automated vehicle consisted of implicit signals using a speed profile and lateral offset within its lane, and explicit signals using an external human–machine interface. The results of the study show that no collisions were observed in terms of safety and no significant negative effects on efficiency were measured. However, in contrast to single agent interactions, a majority of participants felt wrongly addressed in situations where the automated vehicle signals the right-of-way to the other human road user. It can be concluded that the communication approach of the automated vehicle needs to be modified in order to address certain road users more clearly. 相似文献
44.
探究带宽选择方法、样本量、题目数量、等值设计、数据模拟方式对项目反应理论观察分数核等值的影响。通过两种数据模拟方式,获得研究数据,并计算局部与全域评价指标。研究发现,在随机组设计中,带宽选择方法表现相似;考生样本量和题目数量影响甚微。在非等组设计中,惩罚法与Silverman经验准则表现优异;增加题目量可降低百分相对误差和随机误差;增加样本量导致百分相对误差变大,随机误差减小。数据模拟方式可影响等值评价。未来应重点关注等值系统评估。 相似文献
45.
46.
Growing from demands for accountability and research-based practice in the field of education, there is recent focus on developing standards for the implementation and analysis of single-case designs. Effect size methods for single-case designs provide a useful way to discuss treatment magnitude in the context of individual intervention. Although a standard effect size methodology does not yet exist within single-case research, panel experts recently recommended pairing regression and non-parametric approaches when analyzing effect size data. This study compared two single-case effect size methods: the regression-based, Allison-MT method and the newer, non-parametric, Tau-U method. Using previously published research that measured the Words read Correct per Minute (WCPM) variable, these two methods were examined by comparing differences in overall effect size scores and rankings of intervention effect. Results indicated that the regression method produced significantly larger effect sizes than the non-parametric method, but the rankings of the effect size scores had a strong, positive relation. Implications of these findings for research and practice are discussed. 相似文献
47.
This article shows how to apply generalized additive models and generalized additive mixed models to single-case design data. These models excel at detecting the functional form between two variables (often called trend), that is, whether trend exists, and if it does, what its shape is (e.g., linear and nonlinear). In many respects, however, these models are also an ideal vehicle for analyzing single-case designs because they can consider level, trend, variability, overlap, immediacy of effect, and phase consistency that single-case design researchers examine when interpreting a functional relation. We show how these models can be implemented in a wide variety of ways to test whether treatment is effective, whether cases differ from each other, whether treatment effects vary over cases, and whether trend varies over cases. We illustrate diagnostic statistics and graphs, and we discuss overdispersion of data in detail, with examples of quasibinomial models for overdispersed data, including how to compute dispersion and quasi-AIC fit indices in generalized additive models. We show how generalized additive mixed models can be used to estimate autoregressive models and random effects and discuss the limitations of the mixed models compared to generalized additive models. We provide extensive annotated syntax for doing all these analyses in the free computer program R. 相似文献
48.
Bicycles are an environmentally-friendly, energy-saving mode of transportation. Public bike-and-ride is a term used to describe the use of public bicycles combined with transit as a means of transportation. A new stated preference (SP) design scheme based on the factors respondents felt were most important was proposed to augment the traditional SP design under complex multi-factor and multi-level situations. iPads were used to automatically administer the survey under each design scheme and collect the choice behavior data for public bike-and-ride. The concept of perceived psychological distance was further proposed and used to estimate Logit models. Comparative analysis of these models shows for the traditional SP design scheme, some factors, including perceived psychological distance, have reduced statistically significant effects on public bike-and-ride choice relative to the new SP design scheme. This indicates that in scenarios with complex decisions, the decision-makers would reduce their consideration of some factors and simplify their decision process making the new SP survey design scheme more suitable to analyze their choice behavior in those cases. Model analysis showed that perceived psychological distance for each traveler is the most critical factor during the decision process for travel behavior analysis. Finally, sensitivity analysis was conducted to determine which factors in the new survey design were important to increase the share of public bike-and-ride users. Practical findings for promoting public bike-and-ride use are presented in addition to theoretical references for improving the traditional survey methods. 相似文献
49.
目的:运用自编幼儿人格发展教师评定问卷对幼儿人格进行追踪测量,探讨其年龄及性别发展特点。方法:用整群抽样法选取3~3.5岁、3.5~4岁、4~4.5岁3个年龄群组幼儿为被试,采用群组序列的追踪设计,进行为期1年半的追踪测量,结合潜变量增长曲线模型和多层线性模型处理数据,探讨幼儿在3~6岁间人格的发展特点。结果:(1)幼儿的智能特征、认真自控、外倾性、亲社会性、情绪稳定性5个人格维度在3~4岁发展最快,4~5岁持续增长但发展速度放缓,到5~6岁时趋于平稳;(2)女孩的认真自控和亲社会性在3岁时显著高于男孩,但在3~6岁间的增长率不存在差异,即女孩的认真自控和亲社会性在幼儿阶段发展水平始终高于男孩。结论:从家庭进入幼儿园的环境变迁促使了幼儿人格的进一步发展,5岁左右幼儿人格开始初步形成;女孩的认真自控和亲社会性水平在幼儿阶段始终高于男孩。 相似文献
50.