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61.
Barenholtz E  Feldman J 《Cognition》2006,101(3):530-544
Figure/ground assignment - determining which part of the visual image is foreground and which background - is a critical step in early visual analysis, upon which much later processing depends. Previous research on the assignment of figure and ground to opposing sides of a contour has almost exclusively involved static geometric factors - such as convexity, symmetry, and size - in non-moving images. Here, we introduce a new class of cue to figural assignment based on the motion of dynamically deforming contours. Subjects viewing an animated, deforming shape tended to assign figure and ground so that articulating curvature extrema - i.e., "hinging" vertices - had negative (concave) contour curvature. This articulating-concavity bias is present when all known static cues to figure/ground are absent or neutral in each of the individual frames of the animation, and even seems to override a number of well-known static cues when they are in opposition to the motion cue. We propose that the phenomenon reflects the visual system's inbuilt expectations about the way shapes will deform - specifically, that deformations tend to involve rigid parts articulating at concavities.  相似文献   
62.
Languages differ with respect to how aspects of motion events tend to be lexicalized. English typically conflates MOTION with MANNER, but Japanese and Spanish typically do not. We report a set of experiments that assessed the effect of this cross-linguistic difference on participants' decisions in a similarity-judgment task about scenes containing novel animations as stimuli. In Experiment 1, which required participants to encode the stimuli briefly into memory, we observed a language effect; in Experiment 2, which required participants to analyze the same stimuli, but not remember them, the language effect disappeared. Hence, these experiments reveal a task-dependent effect, which, we argue, points to working memory as the source of the language effect observed in Experiment 1 and, potentially, other experiments that have shown a linguistic relativity effect.  相似文献   
63.
Rushton SK  Bradshaw MF  Warren PA 《Cognition》2007,105(1):237-245
An object that moves is spotted almost effortlessly; it "pops out". When the observer is stationary, a moving object is uniquely identified by retinal motion. This is not so when the observer is also moving; as the eye travels through space all scene objects change position relative to the eye producing a complicated field of retinal motion. Without the unique identifier of retinal motion an object moving relative to the scene should be difficult to locate. Using a search task, we investigated this proposition. Computer-rendered objects were moved and transformed in a manner consistent with movement of the observer. Despite the complex pattern of retinal motion, objects moving relative to the scene were found to pop out. We suggest the brain uses its sensitivity to optic flow to "stabilise" the scene, allowing the scene-relative movement of an object to be identified.  相似文献   
64.
Abstract: The sampling strategy of the visual system in binocular disparity and motion parallax to discriminate depth was investigated. Human observers were asked to discriminate between the depths of two surfaces defined by both cues. Gaussian noise was added to the depths represented by each cue, and the correlation in noise was manipulated. Human performance was compared with two types of likelihood models. The first was based on independent sampling, in which data from the two cues were gathered from independent sets of points in the display. The second was based on paired sampling, in which data from these cues were gathered from the same set of points. The former model yielded a better fit with human performance. This suggests that the visual system is more likely to adopt independent sampling.  相似文献   
65.
The author describes how Bion took Freud's conception of dreams as a form of thought and used it as the basis of his theory of transformations. Bion developed an expanded theory of ‘dream thought’, understood as a process of selection and transformation of sensory and emotional experiences. In this theory, the work of analysis is in turn conceived as a process not only of deciphering symbols, of revealing already existing unconscious meanings, but also of symbol production‐of a process for generating thoughts and conferring meaning on experiences that have never been conscious and never been repressed because they have never been ‘thought’. Analysis, in its specific operational sense, becomes a system of transformation whereby unconscious somatopsychic processes acquire the conditions for representability and become capable of translation into thoughts, words and interpretations. The rules of transformation applied by the patient in his representations and those applied by the analyst in his interpretations have the same importance for the analytic process as those described by Freud for the process of dreaming. The author discusses the broad categories of transformation adduced by Bion (rigid motion, projective, and in hallucinosis) and introduces some further distinctions within them.  相似文献   
66.
Motion information available to different sensory modalities can interact at both perceptual and post-perceptual (i.e., decisional) stages of processing. However, to date, researchers have only been able to demonstrate the influence of one of these components at any given time, hence the relationship between them remains uncertain. We addressed the interplay between the perceptual and post-perceptual components of information processing by assessing their influence on performance within the same experimental paradigm. We used signal detection theory to discriminate changes in perceptual sensitivity (d') from shifts in response criterion (c) in performance on a detection (Experiment 1) and a classification (Experiment 2) task regarding the direction of auditory apparent motion streams presented in noise. In the critical conditions, a visual motion distractor moving either leftward or rightward was presented together with the auditory motion. The results demonstrated a significant decrease in sensitivity to the direction of the auditory targets in the crossmodal conditions as compared to the unimodal baseline conditions that was independent of the relative direction of the visual distractor. In addition, we also observed significant shifts in response criterion, which were dependent on the relative direction of the distractor apparent motion. These results support the view that the perceptual and decisional components involved in audiovisual interactions in motion processing can coexist but are largely independent of one another.  相似文献   
67.
《Cognition》2014,130(3):271-277
The uncanny valley hypothesis states that the acceptability of an artificial character will not increase linearly in relation to its likeness to human form. Instead, after an initial rise in acceptability there will be a pronounced decrease when the character is similar, but not identical to human form (Mori, 1970/2012). Moreover, it has been claimed but never directly tested that movement would accentuate this dip and make moving characters less acceptable. We used a number of full-body animated computer characters along with a parametrically defined motion set to examine the effect of motion quality on the uncanny valley. We found that improving the motion quality systematically improved the acceptability of the characters. In particular, the character classified in the deepest location of the uncanny valley became more acceptable when it was animated. Our results showed that although an uncanny valley was found for static characters, the deepening of the valley with motion, originally predicted by Mori (1970/2012), was not obtained.  相似文献   
68.
Complex motion during standing is typical in daily living and requires movement of both the thoracic and lumbar spine; however, the effects of lumbar spine posture on thoracic spine motion patterns remain unclear. Thirteen males moved to six positions involving different lumbar (neutral and flexed) and thoracic (flexed and twisted) posture combinations. The thoracic spine was partitioned into three segments and the range of motion from each posture was calculated. Electromyographical data were collected from eight muscles bilaterally. Results showed that with a flexed lumbar spine, the lower-thoracic region had 14.83° and 15.61° more flexion than the upper- and mid-thoracic regions, respectively. A flexed lumbar spine significantly reduced the mid-thoracic axial twist angle by 5.21° compared to maximum twist in the mid-thoracic region. Functional differences emerged across muscles, as low back musculature was greatest in maintaining flexed lumbar postures, while thoracic erector spinae and abdominals showed bilateral differences with greater activations to the ipsilateral side. Combined postures have been previously identified as potential injury modulators and bilateral muscle patterns can have an effect on loading pathways. Overall, changes in thoracic motion were modified by lumbar spine posture, highlighting the importance of considering a multi-segmented approach when analyzing trunk motion.  相似文献   
69.
《Brain and cognition》2014,84(3):262-270
Williams Syndrome (WS) is a neurodevelopmental disorder that results in deficits in visuospatial perception and cognition. The dorsal stream vulnerability hypothesis in WS predicts that visual motion processes are more susceptible to damage than visual form processes. We asked WS participants and typically developing children to detect the global structure Glass patterns, under “static” and “dynamic” conditions in order to evaluate this hypothesis. Sequentially presented Glass patterns are coined as dynamic because they induce illusory motion, which is modeled after the interaction between orientation (form) and direction (motion) mechanisms. If the dorsal stream vulnerability holds in WS participants, then they should process real and illusory motion atypically. However, results are consistent with the idea that form and motion integration mechanisms are functionally delayed or attenuated in WS. Form coherence thresholds for both static and dynamic Glass patterns in WS were similar to those of 4–5 year old children, younger than what is predicted by mental age. Dynamic presentation of Glass patterns improved thresholds to the same degree as typical participants. Motion coherence thresholds in WS were similar to those of mental age matches. These data pose constraints on the dorsal vulnerability hypothesis, and refine our understanding of the relationship between form and motion processing in development.  相似文献   
70.
Can participants make use of the large number of response alternatives of visual analogue scales (VAS) when reporting their subjective experience of motion? In a new paradigm, participants adjusted a comparison according to random dot kinematograms with the direction of motion varying between 0° and 360°. After each discrimination response, they reported how clearly they experienced the global motion either using a VAS or a discrete scale with four scale steps. We observed that both scales were internally consistent and were used gradually. The visual analogue scale was more efficient in predicting discrimination error but this effect was mediated by longer report times and was no longer observed when the VAS was discretized into four bins. These observations are consistent with the interpretation that VAS and discrete scales are associated with a comparable degree of metacognitive sensitivity, although the VAS provides a greater amount of information.  相似文献   
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