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91.
    
This study demonstrated that motor skill proficiency ratings are constrained by the same order parameter dynamics that constrain action production and action perception processes. Participants produced rhythmic actions simulated by an animated stick figure of the human arm. The primary finding was that participants’ proficiency ratings covaried most with relative phase (φ) variability compared to mean relative phase. In-phase (φ = 0°) was produced with the least variability and received the highest proficiency rating, whereas the patterns φ = ±150° were attempted with the most variability and received the lowest proficiency ratings. A temporal delay in attempting to produce the animated pattern had a large impact on produced relative phase, yet had little impact on the proficiency ratings. Proprioceptive processes provide individuals information on motor skill proficiency. The lead or lag motion of the hand to forearm segment of the animated arm was identified consistently through visual processes and revealed asymmetries in the mapping of visual input to motor output. The results are consistent with concepts from the dynamic pattern theory of coordination and are discussed with regard to relative phase as an informational variable that constraints the perception-action system across many levels.  相似文献   
92.
    
Gaze direction and facial expressions are critical components of face processing and have been shown to influence attention deployment. We investigated whether gaze direction (direct vs. averted) combined with a neutral or angry expression modulates the deployment of attentional resources over time. In a Rapid Serial Visual Presentation (RSVP) paradigm participants had to decide the gender of a neutral or an angry target face with direct or averted gaze (T1) and then to judge the orientation of a target picture of a landscape (T2), following the face at different time intervals. Results showed no attentional blink effect (i.e., no deterioration in T2 accuracy) when T1 was an angry face with direct gaze, whereas it was present for angry faces with averted gaze or neutral faces with either averted or direct gaze. These findings are consistent with appraisal theories and are discussed against the background of automatic processing of threat stimuli.  相似文献   
93.
Imitation: definitions, evidence, and mechanisms   总被引:2,自引:2,他引:0  
Imitation can be defined as the copying of behavior. To a biologist, interest in imitation is focused on its adaptive value for the survival of the organism, but to a psychologist, the mechanisms responsible for imitation are the most interesting. For psychologists, the most important cases of imitation are those that involve demonstrated behavior that the imitator cannot see when it performs the behavior (e.g., scratching one's head). Such examples of imitation are sometimes referred to as opaque imitation because they are difficult to account for without positing cognitive mechanisms, such as perspective taking, that most animals have not been acknowledged to have. The present review first identifies various forms of social influence and social learning that do not qualify as opaque imitation, including species-typical mechanisms (e.g., mimicry and contagion), motivational mechanisms (e.g., social facilitation, incentive motivation, transfer of fear), attentional mechanisms (e.g., local enhancement, stimulus enhancement), imprinting, following, observational conditioning, and learning how the environment works (affordance learning). It then presents evidence for different forms of opaque imitation in animals, and identifies characteristics of human imitation that have been proposed to distinguish it from animal imitation. Finally, it examines the role played in opaque imitation by demonstrator reinforcement and observer motivation. Although accounts of imitation have been proposed that vary in their level of analysis from neural to cognitive, at present no theory of imitation appears to be adequate to account for the varied results that have been found.  相似文献   
94.
The goal of the present paper was to demonstrate the influence of general evaluations and stereotype associations on emotion recognition. Earlier research has shown that evaluative connotations between social category members and emotional expression predict whether recognition of positive or negative emotional expressions will be facilitated (e.g. Hugenberg, 2005). In the current paper we tested the hypothesis that stereotype associations influence emotion recognition processes, especially when the difference between valences of emotional expressions does not come into play. In line with this notion, when participants in the present two studies were asked to classify positive versus negative emotional expressions (i.e. happy versus anger, or happy versus sadness), valence congruency effects were found. Importantly, however, in a comparative context without differences in valence in which participants were asked to classify two distinct negative emotions (i.e. anger versus sadness) we found that recognition facilitation occurred for stereotypically associated discrete emotional expressions. With this, the current results indicate that a distinction between general evaluative and cognitive routes can be made in emotion recognition processes.  相似文献   
95.
William James conceptualized I, the self as subject as a stream of consciousness. When this conception is augmented with George Herbert Mead's view of self as a radically socialized and enculturated process, a result is the James-Mead model of dynamic self as a stream of enculturated consciousness. In this paper, we argue that connectionism is best suited to theorize this challenging notion. Based on the view that a connectionist model should describe psychological processes that carry out psychological functions grounded in a biological living system, we propose the I-SELF (Imitative and Sequence Learning Functional) model, which is designed to capture the temporal dynamics of a stream of consciousness whose content can be acquired via symbolically mediated social interaction with others in society. We identify four implications of the James-Mead model of dynamic self (embodiment, narrative and self, individual and collective self, and culture and self), and report computer simulations to show the utility of I-SELF in conceptualizing the dynamic self-processes in the contemporary social psychological literature. Theoretical and metatheoretical implications of the connectionist approach to self are discussed.  相似文献   
96.
Children's concepts of various social roles were examined in a task that required the child to indicate the similarity of two occupants of common social roles. Each occupant in the pair was described differently in terms of behaviors appropriate for a particular role. Children in the first, third, and sixth grades were studied. Findings indicated that children in the youngest group held role concepts based primarily on concrete actions, while role concepts of the older two groups were based on more abstract, general role functions. In addition, there is some suggestion that the level of role conceptualization is related to the relevance of the particular role.  相似文献   
97.
The authors examined ratings of facial attractiveness, rankings of faces, and reasons given by young, middle-aged, and older men and women for young, middle-aged, and older male and female face attractiveness. No support for predictions derived from similarity, interest, and cohort hypotheses was obtained. In support of the expertise hypothesis, young and middle-aged adults rated younger faces as more attractive than old faces, whereas older adults rated all aged faces equally. In support of the crone hypothesis, older female faces were rated the lowest of all faces. Theoretical implications and real-world applications are discussed.  相似文献   
98.
Aftereffects of adaptation have revealed both independent and interactive coding of facial signals including identity and expression or gender and age. By contrast, interactive processing of non-linguistic features in voices has rarely been investigated. Here we studied bidirectional cross-categorical aftereffects of adaptation to vocal age and gender. Prolonged exposure to young (~ 20 yrs) or old (~ 70 yrs) male or female voices biased perception of subsequent test voices away from the adapting age (Exp. 1) and the adapting gender (Exp. 2). Relative to gender-congruent adaptor-test pairings, vocal age aftereffects (VAAEs) were reduced but remained significant when voice gender changed between adaptation and test. This suggests that the VAAE relies on both gender-specific and gender-independent age representations for male and female voices. By contrast, voice gender aftereffects (VGAEs) were not modulated by age-congruency of adaptor and test voices (Exp. 2). Instead, young voice adaptors generally induced larger VGAEs than old voice adaptors. This suggests that young voices are particularly efficient gender adaptors, likely reflecting more pronounced sexual dimorphism in these voices. In sum, our findings demonstrate how high-level processing of vocal age and gender is partially intertwined.  相似文献   
99.
100.
Component theory (C. Smith & H. Scott, 1997) predicts that presence of component movements (action units) alters the decoded meaning of a basic emotional expression. We tested whether the meaning of the basic expression of anger varied when different components were present in the expression. Participants were asked to label variants of anger from Ekman and Friesen's Pictures of Facial Affect using 15 anger terms, and invariance of labeling was tested by manipulating the judgment task. Data were analyzed using consensus analysis, multidimensional scaling, and numerical scaling. Components did not result in consensus about fine distinctions in the meanings of the anger expressions. Varying the type of task strongly affected results. We believe this occurred because language elicits different categorization processes than evaluation of facial expressions nonverbally.  相似文献   
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