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81.
Research suggests that we feel invisible and disconnected when others avoid our gaze. In three studies, we examine whether similar feelings may arise when others are unable to meet our gaze—when they are unaware of our presence altogether. We posit that feelings of loneliness and disconnection can arise when others are unable to sense one's physical presence. To test whether invisibility engenders loneliness, we primed participants with the invisibility construct (Studies 1 and 2) and manipulated actual visibility (Study 3) prior to assessing feelings of loneliness and isolation. Results revealed that being present, but unseen, is sufficient to induce loneliness. Findings are related to the ostracism and intersectional invisibility literatures, and the social costs of physical obscurity are discussed.  相似文献   
82.
Cognitive control enables us to adjust behaviours according to task demands, and emotion influences the cognitive control. We examined how task-irrelevant emotional stimuli impact the ability to inhibit a prepared response and then programme another appropriate response. In the study, either a single target or two sequential targets appeared after emotional face images (positive, neutral, and negative). Subjects were required to freely viewed the emotional faces and make a saccade quickly upon target onset, but inhibit their initial saccades and redirect gaze to the second target if it appeared. We found that subjects were less successful at inhibiting their initial saccades as the inter-target delay increased. Emotional faces further reduced their inhibition ability with a longer delay, but not with a shorter delay. When subjects failed to inhibit the initial saccade, the longer delay produced longer intersaccadic interval. Especially, positive faces lengthened the intersaccadic interval with a longer delay. These results showed mere presence of emotional stimuli influences gaze redirection by impairing the ability to cancel a prepared saccade and delaying the programming of a corrective saccade. Therefore, we propose that the modulation of response adjustment exerted by emotional faces is related to the stage of initial response programming.  相似文献   
83.
The present study investigated whether 2-day-old newborns are able to discriminate two translating meaningless Point-Light Displays (PLD) videos, in which the shape of one of them changes compared to that of the other along the trajectory, independently from movement kinematics, and if this ability is present both when stimuli differed at the end or at the beginning of the movement. To manipulate the instant in which along the movement the difference between stimuli was evident, and to maintain every unspecific dissimilarity possibly determining the preference, videos were played in a loop either forward or backwards. In Experiment 1, PLD stimuli moved with natural accelerated-decelerated kinematics; in Experiment 2 they moved at constant velocity. Four groups of newborns were submitted to the preferential looking technique experiments. Results showed that newborns looked longer at natural kinematics and that, irrespective of the type of kinematics, they discriminated the two stimuli only when videos were played forward, that is, only when stimuli differed at the end of the movement. These data suggest that, independently from kinematics, movement translational components induce newborns to allocate attention at the end of the observed movement. Given the strict link between attention and eye movements, we suggest that this effect may bootstrap the system and give rise to proactive gaze, the typical gaze behaviour present during executed and observed goal-directed actions.  相似文献   
84.
Previous research indicates that infants’ prediction of the goals of observed actions is influenced by own experience with the type of agent performing the action (i.e., human hand vs. non-human agent) as well as by action-relevant features of goal objects (e.g., object size). The present study investigated the combined effects of these factors on 12-month-olds’ action prediction. Infants’ (N = 49) goal-directed gaze shifts were recorded as they observed 14 trials in which either a human hand or a mechanical claw reached for a small goal area (low-saliency goal) or a large goal area (high-saliency goal). Only infants who had observed the human hand reaching for a high-saliency goal fixated the goal object ahead of time, and they rapidly learned to predict the action goal across trials. By contrast, infants in all other conditions did not track the observed action in a predictive manner, and their gaze shifts to the action goal did not change systematically across trials. Thus, high-saliency goals seem to boost infants’ predictive gaze shifts during the observation of human manual actions, but not of actions performed by a mechanical device. This supports the assumption that infants’ action predictions are based on interactive effects of action-relevant object features (e.g., size) and own action experience.  相似文献   
85.
The special relationship that dogs have developed with humans has been studied not only from the social sciences perspective, but also from the perspectives of psychology and human medicine. Recently, in cognitive science, it has been suggested that dogs may have acquired the superior cognitive ability to communicate with humans, particularly using human-like visual cues during evolution, and that emotional bonding has developed between humans and dogs by means of similar social cues. This article discusses the biological aspects of human-dog attachment. Attachment requires the distinction of a specific figure using species-specific social cues and specific responses to the figure, brought about by neuroendocrinological homeostatic functions as well as behavioral aspects. It has been shown that dogs can distinguish a particular human figure (e.g. the owner) and exhibit specific autonomic reactions. Moreover, when dogs gaze at their owners, the latter's urinary oxytocin levels increase after the interaction. This understanding of the biological aspect of interspecies attachment suggests the possible elements that form the basis of cross-species empathy and the development of evolutionary cognitive abilities that may depend on not merely their genetic dendrogram.  相似文献   
86.
In clinical reports, individuals high on social anxiety are often described to avoid gaze at other people, whereas several experimental studies employing images of persons yielded conflicting results. Here, we show that gaze avoidance crucially depends on the possibility of social interactions. We examined gaze behaviour in individuals with varying degrees of social anxiety in real-life and in a second group of participants using a closely matched laboratory condition. In the real-life situation, individuals with a higher degree of social anxiety had a reduced bias to look at near persons compared to individuals with a lower degree of social anxiety, while gaze behaviour in the laboratory group was not modulated by social anxiety. This effect was specific to social attention since there was no corresponding effect regarding fixations on objects. The presence of anxiety effects in real-life but not in the laboratory condition, where participants do not expect to be evaluated by gazed-at conspecifics, points to critical deficits of current laboratory research paradigms in eliciting authentic social attentional mechanisms, possibly leading to spurious results.  相似文献   
87.
为了探讨场景年龄特征对ASD儿童场景注视模式的影响,选取14名自闭症谱系障碍(ASD)儿童和19名与其智力年龄匹配的正常发育(TD)儿童为被试,在被试对儿童场景和成人场景图片进行自由观看的同时记录其眼动。结果发现,ASD儿童对全图、面部、眼部和嘴部的访问均显著少于TD儿童,对背景区域的访问显著大于TD儿童;ASD和TD儿童对面部和身体的访问时间比都显著大于前景与背景兴趣区;ASD儿童对儿童场景中面部、眼部和嘴部兴趣区的访问时间比大于成人场景,而TD儿童则相反;两组儿童都表现出对儿童场景中背景的偏好。结果表明,在场景注视中,ASD与TD儿童具有相似的社会性注意倾向,对社会性信息给予更多注视,但ASD儿童表现更弱;场景的年龄特征会影响ASD儿童与TD儿童的场景注视模式,相对于成人场景,ASD儿童更偏向于注视儿童场景中的面孔和背景。  相似文献   
88.
显示与反馈方式是人机交互的重要设计要素。在视线交互这种自然人机交互技术中,视线光标的呈现方式一直是研究的焦点。本研究选取基于凝视点击范式的文本输入任务,设计了2(有无视点锁定功能)×2(有无实时注视点)被试内实验,探讨光标显示模式对视线交互绩效与用户体验的影响。结果:视点锁定功能可以提升交互绩效和用户体验,有无实时注视点对交互绩效无显著影响;输入速度的提升主要在于视点锁定功能能够让被试的视线更快地转移到下一个目标上。研究结果可为视线光标的设计与应用提供借鉴。  相似文献   
89.
赵亚军  张智君 《心理学报》2009,41(12):1133-1142
采用改进的Posner视-空间线索提示范式, 对眼睛注视线索提示效应(eyes gaze cueing effect)的加工机制进行了探讨。实验一考察注视提示线索对空间Stroop效应的影响; 实验二考察注视提示线索对特征抽取和特征整合的影响。实验结果显示: 注视线索提示有效时的空间Stroop效应显著大于提示无效的情景; 在单一特征搜索与特征联合搜索任务中, 注视线索提示效应无差别。这说明, 注视线索通过在头脑里形成空间方位表征诱导注意转移; 注视线索通过影响特征抽取、而非特征整合阶段, 对客体加工产生易化。本研究支持注视线索提示效应属于内源性注意的观点。  相似文献   
90.
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