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1.
Twelve groups of five subjects each participated in a nonco-operative game in which each member of a group receives the same endowment and must then decide independently and anonymously how much of it to contribute to the group benefit. Regardless of the size of his or her contribution, each member receives the same reward if, and only if, the sum of contributions is equal to or larger than a prespecified provision threshold. The results show that the level of contribution depends on the provision threshold, and that it increases when contributions are not restricted to be all-or-none. We present, discuss, and competitively test two models for this class of social dilemmas, one postulating maximization of expected utility and the other yielding an equitable solution. 相似文献
2.
Caryn Christensen 《决策行为杂志》1989,2(2):69-80
Several theories of decision making are based, in part, upon the principles of psychophysics (Kahneman and Tversky, 1979; Thaler, 1985). For example, due to the psychophysics of quantity, the difference between $10 and $20 seems greater than the difference between $110 and $120. To determine whether psychophysics influences consumers' decisions, subjects in four studies made real or hypothetical purchases. It was predicted that as the size of the purchase increased, subjects would be more willing to buy additional smaller items. Small extra purchases should seem like minor expenditures when they follow larger purchases. Results of the four studies supported our hypothesis. In addition, it was found that subjects responded not only to actual changes in purchase size but also to changes in the presentation or framing of a purchase. 相似文献
3.
A combined multi-attribute utility and expectancy-value model has repeatedly been found to yield a worse fit to choices than to preference ratings. The present study investigated two possible explanations for this finding. First, people's belief-value structures may change in the choice task as they try to find the best alternative. Second, a difficult choice task may cause the decision maker to use simplifying heuristics. In the first of two experiments, subjective belief-value structures were measured on two occasions separated by about one week. Immediately before the second measurement, different groups of subjects performed a choice task, gave preference ratings, or performed a control task. The results did not support an interpretation of the greater difficulty of predicting choices in terms of changes in belief-value structures. However, the notion of simplifying heuristics received support by the finding that adopting simpler versions of the original model improved the predictions of the choices. In the second experiment, beliefs were measured immediately before or after each of a series of choices or preference ratings. The results indicated that although temporary changes in beliefs may occur, they can hardly provide a full account of the differential predictability of preferences and choices. 相似文献
4.
Hiroshi Hojo 《The Japanese psychological research》1997,39(1):33-42
A marginalization model for the multidimensional unfolding analysis of ranking data is presented. A subject samples one of a number of random points that are multivariate normally distributed. The subject perceives the distances from the point to all the stimulus points fixed in the same multidimensional space. The distances are error perturbed in this perception process. He/she produces a ranking dependent on these error-perturbed distances. The marginal probability of a ranking is obtained according to this ranking model and by integrating out the subject (ideal point) parameters, assuming the above distribution. One advantage of the model is that the individual differences are captured using the posterior probabilities of subject points. Three sets of ranking data are analyzed by the model. 相似文献
5.
A linear utility model is introduced for optimal selection when several subpopulations of applicants are to be distinguished. Using this model, procedures are described for obtaining optimal cutting scores in subpopulations in quota-free as well as quota-restricted selection situations. The cutting scores are optimal in the sense that they maximize the overall expected utility of the selection process. The procedures are demonstrated with empirical data. 相似文献
6.
Mark L. Davison 《Psychometrika》1976,41(2):233-247
A quadratic programming algorithm is presented for fitting Carroll's weighted unfolding model for preferences to known multidimensional scale values. The algorithm can be applied directly to pairwise preferences; it permits nonnegativity constraints on subject weights; and it provides a means of testing various preference model hypotheses. While basically metric, it can be combined with Kruskal's monotone regression to fit ordinal data. Monte Carlo results show that (a) adequacy of true preference recovery depends on the number of data points and the amount of error, and (b) the proportion of data variance accounted for by the model sometimes only approximately reflects true recovery.This study is based on a doctoral dissertation submitted to the University of Illinois at Urbana-Champaign. The author wishes to thank the members of his dissertation committee—Lawrence E. Jones, Chairman, Charles Lewis, Stephen Golding, Ledyard Tucker, and Nancy Wiggins—for their helpful comments. 相似文献
7.
对运动决策的研究是认知运动心理学的一个重要领域。运动预期被认为是运动决策的核心, 受到运动学和非运动学信息的影响。其中, 对运动预期研究的一个关键问题是探讨不同信息源对运动结果预期的贡献以及两者之间的相互作用。研究者运用贝叶斯决策理论解释运动预期中不同信息的整合过程, 分析运动员在复杂的竞赛情景中如何做出最佳决策, 尤其是对该理论在网球和足球领域的潜在应用进行分析。在不确定的情况下, 竞技体育中并非所有的选择、结果或概率都是已知的, 故有研究者认为概率论和经典的决策理论不能有效解决此类问题。然而新近提出的启发式近似, 为运动员在贝叶斯框架下如何快速做出选择提供了理论依据:首先, 在复杂和有时间压力的竞赛情景中, 启发式近似假设运动员依据竞赛中不同信息源的不确定程度, 很可能选择在运动学信息和情境先验之间进行切换启发式, 提高运动预期的效率。其次, 判断效用通过卷积效应影响两种信息源的整合, 降低情境先验的影响程度。 相似文献
8.
摘要:以问题性网络游戏使用青少年为研究对象,基于锚定效应助推国民身心健康的理论前提和态度改变理论视角,通过实验1和实验2分别建立未来取向内部锚和未来取向外部锚,检验未来取向内部锚和外部锚对减少问题性网络游戏使用青少年游戏时间的有效性。结果表明,未来取向内部和外部的助推方式,均能够有效促进问题性网络游戏使用青少年游戏时间的减少,提高了决策效用。 相似文献
9.
Rainer Dyckerhoff 《Journal of Multi-Criteria Decision Analysis》1994,3(1):41-58
In expected utility many results have been derived that give necessary and/or sufficient conditions for a multivariate utility function to be decomposable into lower-dimensional functions. In particular, multilinear, multiplicative and additive decompositions have been widely discussed. These utility functions can be more easily assessed in practical situations. In this paper we present a theory of decomposition in the context of nonadditive expected utility such as anticipated utility or Choquet expected utility. We show that many of the results used in conventional expected utility carry over to these more general frameworks. If preferences over lotteries depend only on the marginal probability distributions, then in expected utility the utility function is additively decomposable. We show that in anticipated utility the marginality condition implies not only that the utility function is additively decomposable but also that the distortion function is the identity function. We further demonstrate that a decision maker who is bivariate risk neutral has a utility function that is additively decomposable and a distortion function q for which q(½) = ½. 相似文献
10.
Bruno Girotto 《Journal of mathematical psychology》2005,49(5):372-382
The objective of this paper is to show how potentially incomplete preferences of a decision maker (DM) on acts can be modelled formally in a subjective ambiguity perspective. We identify acts as functions from a state space Ω to bounded support (finitely additive) probabilities over a set X of prizes. Then, we characterize preferences over equibounded acts a which have a numerical representation by the family of functionals , where u is a cardinal utility on X (representing the risk attitude of the DM) and Π is a unique pointwise closed convex set of probabilities on all events in Ω (representing the ambiguity perceived by the DM). To this end, in addition to the usual independence and continuity assumptions, we add completeness and dominance for preferences restricted to constant acts; moreover, we consider two other properties (subjective monotonicity and coherence) related with the preferences of a DM who is not able, owing to his partial knowledge, to evaluate any event in Ω. 相似文献