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241.
Research indicates that media-influenced decisions potentially assist in leading college-aged students to make negative interpersonal choices, resulting in poor intimate relationships (Storey and McDonald, 2013). However, many mental health counselors inadvertently ignore the effect of media when they work with college-aged clients. To speak to the need for mental health counselors to become aware of the issue, this study examined the phenomenological perspective of eight students. This qualitative study’s results indicate that media portrayal of successful couples and unrealistic expectations affect intimate relationship decision-making.  相似文献   
242.
This article is an experiment in digital methodology. It applies tools associated with the digital humanities to the study of Protestant evangelicalism in order to ask what digital research methods can offer the study of religion. Beginning with the development of a social media computer program called a Twitter bot designed to mimic evangelical ministers on twitter, the article considers how digital scholarship allows the work scholars produce to mirror more closely the religious worlds they study. Next, the article analyzes the results of the program using text analysis software. In documenting trends in the bot's output, the article highlights how digital research methods can help answer long-standing questions in the field as well as potentially ask new ones. It concludes, The article, then, is both an exploration of contemporary religious cultures and a consideration of new media methods for analyzing them.  相似文献   
243.
In recent years, extreme right‐wing and left‐wing political parties and actors have gained popularity in many Western countries. What motivates people to vote for extreme right‐ or left‐wing parties? In previous research, we showed that a collectively shared sense of doom and gloom about society can exist among citizens who, individually, experience high well‐being. Previous research developed an operationalization of this collective societal discontent as an aspect of Zeitgeist, which can be compared to personal experiences (van der Bles, Postmes, & Meijer, 2015 ). In the present research, we investigated whether this Zeitgeist of societal discontent predicts voting for extreme parties. We conducted a field study during the 2015 Dutch provincial elections (N = 407). Results showed that collective societal discontent (Zeitgeist) predicted voting for extreme parties but that personal discontent did not. Results also showed that pessimistic Zeitgeist was associated with lower education levels and tabloid‐style media consumption. These findings advance our understanding of the discontents that fuel extreme voting outcomes: Global and abstract (negative) beliefs about society are more consequential than concrete personal experiences.  相似文献   
244.
For decades researchers have been exploring the connection between exposure to violent media and aggression in adolescents. In this study, we hypothesized that criminogenic thinking would mediate the relationship between violent media exposure and aggression. A sample of 382 undergraduate students completed questionnaires regarding exposure to violent media during their adolescent years, and their current endorsement of criminogenic thinking and level of aggression. Results indicated that criminogenic thinking patterns did, in fact, mediate the relationships between exposure to various forms of violent media and aggression. The implications of these findings toward a better understanding of the relationship between violent media exposure and aggressive behavior are discussed.  相似文献   
245.
This article argues that John Plaifere's doctrine of predestination appearing in Appello Evangelium (1651) can be labelled as ‘conditional predestination’, since it embodies two Arminian features: scientia media and resistible grace. His conditional predestination needs to be considered as recognizing at least five different variations of predestination in his time. It is distinctive in English Arminianism, but not because Plaifere introduces scientia media and resistible grace or because he is unique in adopting these notions (as is not the case). Rather, Plaifere's doctrine of predestination is distinctive because it is a hybrid version embracing core tenets of Molina, Arminius, Arminianism, and the Remonstrants. Although not every English Arminian or Dutch Remonstrant had much concern for scientia media, Plaifere's conditional predestination advances resistible grace, which is substantially based on the notion of scientia media as its metaphysical foundation. In analyzing Plaifere's Appello Evangelium, one can gain a sense of the specific technical-theological components with which English Arminianism was constructed.  相似文献   
246.
物质主义是一种看重个体所拥有的财物的价值观。本文回顾了青少年物质主义的成因、测量与干预方法。青少年物质主义价值观的形成主要受家庭、同伴和媒体等因素的影响。常用的测量方法包含青少年物质主义量表、物质主义价值观量表—儿童版以及消费者卷入度等自陈量表,操作性测量工具——拼贴画,以及想象、观看社会榜样视频等启动青少年物质主义的方法。干预活动主要通过家庭、学校、媒体和社会等渠道展开。未来研究值得关注下述两点,一是从新角度考察环境对青少年物质主义价值观的影响;二是开展本土化的青少年物质主义研究。  相似文献   
247.
The current study explored how social media can satisfy unmet needs for belonging. We predicted that, of those who experience chronic ostracism (feeling excluded and ignored frequently), people high in need to belong would utilize Twitter to satisfy their unmet belonging needs more than those low in need to belong. Specifically, individuals high in need to belong and chronic ostracism should use Twitter to form and maintain parasocial relationships (one-sided relationships with media figures). Participants (= 315) completed a survey assessing their chronic ostracism experiences, dispositional need to belong, and Twitter behavior, particularly regarding potential parasocial relationship targets (= 229). As expected, when participants reported experiencing high rates of chronic ostracism, participants high in need to belong used Twitter more than those low in need to belong, particularly following more parasocial relationship targets. Thus, maintaining parasocial relationships on Twitter may be an effective way to satisfy unmet belonging needs.  相似文献   
248.

Objective

Concussion is poorly understood by the general public who are regularly exposed to this type of injury via televised sports such as the National Rugby League (NRL). This study investigated media representations of concussion by examining the terminology used by the commentators during the 2010 and 2011 NRL seasons.

Method

Data was obtained through a surveillance design where commentary statements were recorded for each observable concussion.

Results

Dramatic terminology was the most frequently used followed by entertaining and humorous terminology. Commentators often portrayed the way the incident had occurred and the player's reaction to being concussed. However, information about a player sustaining an injury that required medical attention was rarely conveyed.

Conclusion

Media tend to trivialise concussion and this may have an impact on the public's knowledge of, and influence their response to, concussion.  相似文献   
249.
Past research shows that violent video game exposure increases aggressive thoughts, angry feelings, physiological arousal, aggressive behaviors, and decreases helpful behaviors. However, no research has experimentally examined violent video game effects on physiological desensitization, defined as showing less physiological arousal to violence in the real world after exposure to video game violence in the virtual world. This experiment attempts to fill this gap. Participants reported their media habits and then played one of eight violent or nonviolent video games for 20 min. Next, participants watched a 10-min videotape containing scenes of real-life violence while heart rate (HR) and galvanic skin response (GSR) were monitored. Participants who previously played a violent video game had lower HR and GSR while viewing filmed real violence, demonstrating a physiological desensitization to violence. Results are interpreted using an expanded version of the General Aggression Model. Links between desensitization, antisocial, and prosocial behavior are discussed.  相似文献   
250.
There is much political and media discussion about asylum in Britain and opinion polls indicate public hostility towards asylum seekers. The current research aims to contribute towards a greater understanding of public responses to this issue by exploring the social representations of asylum seekers. Social representations theory provides a useful framework for research on asylum as it conceptualizes public understandings of new and challenging social objects. Semi‐structured interviews conducted with lay participants and experts working in support of asylum seekers were thematically analyzed and the results were compared with existing media representations. These comparisons suggest that public representations of asylum seekers differ from formal discourses and are closer to media portrayals. Public respondents perceived public hostility to be greater than the attitudes evinced by the current sample would suggest. The findings suggest that opinion polls may exaggerate public negativity towards asylum seekers and indicate the need for accurate information to be disseminated through publicly accessible sources and for public engagement in debate about the issue. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   
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