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171.
The experiment was designed to explore the effects of domain knowledge, instructional manipulation, and the interaction between them on creative idea generation. Three groups of participants who respectively possessed the domain knowledge of biology, sports, or neither were asked to finish two tasks: imagining an extraterrestrial animal and creating a new sport. Participants in each group were randomly assigned to one of three instructions, in order to encourage them to perform the tasks using a specific instance strategy (relying on specific instances), an abstract strategy (relying on abstract principles), or their habitual ways. Based on an analysis of the participants' verbal reports and their creations, the results suggested that domain knowledge enhanced the tendency to use the abstract strategy, and improved the originality and practicality of the generated ideas. Instructions also influenced the strategy participants used in creative idea generation. The instruction to use abstract principles brought forth the most original creations. Moreover, there was an interaction between domain knowledge and instructions. Encouraging participants to use the specific instance strategy blocked the knowledgeable people from developing novel ideas. Other factors, such as age, grade and gender, were found to be unrelated to either the originality or the practicality of the creations. The implications of the results were discussed in detail.  相似文献   
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173.
Studies have shown that generating errors prior to studying information (pencil–?) can improve target retention relative to passive (i.e., errorless) study, provided that cues and targets are semantically related (pencilink) and not unrelated (pencil-frog). In two experiments, we manipulated semantic proximity of errors to targets during trial-and-error to examine whether it would modulate this error generation benefit. In Experiment 1, participants were shown a cue (band?) and asked to generate a related word (e.g., drum). Critically, they were given a target that either matched the semantic meaning of their guess (guitar) or mismatched it (rubber). In Experiment 2, participants studied Spanish words where the English translation either matched their expectations (parienterelative) or mismatched it (carpetafolder). Both experiments show that errors benefit memory to the extent that they overlap semantically with targets. Results are discussed in terms of the retrieval benefits of activating related concepts during learning.  相似文献   
174.
The aim of this research is to examine the generality of the part‐set cueing effect, a well‐known memory‐inhibition phenomenon in basic research, to professional problem diagnosis. Three experiments were conducted. Experiment 1 examines whether part‐set cueing affects the ability of auditors to recall diagnoses, and if so, whether memory inhibition is affected by the plausibility of the hypotheses. Experiment 2 examines whether the part‐set cueing effect is sensitive to changes in the symptoms that drive the diagnosis and whether differences in inhibition occur because of prompt plausibility or because of target plausibility. Experiment 3 extends the findings of the first two experiments to hypothesis generation and discriminates between competing accounts for the part‐set cueing effect. The results show that part‐set cueing effects occur during hypothesis generation and that they are robust to changes in the symptoms. However, the results from the experiments reveal an asymmetric inhibition effect. Inhibition is significant when prompts contain low plausibility hypotheses that are also high in severity. When prompts consist of high plausibility or low severity hypotheses, no inhibition is observed. These findings are considered to be consistent with an editing account of the part‐set cueing phenomenon. The implications of these findings to problem diagnosis and decision aids are discussed. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   
175.
微表情研究及其应用   总被引:2,自引:0,他引:2  
微表情是一种持续时间仅为1/25秒至1/5秒的非常快速的表情, 表达了人试图压抑与隐藏的真正情感。本文系统梳理已公开发表的微表情实证研究报告, 对注重于测量微表情识别能力的早期研究、目前基于微表情训练工具(METT)的微表情识别应用研究以及刚刚萌芽的微表情表达研究进行总结分析, 明确指出以往研究中存在的问题, 建议未来研究应探讨METT在不同文化中的有效性, 研究微表情表达的基本特点和主要影响因素, 并注重发展自动化的微表情识别工具。本文提出, 基于微表情的自动谎言识别系统将是微表情研究未来的应用方向之一。  相似文献   
176.
《淮南子》中保存了大量的关于五行思想的资料,通过分析排比这些资料,我们能够勾勒出《淮南子》阴阳五行的大致框架,这将有助于我们更好地把握它的内容。同时,在五行思想上,《淮南子》与《管子》、《吕氏春秋》、《春秋繁露》等书有着密切的联系,通过论述《淮南子》中的五行思想,可以发现它们之间的内在联系。  相似文献   
177.
A community sample of foreign-born first generation (n = 53) and U.S.-born secondgeneration (n = 57) youth of Indian origin (ages 18–25) was studied. Variables predicting self-critical perfectionism were perceived prejudice, enculturation, and communication difficulty with parents and their interaction with generation status. The differences between the two generations pointed to nuanced self-pressures of Indian immigrant youth, despite good academic standing and middle-class family income. Implications discuss counseling with Indian immigrant youth.  相似文献   
178.
We used kanji characters (Chinese ideographic characters) and hiragana characters (Japanese phonographic characters) in the transfer‐appropriate processing paradigm to examine whether or not people without brain damage conduct perceptual segmentation while generating a visual mental image. Ninety‐six participants were divided into three study conditions: (a) seeing hiragana characters and generating a mental image of the corresponding kanji characters; (b) seeing the kanji characters; and (c) seeing the hiragana characters without generating the image of the kanji characters. Generating an image of a kanji character did not transfer at test to the decision as to whether the visually presented kanji character was vertically segmented or not, whereas it did transfer to a semantic decision as to whether the kanji character had a concrete or abstract meaning. Seeing a kanji character transferred to both decisions. Seeing hiragana characters without generating an image of the kanji characters transferred to neither decision. These results suggest that perceptual segmentation is not routinely conducted by normals in the process of image generation.  相似文献   
179.
推进代际公正 建设和谐社会   总被引:1,自引:0,他引:1  
和谐社会是公平、正义的公正社会。代际公正理念强调对于每一代人(包括老年人)基本贡献的肯定和尊严的维护。在现阶段,公正对待老年人的问题正逐渐凸现,这个问题的解决直接关系到整个社会的公平正义能否实现。为此,除了社会的保障体系的建立和不断完善外,还必须继续弘扬尊老、敬老的中华民族传统美德,在社会、社区乃至每一个家庭中形成尊老敬老的良好风气,以代际和谐、家庭和谐推动社会和谐。  相似文献   
180.
Participants ranging in age from 30 to 70 years free-recalled when they had learned public and private items of news. When responses were plotted in terms of age of participant at time of encoding, it was found that peak recall for public items of news was in the period when participants were aged 10 to 19 years whereas peak recall of private items of news occurred in the period when participants were aged 20 to 29 years. A second study confirmed this pattern of an early reminiscence bump for public news. It is proposed that these two components of the reminiscence bump reflect, respectively, a period of formation of generation identity in the second decade of life and a period of formation of intimate relationships in the third decade.  相似文献   
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